mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-29 01:25:46 +00:00
f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
348 lines
11 KiB
XML
348 lines
11 KiB
XML
<Type Name="WidgetInfo" FullName="Glade.WidgetInfo">
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<TypeSignature Language="C#" Value="public sealed struct WidgetInfo;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>glade-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Glade.WidgetInfo Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Glade.WidgetInfo</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_parent">
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<MemberSignature Language="C#" Value="public IntPtr _parent;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="classname">
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<MemberSignature Language="C#" Value="public string classname;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="name">
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<MemberSignature Language="C#" Value="public string name;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_properties">
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<MemberSignature Language="C#" Value="public IntPtr _properties;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_properties">
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<MemberSignature Language="C#" Value="public uint n_properties;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_atk_props">
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<MemberSignature Language="C#" Value="public IntPtr _atk_props;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_atk_props">
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<MemberSignature Language="C#" Value="public uint n_atk_props;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_signals">
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<MemberSignature Language="C#" Value="public IntPtr _signals;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_signals">
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<MemberSignature Language="C#" Value="public uint n_signals;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_atk_actions">
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<MemberSignature Language="C#" Value="public IntPtr _atk_actions;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_atk_actions">
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<MemberSignature Language="C#" Value="public uint n_atk_actions;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_relations">
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<MemberSignature Language="C#" Value="public IntPtr _relations;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_relations">
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<MemberSignature Language="C#" Value="public uint n_relations;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_accels">
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<MemberSignature Language="C#" Value="public IntPtr _accels;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_accels">
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<MemberSignature Language="C#" Value="public uint n_accels;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="_children">
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<MemberSignature Language="C#" Value="public IntPtr _children;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="n_children">
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<MemberSignature Language="C#" Value="public uint n_children;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Glade.WidgetInfo New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Glade.WidgetInfo</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">To be added: an object of type 'IntPtr'</param>
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<returns>To be added: an object of type 'Glade.WidgetInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="children">
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<MemberSignature Language="C#" Value="public Glade.ChildInfo children { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.ChildInfo</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.ChildInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="accels">
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<MemberSignature Language="C#" Value="public Glade.AccelInfo accels { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.AccelInfo</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.AccelInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="relations">
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<MemberSignature Language="C#" Value="public Glade.AtkRelationInfo relations { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.AtkRelationInfo</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.AtkRelationInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="atk_actions">
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<MemberSignature Language="C#" Value="public Glade.AtkActionInfo atk_actions { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.AtkActionInfo</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.AtkActionInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="signals">
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<MemberSignature Language="C#" Value="public Glade.SignalInfo signals { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.SignalInfo</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.SignalInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="atk_props">
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<MemberSignature Language="C#" Value="public Glade.Property atk_props { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.Property</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.Property'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="properties">
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<MemberSignature Language="C#" Value="public Glade.Property properties { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.Property</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.Property'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="parent">
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<MemberSignature Language="C#" Value="public Glade.WidgetInfo parent { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Glade.WidgetInfo</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Glade.WidgetInfo'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |