mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 18:35:38 +00:00
ab07fa8056
svn path=/trunk/gtk-sharp/; revision=46164
342 lines
13 KiB
XML
342 lines
13 KiB
XML
<Type Name="Settings" FullName="Gtk.Settings">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class Settings : GLib.Object" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Maintains application settings for <see cref="T:Gtk.Widget" /> objects attached to a toplevel.</summary>
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<remarks>See <see cref="P:Gtk.Widget.Settings" /></remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Members>
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<Member MemberName="InstallPropertyParser">
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<MemberSignature Language="C#" Value="public static void InstallPropertyParser (IntPtr pspec, Gtk.RcPropertyParser parser);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pspec" Type="System.IntPtr" />
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<Parameter Name="parser" Type="Gtk.RcPropertyParser" />
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</Parameters>
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<Docs>
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<summary>Sets up the property parser for reading Rc files.</summary>
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<param name="pspec">A <see cref="T:IntPtr" />, pointer to the underlying C object (TODO: explain)</param>
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<param name="parser">A <see cref="T:Gtk.RcPropertyParser" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="InstallProperty">
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<MemberSignature Language="C#" Value="public static void InstallProperty (IntPtr pspec);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pspec" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Installs a property.</summary>
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<param name="pspec">A <see cref="T:IntPtr" />, pointer to an unmanaged C property object.</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetLongProperty">
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<MemberSignature Language="C#" Value="public void SetLongProperty (string name, long v_long, string origin);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="v_long" Type="System.Int64" />
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<Parameter Name="origin" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Sets a property whose content is a <see cref="T:System.Int64" />.</summary>
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<param name="name">A <see cref="T:System.String" /></param>
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<param name="v_long">A <see cref="T:System.Int64" /></param>
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<param name="origin">A <see cref="T:System.String" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetPropertyValue">
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<MemberSignature Language="C#" Value="public void SetPropertyValue (string name, Gtk.SettingsValue svalue);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="svalue" Type="Gtk.SettingsValue" />
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</Parameters>
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<Docs>
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<summary>Sets a property whose value is a <see cref="T:Gtk.SettingsValue" />.</summary>
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<param name="name">A <see cref="T:System.String" /></param>
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<param name="svalue">A <see cref="T:Gtk.SettingsValue" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetDoubleProperty">
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<MemberSignature Language="C#" Value="public void SetDoubleProperty (string name, double v_double, string origin);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="v_double" Type="System.Double" />
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<Parameter Name="origin" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Sets a property whose value is a <see cref="T:System.Double" />.</summary>
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<param name="name">A <see cref="T:System.String" /></param>
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<param name="v_double">A <see cref="T:System.Double" /></param>
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<param name="origin">A <see cref="T:System.String" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetStringProperty">
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<MemberSignature Language="C#" Value="public void SetStringProperty (string name, string v_string, string origin);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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<Parameter Name="v_string" Type="System.String" />
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<Parameter Name="origin" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Sets a property whose value is a <see cref="T:System.String" />.</summary>
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<param name="name">A <see cref="T:System.String" /></param>
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<param name="v_string">A <see cref="T:System.String" /></param>
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<param name="origin">A <see cref="T:System.String" /></param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Settings (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Default">
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<MemberSignature Language="C#" Value="public static Gtk.Settings Default { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Settings</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Returns a default settings object.</summary>
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<value>A <see cref="T:Gtk.Settings" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GetForScreen">
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<MemberSignature Language="C#" Value="public static Gtk.Settings GetForScreen (Gdk.Screen screen);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Settings</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="screen" Type="Gdk.Screen" />
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</Parameters>
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<Docs>
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<summary>Gets the settings for <paramref name="screen" />.</summary>
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<param name="screen">a <see cref="T:Gdk.Screen" /></param>
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<returns>a <see cref="T:Gtk.Settings" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Settings" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Settings (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes></Member>
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<Member MemberName="CursorBlink">
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<MemberSignature Language="C#" Value="public bool CursorBlink { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>True if the cursor should blink, false if it should not blink.</summary>
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<value>a <see cref="T:System.Boolean" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="CursorBlinkTime">
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<MemberSignature Language="C#" Value="public int CursorBlinkTime { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Blink interval in milliseconds for the cursor.</summary>
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<value>a <see cref="T:System.Int32" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="DndDragThreshold">
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<MemberSignature Language="C#" Value="public int DndDragThreshold { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Number of pixels the cursor can move before dragging.</summary>
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<value>a <see cref="T:System.Int32" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="DoubleClickTime">
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<MemberSignature Language="C#" Value="public int DoubleClickTime { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Maximum interval between clicks for a mouse action to be considered a double-click. Measured in milliseconds.</summary>
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<value>a <see cref="T:System.Int32" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="FontName">
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<MemberSignature Language="C#" Value="public string FontName { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>A font name.</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="IconSizes">
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<MemberSignature Language="C#" Value="public string IconSizes { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>A string representing possible sizes for icons for different UI components.</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks>This may look something like "(gtk-menu=16,16;gtk-button=20,20 [...])".</remarks>
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</Docs>
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</Member>
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<Member MemberName="KeyThemeName">
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<MemberSignature Language="C#" Value="public string KeyThemeName { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The name of the key theme RC file to load.</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="MenuBarAccel">
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<MemberSignature Language="C#" Value="public string MenuBarAccel { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Keybinding to activate the menu bar.</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks>Defaults to F10.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SplitCursor">
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<MemberSignature Language="C#" Value="public bool SplitCursor { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Whether two cursors should be displayed for mixed left-to-right and right-to-left text.</summary>
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<value>a <see cref="T:System.Boolean" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="ThemeName">
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<MemberSignature Language="C#" Value="public string ThemeName { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Name of the theme RC file to load.</summary>
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<value>a <see cref="T:System.String" /></value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Settings ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Default constructor.</summary>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type>
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