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ec4072d1b5
2005-02-07 Ben Maurer <bmaurer@ximian.com> * en/Gdk/Point.xml, en/Gdk/Rectangle.xml: Document new members. In .: 2005-02-07 Ben Maurer <bmaurer@ximian.com> * gdk/Point.custom, gdk/Rectangle.custom: misc. new apis to make this more like the S.D structs. svn path=/trunk/gtk-sharp/; revision=40282
95 lines
2.1 KiB
Plaintext
95 lines
2.1 KiB
Plaintext
// Gdk.Point.custom - Gdk Point class customizations
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//
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// Authors:
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// Jasper van Putten <Jaspervp@gmx.net>
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// Martin Willemoes Hansen <mwh@sysrq.dk>
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// Ben Maurer <bmaurer@novell.com>
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// Contains lots of c&p from System.Drawing
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//
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// Copyright (c) 2002 Jasper van Putten
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// Copyright (c) 2003 Martin Willemoes Hansen
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// Copyright (c) 2005 Novell, Inc
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//
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// This code is inserted after the automatically generated code.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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public override string ToString ()
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{
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return String.Format ("({0},{1})", X, Y);
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}
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public Point (int x, int y)
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{
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this.X = x;
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this.Y = y;
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}
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public Point (Size sz)
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{
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this.X = sz.Width;
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this.Y = sz.Height;
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}
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public override bool Equals (object o)
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{
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if (!(o is Point))
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return false;
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return (this == (Point) o);
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}
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public override int GetHashCode ()
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{
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return X ^ Y;
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}
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public void Offset (int dx, int dy)
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{
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X += dx;
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Y += dy;
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}
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public bool IsEmpty {
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get {
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return ((X == 0) && (Y == 0));
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}
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}
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public static explicit operator Size (Point pt)
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{
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return new Size (pt.X, pt.Y);
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}
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public static Point operator + (Point pt, Size sz)
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{
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return new Point (pt.X + sz.Width, pt.Y + sz.Height);
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}
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public static Point operator - (Point pt, Size sz)
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{
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return new Point (pt.X - sz.Width, pt.Y - sz.Height);
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}
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public static bool operator == (Point pt_a, Point pt_b)
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{
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return ((pt_a.X == pt_b.X) && (pt_a.Y == pt_b.Y));
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}
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public static bool operator != (Point pt_a, Point pt_b)
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{
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return ((pt_a.X != pt_b.X) || (pt_a.Y != pt_b.Y));
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}
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