mirror of
https://github.com/Ryujinx/GtkSharp.git
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144a0f9d20
* generator/CallbackGen.cs : implement new IAccessor iface so that callback fields on structs can now be accessed. * generator/ClassBase.cs : remove/abstract some methods incorrectly located here. * generator/ClassGen.cs : implement methods previously inherited from ClassBase incorrectly. * generator/HandleBase.cs : new base class for native ptr wrappers. Implements new IAccessor interface and code moved from ClassBase. * generator/IAccessor.cs : new iface to generate field/prop accessors. * generator/InterfaceGen.cs : derive from new ObjectBase. * generator/LPGen.cs : implement IAccessor. * generator/LPUGen.cs : implement IAccessor. * generator/ObjectBase.cs : new base class for Object/Iface types. * generator/ObjectGen.cs : derive from new ObjectBase. * generator/OpaqueGen.cs : derive from HandleBase. * generator/StructField.cs : refactor Generate method using new IAccessor interface. * */*.custom : add obsolete impls for some existing c_cased struct field accessors that are now StudlyNamed. svn path=/trunk/gtk-sharp/; revision=46878
330 lines
14 KiB
XML
330 lines
14 KiB
XML
<Type Name="PixBuf" FullName="Art.PixBuf">
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<TypeSignature Language="C#" Maintainer="auto" Value="public struct PixBuf" />
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<AssemblyInfo>
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<AssemblyName>art-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>This structure encapsulates a buffer of pixels, that can be in several specific pixel buffer formats.</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Art.PixBuf Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Art.PixBuf New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<returns>a <see cref="T:Art.PixBuf" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Duplicate">
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<MemberSignature Language="C#" Value="public Art.PixBuf Duplicate ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Creates a deep clone of the current instance.</summary>
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<returns>A fresh deep copy of the current instance.</returns>
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<remarks>Event the buffer that was given to create this buffer is copied, and its dealocation is then done by the new instance on its destruction, independently of who is responsible to free the curren buffer.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public void Free ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Frees any used resources.</summary>
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<remarks>If the destroy delegate was given its invoked, otherwise if it wasn't created with NewConstRGBx it will free the memory held by the buffer.</remarks>
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</Docs>
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</Member>
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<Member MemberName="FreeShallow">
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<MemberSignature Language="C#" Value="public void FreeShallow ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Frees just the resources held by the PixBuf ignoring the given buffer.</summary>
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<remarks>Its deprecated.</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewConstRgb">
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<MemberSignature Language="C#" Value="public static Art.PixBuf NewConstRgb (out byte pixels, int width, int height, int rowstride);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixels" Type="System.Byte&" RefType="out" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="rowstride" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Creates a new RGB PixBuf.</summary>
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<param name="pixels">The buffer containing the actual pixel data.</param>
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<param name="width">The width of the pixbuf.</param>
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<param name="height">The height of the pixbuf.</param>
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<param name="rowstride">The row stride of the pixbuf.</param>
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<returns>A newly created <see cref="T:Art.PixBuf" /> RGB.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="NewConstRgba">
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<MemberSignature Language="C#" Value="public static Art.PixBuf NewConstRgba (out byte pixels, int width, int height, int rowstride);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixels" Type="System.Byte&" RefType="out" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="rowstride" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Creates a new RGBA PixBuf.</summary>
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<param name="pixels">The buffer containing the actual pixel data.</param>
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<param name="width">The width of the pixbuf.</param>
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<param name="height">The height of the pixbuf.</param>
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<param name="rowstride">The row stride of the pixbuf.</param>
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<returns>A newly created <see cref="T:Art.PixBuf" /> RGBA.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="NewRgb">
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<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgb (out byte pixels, int width, int height, int rowstride);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixels" Type="System.Byte&" RefType="out" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="rowstride" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Creates a new RGB PixBuf.</summary>
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<param name="pixels">The buffer containing the actual pixel data.</param>
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<param name="width">The width of the pixbuf.</param>
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<param name="height">The height of the pixbuf.</param>
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<param name="rowstride">The row stride of the pixbuf.</param>
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<returns>A newly created <see cref="T:Art.PixBuf" /> RGB.</returns>
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<remarks>On destruction, the created instance will free the memory used by given buffer in pixels.</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewRgbDnotify">
