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* generator/CodeGenerator.cs: * generator/ManagedCallString.cs: * generator/Property.cs: Remove unused vars * generator/Method.cs (GetHashCode): have to implement this since we're overriding Equals. * generator/CallbackGen.cs: print a message when generating a broken struct-returning callback. (Currently affects GtkSharp.TextSegSplitFuncNative and GtkSharp.TextSegCleanupFuncNative) * gdk/glue/device.c: * gdk/glue/dragcontext.c: Add missing prototypes * gtk/Gtk.metadata: Mark SeparatorToolItem.Draw "new". Re-rename CheckMenuItem.Toggled to EmitToggled rather than Toggle, since that's a better description of what it does. * gtk/CheckMenuItem.custom: implement a "Toggle" method that does what the documentation claims it does. * gtk/NodeStore.cs: remove unused var * gnome/Gnome.metadata: mark DateEdit.Flags, Dialog.Default, and PropertyBox.State "new". Hide GnomePixmapEntry.GnomeEntry and GnomePixmapEntry.GtkEntry since they do exactly the same thing as the methods of the same names inherited from GnomeFileEntry. * gnome/glue/canvas-proxy.c: * gnome/glue/canvas-proxy.h: * gnome/glue/canvas-proxy-marshal.c: * gnome/glue/canvas-proxy-marshal.h: * gnome/glue/canvas-proxy-marshal.list: Remove unused code * gnome/glue/Makefile.am (libgnomesharpglue_2_la_SOURCES): update * panelapplet/PanelApplet.metadata: mark PanelApplet.Flags "new" * sample/CanvasExample.cs: * sample/CustomCellRenderer.cs: * sample/CustomNotebook.cs: * sample/DrawingSample.cs: * sample/Fifteen.cs: * sample/GladeTest.cs: * sample/GtkDemo/DemoHyperText.cs: * sample/GtkDemo/DemoPixbuf.cs: * sample/ScribbleXInput.cs: remove unused vars, use GLib.Timeout.Add rather than the deprecated Gtk.Timeout.Add svn path=/trunk/gtk-sharp/; revision=38043
214 lines
6 KiB
C#
214 lines
6 KiB
C#
//
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// Author: John Luke <john.luke@gmail.com>
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// ported from gtk-demo in GTK+
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// Demostrates HyperLinks in the TextView
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//
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using System;
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using Gtk;
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namespace GtkDemo
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{
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[Demo ("Hyper Text", "DemoHyperText.cs", "Text Widget")]
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public class DemoHyperText : Gtk.Window
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{
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bool hoveringOverLink = false;
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Gdk.Cursor handCursor, regularCursor;
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public DemoHyperText () : base ("HyperText")
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{
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this.DeleteEvent += new DeleteEventHandler (OnWindowDelete);
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this.SetDefaultSize (450, 450);
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CreateCursors ();
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this.Add (CreateScrolledWindow ());
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this.ShowAll ();
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}
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void CreateCursors ()
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{
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handCursor = new Gdk.Cursor (Gdk.CursorType.Hand2);
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regularCursor = new Gdk.Cursor (Gdk.CursorType.Xterm);
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}
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ScrolledWindow CreateScrolledWindow ()
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{
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ScrolledWindow sw = new ScrolledWindow ();
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sw.Add (CreateTextView ());
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return sw;
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}
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TextView CreateTextView ()
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{
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TextView view = new TextView ();
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view.WrapMode = WrapMode.Word;
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view.KeyPressEvent += new KeyPressEventHandler (OnKeyPress);
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view.MotionNotifyEvent += new MotionNotifyEventHandler (OnMotionNotify);
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view.VisibilityNotifyEvent += new VisibilityNotifyEventHandler (OnVisibilityNotify);
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view.ButtonReleaseEvent += new ButtonReleaseEventHandler (OnButtonRelease);
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ShowPage (view.Buffer, 1);
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return view;
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}
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// Inserts a piece of text into the buffer, giving it the usual
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// appearance of a hyperlink in a web browser: blue and underlined.
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// Additionally, attaches some data on the tag, to make it recognizable
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// as a link.
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void InsertLink (TextBuffer buffer, ref TextIter iter, string text, int page)
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{
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TextTag tag = new TextTag ("link");
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tag.Foreground = "blue";
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tag.Underline = Pango.Underline.Single;
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tag.Data.Add ("page", page);
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buffer.TagTable.Add (tag);
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buffer.InsertWithTags (ref iter, text, tag);
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}
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// Fills the buffer with text and interspersed links. In any real
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// hypertext app, this method would parse a file to identify the links.
