mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 00:15:39 +00:00
25000abee7
*.cs : Added .dll extension to a load of DllImports. * makefile : now can make the project with one make windows and on both NT and Win98. * gdk/Event.cs : Fixed some invalid symbol names and commented out a load of stuff. * gdk/SimpleEvent.cs : Relocated file from unnecessary subdir and fixed several event keyword clashing bugs. Need to relocate the EventArgs class out of here into its own file. Fixed loads of typos. * glib/Object.cs : Killed the Constructor, this should be a purely abstract class. made Events property public until I can fix the Signal proxying system's broken reliance on it. * glib/SimpleSignal.cs : Relocated, namespaces, and named this Class. Loads of bugfixes. Still doesn't work worth a damn, but it builds. * glib/TypeFundamentals.cs : New enum for use in the Value code. * glib/Value.cs : Implemented a more opaque approach with heap allocated memory and g_value_init and friends. Still doesn't work. Will probably switch to a more C# like approach and avoid GValues altogether. * gtk/Button.cs : Commented out some brokeness until I can get around to fixing it later. * gtk/Widget.cs : Commented out a bunch of the new signal stuff until I get around to it. * gtk/Window.cs (Title): using g_object_set until I work out the details of the new Value/SetProperty system. It looks like g_object_set will end up being easier to use via PInvoke. svn path=/trunk/gtk-sharp/; revision=1008
74 lines
1.5 KiB
C#
74 lines
1.5 KiB
C#
// Gdk.Signals.SimpleEvent.cs - Gdk Simple Event Signal implementation
|
|
//
|
|
// Author: Bob Smith <bob@thestuff.net>
|
|
//
|
|
// (c) 2001 Bob Smith
|
|
|
|
namespace Gdk {
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
using GLib;
|
|
using Gdk;
|
|
|
|
public class SimpleEventArgs : EventArgs {
|
|
public SimpleEventArgs(Gdk.Event evnt)
|
|
{
|
|
_evnt = evnt;
|
|
}
|
|
private Gdk.Event _evnt;
|
|
public Gdk.Event Event
|
|
{
|
|
get
|
|
{
|
|
return _evnt;
|
|
}
|
|
}
|
|
public static explicit operator Gdk.Event(SimpleEventArgs value)
|
|
{
|
|
return value.Event;
|
|
}
|
|
}
|
|
|
|
public delegate bool SimpleEventDelegate(IntPtr obj, IntPtr e, String name);
|
|
public class SimpleEvent {
|
|
|
|
private static bool SimpleEventCallback (IntPtr obj, IntPtr e, String name)
|
|
{
|
|
GLib.Object o = GLib.Object.GetObject (obj);
|
|
EventHandler eh = (EventHandler) o.Events [name];
|
|
if (eh != null)
|
|
{
|
|
EventArgs args = new SimpleEventArgs (new Gdk.Event(e));
|
|
eh(o, args);
|
|
}
|
|
return true; //FIXME: How do we manage the return value?
|
|
}
|
|
private static int _RefCount;
|
|
private static SimpleEventDelegate _Delegate;
|
|
private static GCHandle _GCHandle;
|
|
public static SimpleEventDelegate Delegate
|
|
{
|
|
get
|
|
{
|
|
if (_Delegate == null)
|
|
{
|
|
_Delegate = new SimpleEventDelegate(SimpleEventCallback);
|
|
_GCHandle = GCHandle.Alloc (_Delegate, GCHandleType.Pinned);
|
|
}
|
|
_RefCount++;
|
|
return _Delegate;
|
|
}
|
|
}
|
|
public static void Unref()
|
|
{
|
|
_RefCount--;
|
|
if (_RefCount < 1)
|
|
{
|
|
_RefCount = 0;
|
|
_GCHandle.Free();
|
|
_Delegate = null;
|
|
}
|
|
}
|
|
}
|
|
}
|