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<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgbDnotify (out byte pixels, int width, int height, int rowstride, IntPtr dfunc_data, Art.DestroyNotify dfunc);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixels" Type="System.Byte&" RefType="out" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="rowstride" Type="System.Int32" />
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<Parameter Name="dfunc_data" Type="System.IntPtr" />
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<Parameter Name="dfunc" Type="Art.DestroyNotify" />
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</Parameters>
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<Docs>
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<summary>Creates a new RGB PixBuf that invokes the given delegate on destruction.</summary>
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<param name="pixels">The buffer containing the actual pixel data.</param>
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<param name="width">The width of the pixbuf.</param>
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<param name="height">The height of the pixbuf.</param>
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<param name="rowstride">The row stride of the pixbuf.</param>
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<param name="dfunc_data">The data that will be given to dfunc on its invocation.</param>
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<param name="dfunc">The delegate that is going to be invoked when the PixBuf gets destroyed.</param>
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<returns>A newly created <see cref="T:Art.PixBuf" /> RGB that invokes a delegate on its destruction.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="NewRgba">
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<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgba (out byte pixels, int width, int height, int rowstride);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixels" Type="System.Byte&" RefType="out" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="rowstride" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Creates a new RGBA PixBuf.</summary>
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<param name="pixels">The buffer containing the actual pixel data.</param>
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<param name="width">The width of the pixbuf.</param>
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<param name="height">The height of the pixbuf.</param>
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<param name="rowstride">The row stride of the pixbuf.</param>
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<returns>A newly created <see cref="T:Art.PixBuf" /> RGB.</returns>
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<remarks>On destruction, the created instance will free the memory used by given buffer in pixels.</remarks>
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</Docs>
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</Member>
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<Member MemberName="NewRgbaDnotify">
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<MemberSignature Language="C#" Value="public static Art.PixBuf NewRgbaDnotify (out byte pixels, int width, int height, int rowstride, IntPtr dfunc_data, Art.DestroyNotify dfunc);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixBuf</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="pixels" Type="System.Byte&" RefType="out" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="rowstride" Type="System.Int32" />
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<Parameter Name="dfunc_data" Type="System.IntPtr" />
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<Parameter Name="dfunc" Type="Art.DestroyNotify" />
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</Parameters>
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<Docs>
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<summary>Creates a new RGBA PixBuf that invokes the given delegate on destruction.</summary>
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<param name="pixels">The buffer containing the actual pixel data.</param>
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<param name="width">The width of the pixbuf.</param>
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<param name="height">The height of the pixbuf.</param>
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<param name="rowstride">The row stride of the pixbuf.</param>
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<param name="dfunc_data">The data that will be given to dfunc on its invocation.</param>
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<param name="dfunc">The delegate that is going to be invoked when the PixBuf gets destroyed.</param>
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<returns>A newly created <see cref="T:Art.PixBuf" /> RGBA that invokes a delegate on its destruction.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Format">
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<MemberSignature Language="C#" Value="public Art.PixFormat Format;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Art.PixFormat</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NChannels">
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<MemberSignature Language="C#" Value="public int NChannels;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="HasAlpha">
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<MemberSignature Language="C#" Value="public int HasAlpha;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="BitsPerSample">
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<MemberSignature Language="C#" Value="public int BitsPerSample;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Width">
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<MemberSignature Language="C#" Value="public int Width;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Height">
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<MemberSignature Language="C#" Value="public int Height;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Rowstride">
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<MemberSignature Language="C#" Value="public int Rowstride;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Destroy">
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<MemberSignature Language="C#" Value="public Art.DestroyNotify Destroy { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Art.DestroyNotify</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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