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void ShowPage (TextBuffer buffer, int page)
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{
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buffer.Text = "";
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TextIter iter = buffer.GetIterAtOffset (0);
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if (page == 1)
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{
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buffer.Insert (ref iter, "Some text to show that simple ");
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InsertLink (buffer, ref iter, "hypertext", 3);
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buffer.Insert (ref iter, " can easily be realized with ");
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InsertLink (buffer, ref iter, "tags", 2);
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buffer.Insert (ref iter, ".");
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}
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else if (page == 2)
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{
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buffer.Insert (ref iter,
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"A tag is an attribute that can be applied to some range of text. " +
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"For example, a tag might be called \"bold\" and make the text inside " +
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"the tag bold. However, the tag concept is more general than that; " +
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"tags don't have to affect appearance. They can instead affect the " +
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"behavior of mouse and key presses, \"lock\" a range of text so the " +
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"user can't edit it, or countless other things.\n");
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InsertLink (buffer, ref iter, "Go back", 1);
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}
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else if (page == 3)
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{
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TextTag tag = new TextTag ("bold");
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tag.Weight = Pango.Weight.Bold;
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buffer.InsertWithTags (ref iter, "hypertext:\n", tag);
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buffer.Insert (ref iter,
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"machine-readable text that is not sequential but is organized" +
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"so that related items of information are connected.\n");
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InsertLink (buffer, ref iter, "Go back", 1);
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}
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}
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// Looks at all tags covering the position of iter in the text view,
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// and if one of them is a link, follow it by showing the page identified
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// by the data attached to it.
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void FollowIfLink (TextView view, TextIter iter)
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{
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foreach (TextTag tag in iter.Tags)
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{
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int page = (int) tag.Data ["page"];
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if (page != 0)
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ShowPage (view.Buffer, page);
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}
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}
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// Looks at all tags covering the position (x, y) in the text view,
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// and if one of them is a link, change the cursor to the "hands" cursor
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// typically used by web browsers.
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void SetCursorIfAppropriate (TextView view, int x, int y)
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{
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bool hovering = false;
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TextIter iter = view.GetIterAtLocation (x, y);
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foreach (TextTag tag in iter.Tags)
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{
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int page = (int) tag.Data ["page"];
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if (page != 0) {
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hovering = true;
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break;
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}
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}
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if (hovering != hoveringOverLink)
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{
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hoveringOverLink = hovering;
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if (hoveringOverLink)
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view.GdkWindow.Cursor = handCursor;
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else
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view.GdkWindow.Cursor = regularCursor;
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}
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}
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void OnButtonRelease (object sender, ButtonReleaseEventArgs a)
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{
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if (a.Event.Button != 1)
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return;
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TextView view = sender as TextView;
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TextIter start, end, iter;
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int x, y;
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view.Buffer.GetSelectionBounds (out start, out end);
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if (start.Offset != end.Offset)
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return;
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view.WindowToBufferCoords (TextWindowType.Widget, (int) a.Event.X, (int) a.Event.Y, out x, out y);
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iter = view.GetIterAtLocation (x, y);
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FollowIfLink (view, iter);
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}
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// Links can be activated by pressing Enter.
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void OnKeyPress (object sender, KeyPressEventArgs a)
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{
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TextView view = sender as TextView;
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switch ((Gdk.Key) a.Event.KeyValue) {
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case Gdk.Key.Return:
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case Gdk.Key.KP_Enter:
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TextIter iter = view.Buffer.GetIterAtMark (view.Buffer.InsertMark);
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FollowIfLink (view, iter);
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break;
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default:
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break;
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}
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}
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//Update the cursor image if the pointer moved.
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void OnMotionNotify (object sender, MotionNotifyEventArgs a)
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{
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TextView view = sender as TextView;
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int x, y;
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view.WindowToBufferCoords (TextWindowType.Widget, (int) a.Event.X, (int) a.Event.Y, out x, out y);
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SetCursorIfAppropriate (view, x, y);
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}
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// Also update the cursor image if the window becomes visible
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// (e.g. when a window covering it got iconified).
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void OnVisibilityNotify (object sender, VisibilityNotifyEventArgs a)
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{
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TextView view = sender as TextView;
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int wx, wy, bx, by;
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view.GetPointer (out wx, out wy);
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view.WindowToBufferCoords (TextWindowType.Widget, wx, wy, out bx, out by);
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SetCursorIfAppropriate (view, bx, by);
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}
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void OnWindowDelete (object sender, DeleteEventArgs a)
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{
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this.Hide ();
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this.Destroy ();
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a.RetVal = true;
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}
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}
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}
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