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https://github.com/Ryujinx/GtkSharp.git
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* en/Gnome/CanvasRect.xml: * en/Gnome/CanvasRE.xml: * en/Gnome/CanvasPolygon.xml: * en/Gnome/CanvasPixbuf.xml: * en/Gnome/CanvasLine.xml: * en/Gnome/CanvasItem.xml: * en/Gnome/CanvasGroup.xml: * en/Gnome/CanvasEllipse.xml: * en/Gnome/CanvasClipgroup.xml: * en/Gnome/CanvasBpath.xml: * en/Gnome/Canvas.xml: fully documented. svn path=/trunk/gtk-sharp/; revision=16875
137 lines
5 KiB
XML
137 lines
5 KiB
XML
<Type Name="CanvasBpath" FullName="Gnome.CanvasBpath">
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<TypeSignature Language="C#" Value="public class CanvasBpath : Gnome.CanvasShape, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Bezier path canvas item</summary>
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<remarks>
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<para>
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A canvas item type for creating a "path" from curve and line
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segments.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gnome.CanvasShape</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasBpath (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of CanvasBpath, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasBpath ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.CanvasBpath'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CanvasBpath (Gnome.CanvasGroup group);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="group" Type="Gnome.CanvasGroup" />
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</Parameters>
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<Docs>
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<summary>Creates a new Bezier path</summary>
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<param name="group">
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The <see cref="T:Gnome.CanvasGroup" /> that this item
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belongs to.
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</param>
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<returns>the newly-created <see cref="T:Gnome.CanvasBpath" /> object</returns>
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<remarks></remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.CanvasBpath</summary>
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<returns>The GLib Type for the Gnome.CanvasBpath class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Bpath">
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<MemberSignature Language="C#" Value="public IntPtr Bpath { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.IntPtr</ReturnType>
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</ReturnValue>
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<Parameters></Parameters>
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<Docs>
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<summary>Pointer to a GnomeCanvasPathDef structure.</summary>
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<param name="value">
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Pointer to a <see cref="T:Gnome.CanvasPathDef" /> structure.
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</param>
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<returns>Pointer to a GnomeCanvasPathDef structure.</returns>
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<remarks>
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<para>
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Pointer to a <see cref="T:Gnome.CanvasPathDef" /> structure. This can be
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created by a call to the <see cref="C:Gnome.CanvasPathDef" /> constructor.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CanvasBpath (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of CanvasBpath, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasBpath" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |