mirror of
https://github.com/Ryujinx/GtkSharp.git
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f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
517 lines
18 KiB
XML
517 lines
18 KiB
XML
<Type Name="CanvasPathDef" FullName="Gnome.CanvasPathDef">
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<TypeSignature Language="C#" Value="public class CanvasPathDef : GLib.Opaque, IWrapper" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Opaque</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="NewFromStaticBpath">
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<MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef NewFromStaticBpath (Art.Bpath bpath);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="bpath" Type="Art.Bpath" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="bpath">To be added: an object of type 'Art.Bpath'</param>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewFromForeignBpath">
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<MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef NewFromForeignBpath (Art.Bpath bpath);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="bpath" Type="Art.Bpath" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="bpath">To be added: an object of type 'Art.Bpath'</param>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewFromBpath">
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<MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef NewFromBpath (Art.Bpath bpath);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="bpath" Type="Art.Bpath" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="bpath">To be added: an object of type 'Art.Bpath'</param>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Concat">
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<MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef Concat (GLib.SList list);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="list" Type="GLib.SList" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="list">To be added: an object of type 'GLib.SList'</param>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Unref">
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<MemberSignature Language="C#" Value="public void Unref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LineToMoving">
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<MemberSignature Language="C#" Value="public void LineToMoving (double x, double y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Double" />
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<Parameter Name="y" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'double'</param>
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<param name="y">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CloseAll">
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<MemberSignature Language="C#" Value="public Gnome.CanvasPathDef CloseAll ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ClosepathCurrent">
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<MemberSignature Language="C#" Value="public void ClosepathCurrent ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="CurveTo">
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<MemberSignature Language="C#" Value="public void CurveTo (double x0, double y0, double x1, double y1, double x2, double y2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x0" Type="System.Double" />
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<Parameter Name="y0" Type="System.Double" />
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<Parameter Name="x1" Type="System.Double" />
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<Parameter Name="y1" Type="System.Double" />
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<Parameter Name="x2" Type="System.Double" />
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<Parameter Name="y2" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x0">To be added: an object of type 'double'</param>
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<param name="y0">To be added: an object of type 'double'</param>
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<param name="x1">To be added: an object of type 'double'</param>
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<param name="y1">To be added: an object of type 'double'</param>
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<param name="x2">To be added: an object of type 'double'</param>
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<param name="y2">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Split">
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<MemberSignature Language="C#" Value="public GLib.SList Split ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>GLib.SList</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'GLib.SList'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Ref">
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<MemberSignature Language="C#" Value="public void Ref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ClosedParts">
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<MemberSignature Language="C#" Value="public Gnome.CanvasPathDef ClosedParts ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LastBpath">
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<MemberSignature Language="C#" Value="public Art.Bpath LastBpath ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Bpath</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Art.Bpath'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Closepath">
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<MemberSignature Language="C#" Value="public void Closepath ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Copy">
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<MemberSignature Language="C#" Value="public void Copy (Gnome.CanvasPathDef src);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="src" Type="Gnome.CanvasPathDef" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="src">To be added: an object of type 'Gnome.CanvasPathDef'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="FirstBpath">
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<MemberSignature Language="C#" Value="public Art.Bpath FirstBpath ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Bpath</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Art.Bpath'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Currentpoint">
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<MemberSignature Language="C#" Value="public void Currentpoint (Art.Point p);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="p" Type="Art.Point" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="p">To be added: an object of type 'Art.Point'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="HasCurrentpoint">
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<MemberSignature Language="C#" Value="public bool HasCurrentpoint ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="EnsureSpace">
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<MemberSignature Language="C#" Value="public void EnsureSpace (int space);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="space" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="space">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsEmpty">
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<MemberSignature Language="C#" Value="public bool IsEmpty ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="OpenParts">
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<MemberSignature Language="C#" Value="public Gnome.CanvasPathDef OpenParts ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AnyOpen">
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<MemberSignature Language="C#" Value="public bool AnyOpen ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finish">
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<MemberSignature Language="C#" Value="public void Finish ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="MoveTo">
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<MemberSignature Language="C#" Value="public void MoveTo (double x, double y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Double" />
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<Parameter Name="y" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'double'</param>
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<param name="y">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AnyClosed">
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<MemberSignature Language="C#" Value="public bool AnyClosed ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Bpath">
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<MemberSignature Language="C#" Value="public Art.Bpath Bpath ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.Bpath</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Art.Bpath'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Duplicate">
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<MemberSignature Language="C#" Value="public Gnome.CanvasPathDef Duplicate ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gnome.CanvasPathDef</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AllOpen">
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<MemberSignature Language="C#" Value="public bool AllOpen ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Reset">
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<MemberSignature Language="C#" Value="public void Reset ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AllClosed">
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<MemberSignature Language="C#" Value="public bool AllClosed ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="LineTo">
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<MemberSignature Language="C#" Value="public void LineTo (double x, double y);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Double" />
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<Parameter Name="y" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'double'</param>
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<param name="y">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Length">
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<MemberSignature Language="C#" Value="public int Length ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'int'</returns>
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|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public CanvasPathDef (IntPtr raw);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="raw" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="raw">Pointer to the C object.</param>
|
|
<returns>An instance of CanvasPathDef, wrapping the C object.</returns>
|
|
<remarks>
|
|
<para>This is an internal constructor, and should not be used by user code.</para>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public CanvasPathDef ();" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public CanvasPathDef (int length);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="length" Type="System.Int32" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="length">To be added: an object of type 'int'</param>
|
|
<returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |