mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 17:25:37 +00:00
0e47e78f96
svn path=/trunk/gtk-sharp/; revision=54175
244 lines
8.5 KiB
XML
244 lines
8.5 KiB
XML
<Type Name="EventButton" FullName="Gdk.EventButton">
|
|
<TypeSignature Language="C#" Maintainer="auto" Value="public class EventButton : Gdk.Event" />
|
|
<AssemblyInfo>
|
|
<AssemblyName>gdk-sharp</AssemblyName>
|
|
<AssemblyPublicKey>
|
|
</AssemblyPublicKey>
|
|
<AssemblyVersion>2.8.0.0</AssemblyVersion>
|
|
</AssemblyInfo>
|
|
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
|
|
<Docs>
|
|
<summary>Used for button press and button release events.</summary>
|
|
<remarks>
|
|
<para>
|
|
Used for button press and button release events. The type
|
|
field will be one of <see cref="F:Gdk.EventType.ButtonPress" />,
|
|
<see cref="F:Gdk.EventType.TwoButtonPress" />,
|
|
<see cref="F:Gdk.EventType.ThreeButtonPress" />,
|
|
and <see cref="F:Gdk.EventType.ButtonRelease" /></para>
|
|
<para>
|
|
Double and triple-clicks result in a sequence of events being received. For double-clicks the order of events will be:
|
|
|
|
<list type="number">
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonRelease" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.TwoButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonRelease" />
|
|
</term>
|
|
</item>
|
|
</list></para>
|
|
<para>
|
|
Note that the first click is received just like a normal
|
|
button press, while the second click results in a
|
|
<see cref="T:Gdk.EventType.TwoButtonPress" /> being received just after the
|
|
<see cref="T:Gdk.EventType.ButtonPress" />. Triple-clicks are very similar to
|
|
double-clicks, except that <see cref="T:Gdk.EventType.ThreeButtonPress" /> is inserted after
|
|
the third click. The order of the events is:
|
|
|
|
<list type="number">
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonRelease" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.TwoButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonRelease" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ThreeButtonPress" />
|
|
</term>
|
|
</item>
|
|
<item>
|
|
<term>
|
|
<see cref="T:Gdk.EventType.ButtonRelease" />
|
|
</term>
|
|
</item>
|
|
</list></para>
|
|
<para>
|
|
For a double click to occur, the second button press must
|
|
occur within 1/4 of a second of the first. For a triple click
|
|
to occur, the third button press must also occur within 1/2
|
|
second of the first button press.
|
|
</para>
|
|
</remarks>
|
|
</Docs>
|
|
<Base>
|
|
<BaseTypeName>Gdk.Event</BaseTypeName>
|
|
</Base>
|
|
<Interfaces />
|
|
<Members>
|
|
<Member MemberName="Time">
|
|
<MemberSignature Language="C#" Value="public uint Time { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.UInt32</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The time of the event in milliseconds.</summary>
|
|
<value>a <see cref="T:System.UInt32" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="State">
|
|
<MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.ModifierType</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>A bit-mask representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary>
|
|
<value>a <see cref="T:Gdk.ModifierType" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="X">
|
|
<MemberSignature Language="C#" Value="public double X { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Double</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The x coordinate of the pointer relative to the window.</summary>
|
|
<value>a <see cref="T:System.Double" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Y">
|
|
<MemberSignature Language="C#" Value="public double Y { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Double</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The y coordinate of the pointer relative to the window.</summary>
|
|
<value>a <see cref="T:System.Double" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="XRoot">
|
|
<MemberSignature Language="C#" Value="public double XRoot { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Double</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The x coordinate of the pointer relative to the root of the screen.</summary>
|
|
<value>a <see cref="T:System.Double" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="YRoot">
|
|
<MemberSignature Language="C#" Value="public double YRoot { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Double</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The y coordinate of the pointer relative to the root of the screen.</summary>
|
|
<value>a <see cref="T:System.Double" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Button">
|
|
<MemberSignature Language="C#" Value="public uint Button { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.UInt32</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The button which was pressed or released, numbered from 1 to 5. Normally button 1 is the left mouse button, 2 is the middle button, and 3 is the right button. On 2-button mice, the middle button can often be simulated by pressing both mouse buttons together.</summary>
|
|
<value>a <see cref="T:System.UInt32" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Device">
|
|
<MemberSignature Language="C#" Value="public Gdk.Device Device { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gdk.Device</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>The device where the event originated.</summary>
|
|
<value>a <see cref="T:Gdk.Device" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Axes">
|
|
<MemberSignature Language="C#" Value="public double[] Axes { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Double[]</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>x, y translated to the axes of device, or null if device is the mouse.</summary>
|
|
<value>a <see cref="T:System.Double[]" /></value>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public EventButton (IntPtr raw);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="raw" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="raw">a <see cref="T:System.IntPtr" /> to a <see cref="T:Gdk.Event.Handle" /></param>
|
|
<remarks>This constructor is internal and should not be used.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type>
|