GtkSharp/glib/MainLoop.cs
Christian Hoff 58e97c087a 2009-09-02 Christian Hoff <christian_hoff@gmx.net>
* glib/Global.cs: Add a public constant field specifying the
	calling convention used by GLib and depending libraries.
	By now it's hardcoded to Cdecl as every non-Win32 runtime
	should ignore this attribute.
	* *.cs, *.custom: Use GLib.Global.CallingConvention for both
	pinvokes and callbacks. Plugs a stack leak on Win32. All
	pinvokes defaulted to StdCall and thus the stack was never
	cleaned up.

svn path=/trunk/gtk-sharp/; revision=141175
2009-09-02 20:17:37 +00:00

99 lines
2.6 KiB
C#

// GLib.MainLoop.cs - g_main_loop class implementation
//
// Author: Jeroen Zwartepoorte <jeroen@xs4all.nl>
//
// Copyright (c) 2004 Jeroen Zwartepoorte
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of version 2 of the Lesser GNU General
// Public License as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
using System;
using System.Runtime.InteropServices;
namespace GLib {
public class MainLoop {
private IntPtr handle;
[DllImport ("libglib-2.0-0.dll", CallingConvention = Global.CallingConvention)]
static extern IntPtr g_main_loop_new (IntPtr context, bool isRunning);
public MainLoop () : this (MainContext.Default) { }
public MainLoop (MainContext context) : this (context, false) { }
public MainLoop (MainContext context, bool is_running)
{
handle = g_main_loop_new (context.Handle, is_running);
}
[DllImport ("libglib-2.0-0.dll", CallingConvention = Global.CallingConvention)]
static extern void g_main_loop_unref (IntPtr loop);
~MainLoop ()
{
g_main_loop_unref (handle);
handle = IntPtr.Zero;
}
[DllImport ("libglib-2.0-0.dll", CallingConvention = Global.CallingConvention)]
static extern bool g_main_loop_is_running (IntPtr loop);
public bool IsRunning {
get {
return g_main_loop_is_running (handle);
}
}
[DllImport ("libglib-2.0-0.dll", CallingConvention = Global.CallingConvention)]
static extern void g_main_loop_run (IntPtr loop);
public void Run ()
{
g_main_loop_run (handle);
}
[DllImport ("libglib-2.0-0.dll", CallingConvention = Global.CallingConvention)]
static extern void g_main_loop_quit (IntPtr loop);
public void Quit ()
{
g_main_loop_quit (handle);
}
[DllImport ("libglib-2.0-0.dll", CallingConvention = Global.CallingConvention)]
static extern IntPtr g_main_loop_get_context (IntPtr loop);
public MainContext Context {
get {
return new MainContext (g_main_loop_get_context (handle));
}
}
public override bool Equals (object o)
{
if (!(o is MainLoop))
return false;
return handle == (o as MainLoop).handle;
}
public override int GetHashCode ()
{
return handle.GetHashCode ();
}
}
}