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* en/Gnome/DruidPage.xml: * en/Gnome/DruidPageEdge.xml: * en/Gnome/DruidPageStandard.xml: documented svn path=/trunk/gtk-sharp/; revision=20912
224 lines
9.2 KiB
XML
224 lines
9.2 KiB
XML
<Type Name="DruidPage" FullName="Gnome.DruidPage">
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<TypeSignature Language="C#" Value="public class DruidPage : Gtk.Bin, Implementor, IWrapper, IDisposable" Maintainer="John Luke" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A widget representing a single page inside a druid.</summary>
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<remarks>The functions in this page are mostly only for the information of developers -- they should never need to call them directly. Typically, a druid will connect to the various signals described here as a way of controlling the behaviour of druids that do not just proceed in a front-to-back fashion (for example, where the subsequent pages depend upon the choice made at some point).</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Bin</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finish">
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<MemberSignature Language="C#" Value="public void Finish ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emit the <see cref="E:Gnome.DruidPage.Finish" /> event.</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Next">
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<MemberSignature Language="C#" Value="public bool Next ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emit the <see cref="E:Gnome.DruidPage.Next" /> event.</summary>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>It is called by gnome-druid exclusively. It is expected that non-linear Druids will override this signal and return <see langword="true" /> if it handles changing pages.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Cancel">
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<MemberSignature Language="C#" Value="public bool Cancel ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emit the <see cref="E:Gnome.DruidPage.Next" /> event.</summary>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>It is called by gnome-druid exclusively. It is expected that a Druid will override this signal and return <see langword="true" /> if it does not want to exit.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Prepare">
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<MemberSignature Language="C#" Value="public void Prepare ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emit the <see cref="E:Gnome.DruidPage.Prepare" /> event.</summary>
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<remarks>It is called by <see cref="T:Gnome.Druid" /> exclusively. This function is called immediately prior to a druid page being shown so that it can "prepare" for display.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Back">
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<MemberSignature Language="C#" Value="public bool Back ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emit the <see cref="E:Gnome.DruidPage.Back" /> event.</summary>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>It is called by <see cref="T:Gnome.Druid" /> exclusively. It is expected that non-linear Druids will override this signal and return <see langword="true" /> if it handles changing pages.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DruidPage (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of DruidPage, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DruidPage ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Default constructor</summary>
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<returns>an object of type <see cref="T:Gnome.DruidPage" /></returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gnome.DruidPage" /></summary>
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<returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gnome.DruidPage" /> class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="CancelClicked">
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<MemberSignature Language="C#" Value="public event GnomeSharp.CancelClickedHandler CancelClicked;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>GnomeSharp.CancelClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted when the "Cancel" button of the page is clicked.</summary>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="BackClicked">
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<MemberSignature Language="C#" Value="public event GnomeSharp.BackClickedHandler BackClicked;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>GnomeSharp.BackClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted when the "Back" button of the page is clicked.</summary>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="FinishClicked">
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<MemberSignature Language="C#" Value="public event GnomeSharp.FinishClickedHandler FinishClicked;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>GnomeSharp.FinishClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted when the "Finish" button of the page is clicked.</summary>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="NextClicked">
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<MemberSignature Language="C#" Value="public event GnomeSharp.NextClickedHandler NextClicked;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>GnomeSharp.NextClickedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted when the "Next" button of the page is clicked.</summary>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="Prepared">
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<MemberSignature Language="C#" Value="public event GnomeSharp.PreparedHandler Prepared;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>GnomeSharp.PreparedHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emitted immediately prior to a druid page being shown.</summary>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected DruidPage (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of DruidPage, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.DruidPage" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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