mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2025-01-22 13:41:06 +00:00
91c58501fa
* HACKING : New rulez. * NOTES: Killed. We have a mailing list now for this kind of stuff. * glib/makefile : New, to build the new glib-sharp.dll target. * glib/Object.cs : (GetObject): Commented out. Design problems here. IntPtr's can't be used in the manner this code attempts to use them. (Data prop): Commented out. Apparently keyed properties are not supported. (Object prop): Renamed RawObject, and made it protected. (Events): Fixed to cause list to be initialized if null and then return the list. * glib/ObjectManager.cs : commented out entirely. Not sure what this code is trying to accomplish and it doesn't compile. * glib/Value.cs : New attempt at implementing GValues. Doesn't work yet. * gtk/Button.cs : Updated to use RawObject. (Clicked event): s/EmitDeleteEvent/EmitClickedEvent. (Button(String)): s/gtk_label_new_with_lable/gtk_button_new_with_label. * gtk/Label.cs : Fixed some yank and paste errors where 2 value params were getting passed to all the set_* property methods. * gtk/Window.cs : Fixed hanging GTK namespace ref. * sample/HelloWorld.cs : Fixed hanging GTK namespace ref. svn path=/trunk/gtk-sharp/; revision=884
202 lines
3.7 KiB
C#
Executable file
202 lines
3.7 KiB
C#
Executable file
// Gtk.Window.cs - GTK Window class implementation
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001 Mike Kestner
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namespace Gtk {
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using GLib;
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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public enum WindowType {
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TopLevel,
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Popup,
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}
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public class Window : Widget {
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/// <summary>
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/// Window Object Constructor
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/// </summary>
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///
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/// <remarks>
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/// Constructs a Window Wrapper.
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/// </remarks>
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public Window (IntPtr o)
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{
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RawObject = o;
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}
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/// <summary>
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/// Window Constructor
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/// </summary>
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///
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/// <remarks>
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/// Constructs a new Window of type TopLevel.
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/// </remarks>
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[DllImport("gtk-1.3")]
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static extern IntPtr gtk_window_new (WindowType type);
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public Window ()
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{
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RawObject = gtk_window_new (WindowType.TopLevel);
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}
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/// <summary>
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/// Window Constructor
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/// </summary>
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///
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/// <remarks>
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/// Constructs a new Window of type TopLevel with the
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/// specified Title.
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/// </remarks>
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public Window (String title) : this ()
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{
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this.Title = title;
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}
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/*
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/// <summary>
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/// AllowGrow Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Window can be resized to larger than
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/// the default size.
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/// </remarks>
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public bool AllowGrow {
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get {
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GValue val = GetProp ("allow-grow");
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return (val != 0);
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}
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set {
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SetProp ("allow-grow", new GValue (value));
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}
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}
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/// <summary>
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/// AllowShrink Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Window can be resized to smaller than
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/// the default size.
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/// </remarks>
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public bool AllowShrink {
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get {
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GValue val = GetProp ("allow-shrink");
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return (val != 0);
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}
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set {
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SetProp ("allow-shrink", new GValue (value));
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}
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}
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/// <summary>
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/// DefaultSize Property
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/// </summary>
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///
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/// <remarks>
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/// The default Size of the Window in Screen Coordinates.
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/// </remarks>
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public Size DefaultSize {
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get {
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GValue val = GetProp ("default-size");
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return (val != 0);
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}
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set {
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SetProp ("default-size", new GValue (value));
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}
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}
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/// <summary>
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/// DestroyWithParent Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Window should be destroyed when any
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/// associated parent Windows are destroyed.
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/// </remarks>
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public bool DestroyWithParent {
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get {
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GValue val = GetProp ("allow-grow");
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return (val != 0);
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}
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set {
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SetProp ("allow-grow", new GValue (value));
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}
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}
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/// <summary>
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/// IsModal Property
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/// </summary>
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///
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/// <remarks>
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/// Indicates if the Window is Modal. If true, the input
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/// focus is grabbed by the Window and other Windows in
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/// the application will not accept input until the Window
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/// is closed.
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/// </remarks>
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public bool IsModal {
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get {
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GValue val = GetProp ("allow-grow");
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return (val != 0);
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}
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set {
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SetProp ("allow-grow", new GValue (value));
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}
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}
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*/
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/// <summary>
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/// Position Property
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/// </summary>
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///
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/// <remarks>
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/// The Position of the Window in Screen Coordinates.
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/// </remarks>
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[DllImport("gtk-1.3")]
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static extern void gtk_window_set_position (IntPtr hnd,
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int x, int y);
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public Point Position {
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set
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{
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gtk_window_set_position (
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RawObject, value.X, value.Y);
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}
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}
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/// <summary>
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/// Title Property
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/// </summary>
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///
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/// <remarks>
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/// The Title displayed in the Window's Title Bar.
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/// </remarks>
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[DllImport("gobject-1.3")]
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static extern void g_object_set_property (String title,
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ref GValueStruct vs);
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public String Title {
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set {
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GValue val = new GValue (value);
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GValueStruct vs = val.ValueStruct;
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g_object_set_property ("title", ref vs);
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}
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}
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}
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}
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