GtkSharp/doc/en/Art/Vpath.xml
Mike Kestner 85cfa02a0f assembly version updates
svn path=/trunk/gtk-sharp/; revision=97047
2008-03-01 02:10:44 +00:00

223 lines
7.8 KiB
XML

<Type Name="Vpath" FullName="Art.Vpath">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Vpath" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.20.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Vpath Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Vpath New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="NewCircle">
<MemberSignature Language="C#" Value="public static Art.Vpath NewCircle (double x, double y, double r);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
<Parameter Name="r" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<param name="r">a <see cref="T:System.Double" /></param>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FromSvp">
<MemberSignature Language="C#" Value="public static Art.Vpath FromSvp (Art.SVP svp);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="svp" Type="Art.SVP" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="svp">a <see cref="T:Art.SVP" /></param>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BboxIrect">
<MemberSignature Language="C#" Value="public void BboxIrect (Art.IRect irect);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="irect" Type="Art.IRect" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="irect">a <see cref="T:Art.IRect" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Dash">
<MemberSignature Language="C#" Value="public Art.Vpath Dash (Art.VpathDash dash);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="dash" Type="Art.VpathDash" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="dash">a <see cref="T:Art.VpathDash" /></param>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Perturb">
<MemberSignature Language="C#" Value="public Art.Vpath Perturb ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AffineTransform">
<MemberSignature Language="C#" Value="public Art.Vpath AffineTransform (double[] matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Vpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="matrix">a <see cref="T:System.Double[]" /></param>
<returns>a <see cref="T:Art.Vpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="BboxDrect">
<MemberSignature Language="C#" Value="public void BboxDrect (Art.DRect drect);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="drect" Type="Art.DRect" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="drect">a <see cref="T:Art.DRect" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AddPoint">
<MemberSignature Language="C#" Value="public void AddPoint (out int pn_points, out int pn_points_max, Art.Pathcode code, double x, double y);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="pn_points" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="pn_points_max" Type="System.Int32&amp;" RefType="out" />
<Parameter Name="code" Type="Art.Pathcode" />
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="pn_points">a <see cref="T:System.Int32&amp;" /></param>
<param name="pn_points_max">a <see cref="T:System.Int32&amp;" /></param>
<param name="code">a <see cref="T:Art.Pathcode" /></param>
<param name="x">a <see cref="T:System.Double" /></param>
<param name="y">a <see cref="T:System.Double" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Code">
<MemberSignature Language="C#" Value="public Art.Pathcode Code;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X">
<MemberSignature Language="C#" Value="public double X;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y">
<MemberSignature Language="C#" Value="public double Y;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>