mirror of
https://github.com/Ryujinx/GtkSharp.git
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ec87d5d92d
* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
122 lines
4 KiB
XML
122 lines
4 KiB
XML
<Type Name="SVPSeg" FullName="Art.SVPSeg">
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<TypeSignature Language="C#" Value="public sealed struct SVPSeg" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>art-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Art.SVPSeg Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.SVPSeg</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_points">
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<MemberSignature Language="C#" Value="public int n_points;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="dir">
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<MemberSignature Language="C#" Value="public int dir;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="bbox">
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<MemberSignature Language="C#" Value="public Art.DRect bbox;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.DRect</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.SVPSeg New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.SVPSeg</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Art.SVPSeg" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Compare">
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<MemberSignature Language="C#" Value="public static int Compare (IntPtr s1, IntPtr s2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="s1" Type="System.IntPtr" />
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<Parameter Name="s2" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="s1">a <see cref="T:System.IntPtr" /></param>
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<param name="s2">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="points">
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<MemberSignature Language="C#" Value="public Art.Point points { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Art.Point</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:Art.Point" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |