GtkSharp/doc/en/GnomeSharp/ColorSetArgs.xml
Duncan Mak a86191d48d Gnome docs
svn path=/trunk/gtk-sharp/; revision=11509
2003-02-12 02:14:42 +00:00

79 lines
2.6 KiB
XML

<Type Name="ColorSetArgs" FullName="GnomeSharp.ColorSetArgs">
<TypeSignature Language="C#" Value="public class ColorSetArgs : GtkSharp.SignalArgs" />
<AssemblyInfo>
<AssemblyName>gnome-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>To be added</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GtkSharp.SignalArgs</BaseTypeName>
</Base>
<Interfaces />
<Attributes />
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ColorSetArgs ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'GnomeSharp.ColorSetArgs'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="A">
<MemberSignature Language="C#" Value="public uint A { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="B">
<MemberSignature Language="C#" Value="public uint B { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="G">
<MemberSignature Language="C#" Value="public uint G { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="R">
<MemberSignature Language="C#" Value="public uint R { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'uint'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>