GtkSharp/doc/en/Gtk/IMContext.xml
John Luke ec87d5d92d 2003-12-22 John Luke <jluke@cfl.rr.com>
* en/GLib/GType.xml:
	* en/GLib/DefaultSignalHandlerAttribute.xml: added
	* */*/.xml: run updater

svn path=/trunk/gtk-sharp/; revision=21469
2003-12-24 01:35:30 +00:00

509 lines
18 KiB
XML

<Type Name="IMContext" FullName="Gtk.IMContext">
<TypeSignature Language="C#" Value="public class IMContext : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="FocusIn">
<MemberSignature Language="C#" Value="public void FocusIn ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FocusOut">
<MemberSignature Language="C#" Value="public void FocusOut ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="DeleteSurrounding">
<MemberSignature Language="C#" Value="public bool DeleteSurrounding (int offset, int n_chars);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="offset" Type="System.Int32" />
<Parameter Name="n_chars" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="offset">To be added: an object of type 'int'</param>
<param name="n_chars">To be added: an object of type 'int'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="FilterKeypress">
<MemberSignature Language="C#" Value="public bool FilterKeypress (Gdk.EventKey evnt);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="evnt" Type="Gdk.EventKey" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="evnt">To be added: an object of type 'Gdk.EventKey'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Reset">
<MemberSignature Language="C#" Value="public void Reset ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public IMContext (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of IMContext, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IMContext ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>To be added: an object of type 'Gtk.IMContext'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="ClientWindow">
<MemberSignature Language="C#" Value="public Gdk.Window ClientWindow { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Window</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Window'</param>
<returns>To be added: an object of type 'Gdk.Window'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="CursorLocation">
<MemberSignature Language="C#" Value="public Gdk.Rectangle CursorLocation { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gdk.Rectangle</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'Gdk.Rectangle'</param>
<returns>To be added: an object of type 'Gdk.Rectangle'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="UsePreedit">
<MemberSignature Language="C#" Value="public bool UsePreedit { set; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="value">To be added: an object of type 'bool'</param>
<returns>To be added: an object of type 'bool'</returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreeditChanged">
<MemberSignature Language="C#" Value="public event EventHandler PreeditChanged;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreeditStart">
<MemberSignature Language="C#" Value="public event EventHandler PreeditStart;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SurroundingDeleted">
<MemberSignature Language="C#" Value="public event GtkSharp.SurroundingDeletedHandler SurroundingDeleted;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>GtkSharp.SurroundingDeletedHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Commit">
<MemberSignature Language="C#" Value="public event GtkSharp.CommitHandler Commit;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>GtkSharp.CommitHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="RetrieveSurrounding">
<MemberSignature Language="C#" Value="public event GtkSharp.RetrieveSurroundingHandler RetrieveSurrounding;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>GtkSharp.RetrieveSurroundingHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="PreeditEnd">
<MemberSignature Language="C#" Value="public event EventHandler PreeditEnd;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="SetSurrounding">
<MemberSignature Language="C#" Value="public void SetSurrounding (string text, int cursor_index);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="text" Type="System.String" />
<Parameter Name="cursor_index" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="text">To be added: an object of type 'string'</param>
<param name="cursor_index">To be added: an object of type 'int'</param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetPreeditString">
<MemberSignature Language="C#" Value="public void GetPreeditString (string str, Pango.AttrList attrs, out int cursor_pos);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="System.String" />
<Parameter Name="attrs" Type="Pango.AttrList" />
<Parameter Name="cursor_pos" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str">a <see cref="T:System.String" /></param>
<param name="attrs">a <see cref="T:Pango.AttrList" /></param>
<param name="cursor_pos">a <see cref="T:System.Int32&amp;" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GetSurrounding">
<MemberSignature Language="C#" Value="public bool GetSurrounding (string text, out int cursor_index);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="text" Type="System.String" />
<Parameter Name="cursor_index" Type="System.Int32&amp;" RefType="out" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="text">a <see cref="T:System.String" /></param>
<param name="cursor_index">a <see cref="T:System.Int32&amp;" /></param>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverridePreeditEnd">
<MemberSignature Language="C#" Value="protected static void OverridePreeditEnd (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverrideRetrieveSurrounding">
<MemberSignature Language="C#" Value="protected static void OverrideRetrieveSurrounding (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverrideCommit">
<MemberSignature Language="C#" Value="protected static void OverrideCommit (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverrideSurroundingDeleted">
<MemberSignature Language="C#" Value="protected static void OverrideSurroundingDeleted (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverridePreeditStart">
<MemberSignature Language="C#" Value="protected static void OverridePreeditStart (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OverridePreeditChanged">
<MemberSignature Language="C#" Value="protected static void OverridePreeditChanged (GLib.GType gtype);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnPreeditEnd">
<MemberSignature Language="C#" Value="protected virtual void OnPreeditEnd ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnRetrieveSurrounding">
<MemberSignature Language="C#" Value="protected virtual bool OnRetrieveSurrounding ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnCommit">
<MemberSignature Language="C#" Value="protected virtual void OnCommit (string str);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="str" Type="System.String" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="str">a <see cref="T:System.String" /></param>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnSurroundingDeleted">
<MemberSignature Language="C#" Value="protected virtual bool OnSurroundingDeleted (int offset, int n_chars);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="offset" Type="System.Int32" />
<Parameter Name="n_chars" Type="System.Int32" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="offset">a <see cref="T:System.Int32" /></param>
<param name="n_chars">a <see cref="T:System.Int32" /></param>
<returns>a <see cref="T:System.Boolean" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnPreeditStart">
<MemberSignature Language="C#" Value="protected virtual void OnPreeditStart ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="OnPreeditChanged">
<MemberSignature Language="C#" Value="protected virtual void OnPreeditChanged ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected IMContext (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gtk.IMContext" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>