mirror of
https://github.com/Ryujinx/GtkSharp.git
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60b7406317
svn path=/trunk/gtk-sharp/; revision=35742
229 lines
6.8 KiB
XML
229 lines
6.8 KiB
XML
<Type Name="Bin" FullName="Gtk.Bin">
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<TypeSignature Language="C#" Value="public class Bin :
 Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone, Miguel de Icaza" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A container with just one child.</summary>
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<remarks>
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<para>
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A Bin widget is a <see cref="T:Gtk.Container" /> with just one
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child. It is used to create subclasses, since it provides
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common code needed for handling a single child <see cref="T:Gtk.Widget" />.
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</para>
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<para>
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Many GTK+ widgets are subclasses of Bin, including <see cref="T:Gtk.Window" />, <see cref="T:Gtk.Button" />, <see cref="T:Gtk.Frame" />, <see cref="T:Gtk.HandleBox" />, and
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<see cref="T:Gtk.ScrolledWindow" />.</para>
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<para>
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To place a child widget inside this container, use the
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standard <see cref="M:Gtk.Container.Add" /> method.</para>
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<para>
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For the widget to be useful, it should participate in size
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negotiation and size allocation using the events <see cref="E:Gtk.Widget.SizeAllocated" /> and <see cref="E:Gtk.Widget.SizeRequested" />.</para>
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<para>
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Sample follows.
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</para>
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<example>
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<code lang="C#">
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using System;
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using Gtk;
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//
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// A simple Bin class: a simple container that adds padding.
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//
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class MyPadder : Bin {
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int pad = 50;
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Widget child;
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public MyPadder ()
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{
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// To track our child widget.
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Added += new AddedHandler (MyAdded);
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// Participate in size negotiation
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SizeRequested += new SizeRequestedHandler (OnSizeRequested);
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SizeAllocated += new SizeAllocatedHandler (OnSizeAllocated);
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}
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//
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// Invoked to query our size
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//
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void OnSizeRequested (object o, SizeRequestedArgs args)
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{
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if (child != null){
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int width = args.Requisition.Width;
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int height = args.Requisition.Height;
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child.GetSizeRequest (out width, out height);
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if (width == -1 || height == -1)
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width = height = 80;
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SetSizeRequest (width + pad * 2, height + pad * 2);
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}
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}
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//
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// Invoked to propagate our size
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//
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void OnSizeAllocated (object o, SizeAllocatedArgs args)
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{
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if (child != null){
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Gdk.Rectangle mine = args.Allocation;
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Gdk.Rectangle his = mine;
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his.X += pad;
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his.Y += pad;
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his.Width -= pad * 2;
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his.Height -= pad * 2;
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child.SizeAllocate (his);
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}
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}
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//
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// Public property of the Padding widget
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//
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public int Pad {
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get {
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return pad;
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}
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set {
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pad = value;
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QueueResize ();
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}
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}
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void MyAdded (object o, AddedArgs args)
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{
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child = args.Widget;
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}
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}
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class Y {
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static void Main ()
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{
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Application.Init ();
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Window w = new Window ("Hello");
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MyPadder x = new MyPadder ();
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x.Pad = 100;
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Button b = new Button ("Hola");
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w.Add (x);
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x.Add (b);
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w.ShowAll ();
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Application.Run ();
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}
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}
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</code>
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</example>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Container</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Bin (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Bin, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.Bin" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Bin (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.Bin" /></returns>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Bin ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Protected constructor.</summary>
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<returns>a <see cref="T:Gtk.Bin" /></returns>
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<remarks>Chain to this constructor if you have not manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Child">
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<MemberSignature Language="C#" Value="public Gtk.Widget Child { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Accesses the one and only child widget of this Bin object.</summary>
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<returns>a <see cref="T:Gtk.Widget" /></returns>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |