mirror of
https://github.com/Ryujinx/GtkSharp.git
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bf3872b0ae
svn path=/trunk/gtk-sharp/; revision=30138
189 lines
7.3 KiB
XML
189 lines
7.3 KiB
XML
<Type Name="Selection" FullName="Atk.Selection">
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<TypeSignature Language="C#" Value="public abstract interface Selection;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>
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The ATK interface implemented by container objects whose <see cref="T:Atk.Object" /> children can be selected.
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</summary>
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<remarks>
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<para>
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The ATK interface implemented by container objects whose <see cref="T:Atk.Object" /> children can be selected.
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</para>
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<para>
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This should be implemented by UI components with children
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which are exposed by <see cref="M:Atk.Object.RefChild" /> and
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<see cref="M:Atk.Object.NChildren" />, if the use of the parent UI
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component ordinarily involves selection of one or more of the
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objects corresponding to those AtkObject children - for
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example, selectable lists.
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</para>
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<para>
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Note that other types of "selection" (for instance text
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selection) are accomplished a other ATK interfaces -
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<see cref="T:Atk.Selection" /> is limited to the selection/deselection of
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children.
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</para>
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</remarks>
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</Docs>
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<Base />
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="SelectAllSelection">
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<MemberSignature Language="C#" Value="public virtual bool SelectAllSelection ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Causes every child of the object to be selected if the object supports multiple selections.</summary>
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<returns>
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<see langword="true" /> if success, <see langword="false" /> otherwise.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="RemoveSelection">
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<MemberSignature Language="C#" Value="public virtual bool RemoveSelection (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Removes the specified child of the object from the object's selection.</summary>
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<param name="i">
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A <see langword="int" /> specifying the index in the selection set. (e.g. the
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ith selection as opposed to the ith child).
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</param>
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<returns>
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<see langword="true" /> if success, <see langword="false" />
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otherwise.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="IsChildSelected">
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<MemberSignature Language="C#" Value="public virtual bool IsChildSelected (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Determines if the current child of this object is selected.</summary>
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<param name="i">A <see langword="int" /> specifying the child index.</param>
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<returns>A bool representing the specified child is selected, or 0 if selection does not implement this interface.</returns>
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<remarks>
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<para>
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Callers should not rely on 0 or on a zero value for
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indication of whether AtkSelectionIface is implemented, they
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should use type checking/interface checking macros or the
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atk_get_accessible_value() convenience method.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ClearSelection">
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<MemberSignature Language="C#" Value="public virtual bool ClearSelection ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Clears the selection in the object so that no children in the object are selected.</summary>
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<returns>
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<see langword="true" /> if success, <see langword="false" /> otherwise.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="AddSelection">
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<MemberSignature Language="C#" Value="public virtual bool AddSelection (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Adds the specified accessible child of the object to the object's selection.</summary>
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<param name="i">A <see langword="int" /> specifying the child index.</param>
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<returns>
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<see langword="true" /> if success, <see langword="false" /> otherwise.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="RefSelection">
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<MemberSignature Language="C#" Value="public virtual Atk.Object RefSelection (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'Atk.Object'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SelectionCount">
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<MemberSignature Language="C#" Value="public virtual int SelectionCount { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets the number of accessible children currently selected.</summary>
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<returns>
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A <see langword="int" /> representing the number of items
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selected, or 0 if selection does not implement this
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interface.
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</returns>
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<remarks>
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<para>
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Callers should not rely on 0 or on a zero value for
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indication of whether AtkSelectionIface is implemented,
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they should use type checking/interface checking macros or
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the atk_get_accessible_value() convenience method.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="SelectionChanged">
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<MemberSignature Language="C#" Value="public virtual event EventHandler SelectionChanged;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Event fired when the selected is changed.</summary>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type> |