mirror of
https://github.com/Ryujinx/GtkSharp.git
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0e47e78f96
svn path=/trunk/gtk-sharp/; revision=54175
131 lines
4.5 KiB
XML
131 lines
4.5 KiB
XML
<Type Name="HBox" FullName="Gtk.HBox">
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<TypeSignature Language="C#" Maintainer="Lee Mallabone" Value="public class HBox : Gtk.Box" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.8.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>An HBox is a specific type of <see cref="T:Gtk.Container" /> for packing widgets horizontally.
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<example>
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<code lang="C#">
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using System;
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using Gtk;
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class HBoxTester {
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static void Main ()
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{
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Application.Init ();
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Window myWindow = new Window ("HBox Widget");
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HBox myBox = new HBox (false, 4);
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//Add some buttons to the horizontal box
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AddButton (myBox);
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AddButton (myBox);
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//Add the box to a Window container
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myWindow.Add (myBox);
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myWindow.ShowAll ();
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Application.Run ();
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}
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static void AddButton (HBox box)
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{
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box.PackStart (new Button ("Button"), true, false, 0);
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}
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}
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</code>
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</example></summary>
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<remarks>
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<para>Other ways of laying out widgets include using a vertical box, (see <see cref="T:Gtk.VBox" />), a table, (see <see cref="T:Gtk.Table" />), button boxes, etc.</para>
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<para>
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Useful methods for manipulating boxes can be found in the superclass for HBox, <see cref="T:Gtk.Box" />.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Box</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public HBox (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public HBox (bool homogeneous, int spacing);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="homogeneous" Type="System.Boolean" />
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<Parameter Name="spacing" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>The main way to create a new HBox.</summary>
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<param name="homogeneous">If <see langword="true" />, all widgets in the box are forced to be equally sized.</param>
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<param name="spacing">The number of pixels to place between each widget in the box.</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.HBox" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected HBox (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public HBox ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Default constructor.</summary>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type>
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