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ec87d5d92d
* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
69 lines
2.4 KiB
XML
69 lines
2.4 KiB
XML
<Type Name="ByteOrder" FullName="Gdk.ByteOrder">
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<TypeSignature Language="C#" Maintainer="auto" Value="public enum ByteOrder;" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A set of values describing the possible byte-orders for storing pixel values in memory.</summary>
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<remarks />
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.IComparable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IConvertible</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IFormattable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="LsbFirst">
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<MemberSignature Language="C#" Value="LsbFirst" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ByteOrder</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The values are stored with the least-significant byte first.</summary>
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<remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00.</remarks>
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</Docs>
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</Member>
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<Member MemberName="MsbFirst">
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<MemberSignature Language="C#" Value="MsbFirst" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ByteOrder</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The values are stored with the most-significant byte first.</summary>
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<remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xcc, 0xee, 0xff.</remarks>
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</Docs>
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</Member>
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<Member MemberName="value__">
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<MemberSignature Language="C#" Value="value__" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |