mirror of
https://github.com/Ryujinx/GtkSharp.git
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2b6efdc91c
* en/*/*.xml : document GType props via script-fu. 620 TBAs killed. svn path=/trunk/gtk-sharp/; revision=30066
306 lines
11 KiB
XML
306 lines
11 KiB
XML
<Type Name="Hyperlink" FullName="Atk.Hyperlink">
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<TypeSignature Language="C#" Value="public class Hyperlink : GLib.Object, Action, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Action</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetDescription">
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<MemberSignature Language="C#" Value="public virtual string GetDescription (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetDescription">
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<MemberSignature Language="C#" Value="public virtual bool SetDescription (int i, string desc);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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<Parameter Name="desc" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<param name="desc">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetKeybinding">
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<MemberSignature Language="C#" Value="public virtual string GetKeybinding (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetName">
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<MemberSignature Language="C#" Value="public virtual string GetName (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="DoAction">
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<MemberSignature Language="C#" Value="public virtual bool DoAction (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetObject">
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<MemberSignature Language="C#" Value="public Atk.Object GetObject (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:Atk.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetUri">
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<MemberSignature Language="C#" Value="public string GetUri (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Hyperlink (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Hyperlink, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="NActions">
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<MemberSignature Language="C#" Value="public virtual int NActions { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NAnchors">
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<MemberSignature Language="C#" Value="public int NAnchors { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="EndIndex">
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<MemberSignature Language="C#" Value="public int EndIndex { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="StartIndex">
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<MemberSignature Language="C#" Value="public int StartIndex { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetLocalizedName">
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<MemberSignature Language="C#" Value="public virtual string GetLocalizedName (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">a <see cref="T:System.Int32" /></param>
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<returns>a <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsValid">
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<MemberSignature Language="C#" Value="public bool IsValid { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsInline">
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<MemberSignature Language="C#" Value="public bool IsInline { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Atk.Hyperlink" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Hyperlink (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Atk.Hyperlink" /></returns>
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<remarks>This is a constructor used by derivative types of <see cref="T:Atk.Hyperlink" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Hyperlink ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Atk.Hyperlink" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |