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176 lines
7.1 KiB
XML
176 lines
7.1 KiB
XML
<Type Name="EventCrossing" FullName="Gdk.EventCrossing">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class EventCrossing : Gdk.Event" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EventCrossing extends Gdk.Event" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>Gdk.Event</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<summary>Generated when the pointer enters or leaves a window.</summary>
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<remarks>
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</remarks>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public EventCrossing (IntPtr raw);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<param name="raw">raw managed pointer.</param>
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<summary>Internal constructor.</summary>
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<remarks>This constructor should never be used.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Detail">
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<MemberSignature Language="C#" Value="public Gdk.NotifyType Detail { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.NotifyType Detail" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.NotifyType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The kind of crossing that happened.</summary>
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<value>The kind of crossing that happened.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Focus">
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<MemberSignature Language="C#" Value="public bool Focus { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance bool Focus" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>True if window is the focus window or an inferior.</summary>
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<value>True if window is the focus window or an inferior.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Mode">
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<MemberSignature Language="C#" Value="public Gdk.CrossingMode Mode { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.CrossingMode Mode" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.CrossingMode</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The crossing mode.</summary>
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<value>The crossing mode.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="State">
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<MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance valuetype Gdk.ModifierType State" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ModifierType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary>
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<value>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="SubWindow">
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<MemberSignature Language="C#" Value="public Gdk.Window SubWindow { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class Gdk.Window SubWindow" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Window</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<since version="Gtk# 3.0" />
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</Docs>
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</Member>
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<Member MemberName="Time">
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<MemberSignature Language="C#" Value="public uint Time { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Time" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The time of the event in milliseconds.</summary>
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<value>The time of the event in milliseconds.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="X">
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<MemberSignature Language="C#" Value="public double X { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 X" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The x coordinate of the pointer relative to the window.</summary>
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<value>The x coordinate of the pointer relative to the window.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="XRoot">
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<MemberSignature Language="C#" Value="public double XRoot { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 XRoot" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The x coordinate of the pointer relative to the root of the screen.</summary>
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<value>The x coordinate of the pointer relative to the root of the screen.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Y">
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<MemberSignature Language="C#" Value="public double Y { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 Y" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The y coordinate of the pointer relative to the window.</summary>
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<value>The y coordinate of the pointer relative to the window.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="YRoot">
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<MemberSignature Language="C#" Value="public double YRoot { get; set; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 YRoot" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The y coordinate of the pointer relative to the root of the screen.</summary>
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<value>The y coordinate of the pointer relative to the root of the screen.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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