mirror of
https://github.com/Ryujinx/GtkSharp.git
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f3966a2a4c
* en/*/*.xml: a Big patch. This adds code-generated documentation for internal constructors, the GType property and the Finalized method. svn path=/trunk/gtk-sharp/; revision=11858
416 lines
17 KiB
XML
416 lines
17 KiB
XML
<Type Name="CellRenderer" FullName="Gtk.CellRenderer">
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<TypeSignature Language="C#" Value="public class CellRenderer : Gtk.Object, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="ModeGetType">
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<MemberSignature Language="C#" Value="public static uint ModeGetType ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="StateGetType">
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<MemberSignature Language="C#" Value="public static uint StateGetType ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Render">
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<MemberSignature Language="C#" Value="public void Render (Gdk.Window window, Gtk.Widget widget, Gdk.Rectangle background_area, Gdk.Rectangle cell_area, Gdk.Rectangle expose_area, Gtk.CellRendererState flags);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="window" Type="Gdk.Window" />
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="background_area" Type="Gdk.Rectangle" />
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<Parameter Name="cell_area" Type="Gdk.Rectangle" />
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<Parameter Name="expose_area" Type="Gdk.Rectangle" />
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<Parameter Name="flags" Type="Gtk.CellRendererState" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="window">To be added: an object of type 'Gdk.Window'</param>
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<param name="widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="background_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="cell_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="expose_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="flags">To be added: an object of type 'Gtk.CellRendererState'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetSize">
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<MemberSignature Language="C#" Value="public void GetSize (Gtk.Widget widget, Gdk.Rectangle cell_area, out int x_offset, out int y_offset, out int width, out int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="cell_area" Type="Gdk.Rectangle" />
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<Parameter Name="x_offset" Type="System.Int32&" />
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<Parameter Name="y_offset" Type="System.Int32&" />
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<Parameter Name="width" Type="System.Int32&" />
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<Parameter Name="height" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="cell_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="x_offset">To be added: an object of type 'int&'</param>
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<param name="y_offset">To be added: an object of type 'int&'</param>
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<param name="width">To be added: an object of type 'int&'</param>
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<param name="height">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetFixedSize">
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<MemberSignature Language="C#" Value="public void SetFixedSize (int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'int'</param>
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<param name="height">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetFixedSize">
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<MemberSignature Language="C#" Value="public void GetFixedSize (out int width, out int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32&" />
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<Parameter Name="height" Type="System.Int32&" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="width">To be added: an object of type 'int&'</param>
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<param name="height">To be added: an object of type 'int&'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="StartEditing">
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<MemberSignature Language="C#" Value="public Gtk.CellEditable StartEditing (Gdk.Event evnt, Gtk.Widget widget, string path, Gdk.Rectangle background_area, Gdk.Rectangle cell_area, Gtk.CellRendererState flags);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.CellEditable</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="evnt" Type="Gdk.Event" />
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="path" Type="System.String" />
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<Parameter Name="background_area" Type="Gdk.Rectangle" />
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<Parameter Name="cell_area" Type="Gdk.Rectangle" />
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<Parameter Name="flags" Type="Gtk.CellRendererState" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="evnt">To be added: an object of type 'Gdk.Event'</param>
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<param name="widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="path">To be added: an object of type 'string'</param>
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<param name="background_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="cell_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="flags">To be added: an object of type 'Gtk.CellRendererState'</param>
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<returns>To be added: an object of type 'Gtk.CellEditable'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Activate">
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<MemberSignature Language="C#" Value="public bool Activate (Gdk.Event evnt, Gtk.Widget widget, string path, Gdk.Rectangle background_area, Gdk.Rectangle cell_area, Gtk.CellRendererState flags);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="evnt" Type="Gdk.Event" />
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<Parameter Name="widget" Type="Gtk.Widget" />
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<Parameter Name="path" Type="System.String" />
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<Parameter Name="background_area" Type="Gdk.Rectangle" />
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<Parameter Name="cell_area" Type="Gdk.Rectangle" />
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<Parameter Name="flags" Type="Gtk.CellRendererState" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="evnt">To be added: an object of type 'Gdk.Event'</param>
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<param name="widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="path">To be added: an object of type 'string'</param>
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<param name="background_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="cell_area">To be added: an object of type 'Gdk.Rectangle'</param>
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<param name="flags">To be added: an object of type 'Gtk.CellRendererState'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CellRenderer (uint gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CellRenderer, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.CellRenderer" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CellRenderer (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CellRenderer, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CellRenderer ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.CellRenderer'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.CellRenderer</summary>
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<returns>The GLib TYpe for the Gtk.CellRenderer class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public int Height { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Visible">
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<MemberSignature Language="C#" Value="public bool Visible { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Xalign">
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<MemberSignature Language="C#" Value="public float Xalign { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Single</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Single" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'float'</param>
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<returns>To be added: an object of type 'float'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public int Width { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'int'</param>
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<returns>To be added: an object of type 'int'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Yalign">
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<MemberSignature Language="C#" Value="public float Yalign { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Single</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Single" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'float'</param>
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<returns>To be added: an object of type 'float'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsExpander">
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<MemberSignature Language="C#" Value="public bool IsExpander { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Ypad">
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<MemberSignature Language="C#" Value="public uint Ypad { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Xpad">
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<MemberSignature Language="C#" Value="public uint Xpad { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IsExpanded">
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<MemberSignature Language="C#" Value="public bool IsExpanded { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Mode">
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<MemberSignature Language="C#" Value="public Gtk.CellRendererMode Mode { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.CellRendererMode</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.CellRendererMode" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.CellRendererMode'</param>
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<returns>To be added: an object of type 'Gtk.CellRendererMode'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |