mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 23:15:35 +00:00
9efe6c804f
svn path=/trunk/gtk-sharp/; revision=122790
227 lines
8.8 KiB
XML
227 lines
8.8 KiB
XML
<Type Name="DRect" FullName="Art.DRect">
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<TypeSignature Language="C#" Maintainer="auto" Value="public struct DRect" />
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<AssemblyInfo>
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<AssemblyName>art-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<summary>A Structure that suports rectangle with double coordinates.</summary>
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<remarks />
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</Docs>
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<Members>
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<Member MemberName="AffineTransform">
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<MemberSignature Language="C#" Value="public void AffineTransform (Art.DRect src, double[] matrix);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="src" Type="Art.DRect" />
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<Parameter Name="matrix" Type="System.Double[]" />
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</Parameters>
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<Docs>
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<param name="src">The source rectangle used to apply the transformation.</param>
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<param name="matrix">A <see cref="T:System.Double[]" /> with 6 elements containing the transformation's matrix.</param>
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<summary>Applies an affine transformation to the src rectangle and initializes this one with the result.</summary>
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<remarks>It finds the smallest rectangle enclosing the transformed src. The result is exactly the affine transformation of src when the matrix specifies an rectilinear affine transformation. otherwise its a conservative approximation.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Copy">
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<MemberSignature Language="C#" Value="public void Copy (Art.DRect src);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="src" Type="Art.DRect" />
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</Parameters>
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<Docs>
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<param name="src">The <see cref="T:Art.DRect" /> that is going to init the current one.</param>
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<summary>Copies the values of the given rectangle, into this one.</summary>
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<remarks>The current rectangle will be a clone of the given one.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Empty">
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<MemberSignature Language="C#" Value="public int Empty ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Checks if the rectangle is empty.</summary>
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<returns>True if the rectangle is empty, false otherwise.</returns>
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<remarks>For the rectangle to be empty, x1 has to be smaller or equal to x0, or y0 smaller or equal to y1.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Intersect">
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<MemberSignature Language="C#" Value="public void Intersect (Art.DRect src1, Art.DRect src2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="src1" Type="Art.DRect" />
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<Parameter Name="src2" Type="Art.DRect" />
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</Parameters>
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<Docs>
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<param name="src1">The first source rectangle used.</param>
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<param name="src2">The second source rectangle used.</param>
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<summary>Finds the intersection of two rectangles and initializes the current one with the result.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.DRect New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.DRect</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<summary>To be added</summary>
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<returns>a <see cref="T:Art.DRect" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Svp">
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<MemberSignature Language="C#" Value="public void Svp (Art.SVP svp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="svp" Type="Art.SVP" />
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</Parameters>
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<Docs>
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<param name="svp">The Sorted Vector Path.</param>
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<summary>Finds the bounding box os a sorted vector path.</summary>
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<remarks>The result is used to initialize the current instance.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SvpUnion">
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<MemberSignature Language="C#" Value="public void SvpUnion (Art.SVP svp);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="svp" Type="Art.SVP" />
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</Parameters>
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<Docs>
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<param name="svp">a <see cref="T:Art.SVP" /></param>
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<summary>Finds the bounding box to the Sorted Vector Path and then unifies the resulting rectangle with the current instance.</summary>
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<remarks>The result is used to initialize the current instance.</remarks>
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</Docs>
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</Member>
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<Member MemberName="ToIrect">
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<MemberSignature Language="C#" Value="public static void ToIrect (Art.IRect dst, Art.DRect src);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="dst" Type="Art.IRect" />
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<Parameter Name="src" Type="Art.DRect" />
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</Parameters>
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<Docs>
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<param name="dst">The newly created integer rectangle (<see cref="T:Art.IRect" />).</param>
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<param name="src">The source rectangle (<see cref="T:Art.DRect" />).</param>
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<summary>Converts the src rectangle into a interger one.</summary>
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<remarks>The rouding is done using floor for x0 and y0 and ceil for x1 and y1.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Union">
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<MemberSignature Language="C#" Value="public void Union (Art.DRect src1, Art.DRect src2);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="src1" Type="Art.DRect" />
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<Parameter Name="src2" Type="Art.DRect" />
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</Parameters>
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<Docs>
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<param name="src1">The first source rectangle used.</param>
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<param name="src2">The second source rectangle used.</param>
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<summary>Finds the union of two rectangles and initializes the current one with the result.</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="X0">
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<MemberSignature Language="C#" Value="public double X0;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The first coordinate of the rectangle on the X axis.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="X1">
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<MemberSignature Language="C#" Value="public double X1;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The second coordinate of the rectangle on the X axis.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Y0">
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<MemberSignature Language="C#" Value="public double Y0;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The first coordinate of the rectangle on the Y axis.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Y1">
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<MemberSignature Language="C#" Value="public double Y1;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>The second coordinate of the rectangle on the Y axis.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Art.DRect Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.DRect</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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