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25000abee7
*.cs : Added .dll extension to a load of DllImports. * makefile : now can make the project with one make windows and on both NT and Win98. * gdk/Event.cs : Fixed some invalid symbol names and commented out a load of stuff. * gdk/SimpleEvent.cs : Relocated file from unnecessary subdir and fixed several event keyword clashing bugs. Need to relocate the EventArgs class out of here into its own file. Fixed loads of typos. * glib/Object.cs : Killed the Constructor, this should be a purely abstract class. made Events property public until I can fix the Signal proxying system's broken reliance on it. * glib/SimpleSignal.cs : Relocated, namespaces, and named this Class. Loads of bugfixes. Still doesn't work worth a damn, but it builds. * glib/TypeFundamentals.cs : New enum for use in the Value code. * glib/Value.cs : Implemented a more opaque approach with heap allocated memory and g_value_init and friends. Still doesn't work. Will probably switch to a more C# like approach and avoid GValues altogether. * gtk/Button.cs : Commented out some brokeness until I can get around to fixing it later. * gtk/Widget.cs : Commented out a bunch of the new signal stuff until I get around to it. * gtk/Window.cs (Title): using g_object_set until I work out the details of the new Value/SetProperty system. It looks like g_object_set will end up being easier to use via PInvoke. svn path=/trunk/gtk-sharp/; revision=1008
39 lines
592 B
C#
39 lines
592 B
C#
// GLib.TypeFundamentals.cs : Standard Types enumeration
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001 Mike Kestner
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namespace GLib {
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/// <summary>
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/// TypeFundamentals enumeration
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/// </summary>
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///
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/// <remarks>
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/// The built-in types available in GLib.
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/// </remarks>
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public enum TypeFundamentals {
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TypeInvalid,
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TypeNone,
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TypeInterface,
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TypeChar,
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TypeUChar,
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TypeBoolean,
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TypeInt,
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TypeUInt,
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TypeLong,
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TypeULong,
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TypeEnum,
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TypeFlags,
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TypeFloat,
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TypeDouble,
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TypeString,
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TypePointer,
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TypeBoxed,
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TypeParam,
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TypeObject,
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}
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}
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