mirror of
https://github.com/Ryujinx/GtkSharp.git
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0e47e78f96
svn path=/trunk/gtk-sharp/; revision=54175
51 lines
1.8 KiB
XML
51 lines
1.8 KiB
XML
<Type Name="FillRule" FullName="Gdk.FillRule">
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<TypeSignature Language="C#" Maintainer="auto" Value="public enum FillRule" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.8.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>The method for determining which pixels are included in a region, when creating a <see cref="T:Gdk.Region" /> from a polygon.</summary>
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<remarks>The fill rule is only relevant for polygons which overlap themselves.</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</Base>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.GType(WrapperType=typeof(Gdk.FillRuleGType))</AttributeName>
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</Attribute>
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</Attributes>
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<Members>
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<Member MemberName="EvenOddRule">
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<MemberSignature Language="C#" Value="EvenOddRule" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.FillRule</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Areas which are overlapped an odd number of times are included in the region, while areas overlapped an even number of times are not.</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="WindingRule">
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<MemberSignature Language="C#" Value="WindingRule" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.FillRule</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Overlapping areas are always included.</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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