mirror of
https://github.com/Ryujinx/GtkSharp.git
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80a32deaa6
* Pango/*.xml : run updater and kill stubbed deprecates * Atk/*.xml : run updater and kill stubbed deprecates * Gdk/*.xml : run updater and kill stubbed deprecates * Gtk/*.xml : run updater and kill stubbed deprecates svn path=/trunk/gtk-sharp/; revision=23492
181 lines
6.1 KiB
XML
181 lines
6.1 KiB
XML
<Type Name="Pixdata" FullName="Gdk.Pixdata">
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<TypeSignature Language="C#" Value="public sealed struct Pixdata;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Gdk.Pixdata Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Pixdata</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Gdk.Pixdata New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Pixdata</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'Gdk.Pixdata'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FromPixbuf">
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<MemberSignature Language="C#" Value="public IntPtr FromPixbuf (Gdk.Pixbuf pixbuf, bool use_rle);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixbuf" Type="Gdk.Pixbuf" />
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<Parameter Name="use_rle" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="pixbuf">To be added: an object of type 'Gdk.Pixbuf'</param>
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<param name="use_rle">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'IntPtr'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Deserialize">
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<MemberSignature Language="C#" Value="public bool Deserialize (uint stream_length, out byte stream);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="stream_length" Type="System.UInt32" />
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<Parameter Name="stream" Type="System.Byte&" RefType="out" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="stream_length">a <see cref="T:System.UInt32" /></param>
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<param name="stream">a <see cref="T:System.Byte&" /></param>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Serialize">
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<MemberSignature Language="C#" Value="public byte Serialize (out uint stream_length_p);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Byte</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="stream_length_p" Type="System.UInt32&" RefType="out" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="stream_length_p">a <see cref="T:System.UInt32&" /></param>
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<returns>a <see cref="T:System.Byte" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Magic">
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<MemberSignature Language="C#" Value="public uint Magic;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Length">
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<MemberSignature Language="C#" Value="public int Length;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="PixdataType">
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<MemberSignature Language="C#" Value="public uint PixdataType;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Rowstride">
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<MemberSignature Language="C#" Value="public uint Rowstride;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public uint Width;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public uint Height;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |