mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 07:05:41 +00:00
45ea3ed705
svn path=/trunk/gtk-sharp/; revision=35718
730 lines
30 KiB
XML
730 lines
30 KiB
XML
<Type Name="Object" FullName="Atk.Object">
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<TypeSignature Language="C#" Value="public class Object : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>The base object class for the Accessibility Toolkit API.</summary>
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<remarks>
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<para>
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This class is the primary class for accessibility support via the Accessibility ToolKit (Atk). Objects which are instances of <see cref="Atk.Object" /> (or instances of <see cref="T:Atk.Object" />-derived types) are queried for properties which relate basic (and generic) properties of a UI component such as name and description. Instances of <see cref="T:Atk.Object" /> may also be queried as to whether they implement other Atk interfaces (e.g. <see cref="T:Atk.Action" />, <see cref="T:Atk.Component" />, etc.), as appropriate to the role which a given UI component plays in a user interface.
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</para>
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<para>
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All UI components in an application which provide useful information or services to the user must provide corresponding <see cref="T:Atk.Object" /> instances on request (in Gtk, for instance, usually on a call to <see cref="M:Gtk.Widget.GetAccessible()" />), either via Atk support built into the toolkit for the widget class or ancestor class, or in the case of custom widgets, if the inherited <see cref="T:Atk.Object" /> implementation is insufficient, via instances of a new <see cref="T:Atk.Object" /> subclass.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="RefAccessibleChild">
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<MemberSignature Language="C#" Value="public Atk.Object RefAccessibleChild (int i);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="i" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="i">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:Atk.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ConnectPropertyChangeHandler">
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<MemberSignature Language="C#" Value="public uint ConnectPropertyChangeHandler (Atk.PropertyChangeHandler handler);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler" Type="Atk.PropertyChangeHandler" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="handler">an object of type <see cref="T:Atk.PropertyChangeHandler" /></param>
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<returns>an object of type <see cref="T:System.UInt32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Initialize">
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<MemberSignature Language="C#" Value="public void Initialize (IntPtr data);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="data" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="data">an object of type <see cref="T:System.IntPtr" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RefRelationSet">
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<MemberSignature Language="C#" Value="public Atk.RelationSet RefRelationSet ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.RelationSet</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:Atk.RelationSet" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RemovePropertyChangeHandler">
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<MemberSignature Language="C#" Value="public void RemovePropertyChangeHandler (uint handler_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler_id" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="handler_id">an object of type <see cref="T:System.UInt32" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NotifyStateChange">
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<MemberSignature Language="C#" Value="public void NotifyStateChange (ulong state, bool value);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="state" Type="System.UInt64" />
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="state">an object of type <see cref="T:System.UInt64" /></param>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="RefStateSet">
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<MemberSignature Language="C#" Value="public Atk.StateSet RefStateSet ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.StateSet</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:Atk.StateSet" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Object (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Object, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Parent">
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<MemberSignature Language="C#" Value="public Atk.Object Parent { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:Atk.Object" /></param>
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<returns>an object of type <see cref="T:Atk.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Description">
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<MemberSignature Language="C#" Value="public string Description { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="MdiZorder">
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<MemberSignature Language="C#" Value="public int MdiZorder { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="NAccessibleChildren">
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<MemberSignature Language="C#" Value="public int NAccessibleChildren { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Role">
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<MemberSignature Language="C#" Value="public Atk.Role Role { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:Atk.Role" /></param>
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<returns>an object of type <see cref="T:Atk.Role" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="IndexInParent">
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<MemberSignature Language="C#" Value="public int IndexInParent { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Layer">
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<MemberSignature Language="C#" Value="public Atk.Layer Layer { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Layer</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:Atk.Layer" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Name">
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<MemberSignature Language="C#" Value="public string Name { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyName">
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<MemberSignature Language="C#" Value="public string AtkObjectNamePropertyName { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyDescription">
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<MemberSignature Language="C#" Value="public string AtkObjectNamePropertyDescription { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyComponentLayer">
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<MemberSignature Language="C#" Value="public int AtkObjectNamePropertyComponentLayer { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyTableColumnHeader">
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<MemberSignature Language="C#" Value="public Atk.Object AtkObjectNamePropertyTableColumnHeader { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:Atk.Object" /></param>
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<returns>an object of type <see cref="T:Atk.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyValue">
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<MemberSignature Language="C#" Value="public double AtkObjectNamePropertyValue { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.Double" /></param>
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<returns>an object of type <see cref="T:System.Double" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyParent">
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<MemberSignature Language="C#" Value="public Atk.Object AtkObjectNamePropertyParent { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:Atk.Object" /></param>
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<returns>an object of type <see cref="T:Atk.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyTableRowDescription">
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<MemberSignature Language="C#" Value="public string AtkObjectNamePropertyTableRowDescription { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyRole">
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<MemberSignature Language="C#" Value="public int AtkObjectNamePropertyRole { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.Int32" /></param>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyComponentMdiZorder">
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<MemberSignature Language="C#" Value="public int AtkObjectNamePropertyComponentMdiZorder { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyTableCaption">
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<MemberSignature Language="C#" Value="public string AtkObjectNamePropertyTableCaption { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyTableSummary">
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<MemberSignature Language="C#" Value="public Atk.Object AtkObjectNamePropertyTableSummary { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:Atk.Object" /></param>
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<returns>an object of type <see cref="T:Atk.Object" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AtkObjectNamePropertyTableColumnDescription">
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<MemberSignature Language="C#" Value="public string AtkObjectNamePropertyTableColumnDescription { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">an object of type <see cref="T:System.String" /></param>
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<returns>an object of type <see cref="T:System.String" /></returns>
|
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<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AtkObjectNamePropertyTableRowHeader">
|
|
<MemberSignature Language="C#" Value="public Atk.Object AtkObjectNamePropertyTableRowHeader { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Object</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="value">an object of type <see cref="T:Atk.Object" /></param>
|
|
<returns>an object of type <see cref="T:Atk.Object" /></returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="StateChange">
|
|
<MemberSignature Language="C#" Value="public event Atk.StateChangeHandler StateChange;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.StateChangeHandler</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ChildrenChanged">
|
|
<MemberSignature Language="C#" Value="public event Atk.ChildrenChangedHandler ChildrenChanged;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.ChildrenChangedHandler</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="VisibleDataChanged">
|
|
<MemberSignature Language="C#" Value="public event EventHandler VisibleDataChanged;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.EventHandler</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="FocusEvent">
|
|
<MemberSignature Language="C#" Value="public event Atk.FocusEventHandler FocusEvent;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.FocusEventHandler</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ActiveDescendantChanged">
|
|
<MemberSignature Language="C#" Value="public event Atk.ActiveDescendantChangedHandler ActiveDescendantChanged;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.ActiveDescendantChangedHandler</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RemoveRelationship">
|
|
<MemberSignature Language="C#" Value="public bool RemoveRelationship (Atk.RelationType relationship, Atk.Object target);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="relationship" Type="Atk.RelationType" />
|
|
<Parameter Name="target" Type="Atk.Object" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="relationship">a <see cref="T:Atk.RelationType" /></param>
|
|
<param name="target">a <see cref="T:Atk.Object" /></param>
|
|
<returns>a <see cref="T:System.Boolean" /></returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AddRelationship">
|
|
<MemberSignature Language="C#" Value="public bool AddRelationship (Atk.RelationType relationship, Atk.Object target);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Boolean</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="relationship" Type="Atk.RelationType" />
|
|
<Parameter Name="target" Type="Atk.Object" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<param name="relationship">a <see cref="T:Atk.RelationType" /></param>
|
|
<param name="target">a <see cref="T:Atk.Object" /></param>
|
|
<returns>a <see cref="T:System.Boolean" /></returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="GType">
|
|
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>GLib.GType</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>GType Property.</summary>
|
|
<returns>a <see cref="T:GLib.GType" /></returns>
|
|
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Atk.Object" />.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OnFocusEvent">
|
|
<MemberSignature Language="C#" Value="protected virtual void OnFocusEvent (bool focus_in);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="focus_in" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Default handler for the <see cref="M:Atk.Object.FocusEvent" /> event.</summary>
|
|
<param name="focus_in">a <see cref="T:System.Boolean" /></param>
|
|
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Atk.Object.FocusEvent" /> event.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OnActiveDescendantChanged">
|
|
<MemberSignature Language="C#" Value="protected virtual void OnActiveDescendantChanged (IntPtr child);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="child" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Default handler for the <see cref="M:Atk.Object.ActiveDescendantChanged" /> event.</summary>
|
|
<param name="child">a <see cref="T:System.IntPtr" /></param>
|
|
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Atk.Object.ActiveDescendantChanged" /> event.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OnVisibleDataChanged">
|
|
<MemberSignature Language="C#" Value="protected virtual void OnVisibleDataChanged ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>Default handler for the <see cref="M:Atk.Object.VisibleDataChanged" /> event.</summary>
|
|
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Atk.Object.VisibleDataChanged" /> event.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OnChildrenChanged">
|
|
<MemberSignature Language="C#" Value="protected virtual void OnChildrenChanged (uint change_index, IntPtr changed_child);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="change_index" Type="System.UInt32" />
|
|
<Parameter Name="changed_child" Type="System.IntPtr" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Default handler for the <see cref="M:Atk.Object.ChildrenChanged" /> event.</summary>
|
|
<param name="change_index">a <see cref="T:System.UInt32" /></param>
|
|
<param name="changed_child">a <see cref="T:System.IntPtr" /></param>
|
|
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Atk.Object.ChildrenChanged" /> event.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OnStateChange">
|
|
<MemberSignature Language="C#" Value="protected virtual void OnStateChange (string name, bool state_set);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="name" Type="System.String" />
|
|
<Parameter Name="state_set" Type="System.Boolean" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Default handler for the <see cref="M:Atk.Object.StateChange" /> event.</summary>
|
|
<param name="name">a <see cref="T:System.String" /></param>
|
|
<param name="state_set">a <see cref="T:System.Boolean" /></param>
|
|
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Atk.Object.StateChange" /> event.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OnPropertyChange">
|
|
<MemberSignature Language="C#" Value="protected virtual void OnPropertyChange (ref Atk.PropertyValues values);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="values" Type="Atk.PropertyValues&" RefType="ref" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Default handler for the <see cref="M:Atk.Object.PropertyChange" /> event.</summary>
|
|
<param name="values">a <see cref="T:Atk.PropertyValues&" /></param>
|
|
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Atk.Object.PropertyChange" /> event.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected Object (GLib.GType gtype);" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters>
|
|
<Parameter Name="gtype" Type="GLib.GType" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal constructor</summary>
|
|
<param name="gtype">a <see cref="T:GLib.GType" /></param>
|
|
<returns>a <see cref="T:Atk.Object" /></returns>
|
|
<remarks>This is a constructor used by derivative types of <see cref="T:Atk.Object" /> that would have their own GLib.GType assigned to it. This is not typically used by C# code.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PropertyChange">
|
|
<MemberSignature Language="C#" Value="public event Atk.PropertyChangeEventHandler PropertyChange;" />
|
|
<MemberType>Event</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.PropertyChangeEventHandler</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="protected Object ();" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>Default constructor</summary>
|
|
<returns>a <see cref="T:Atk.Object" /></returns>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AtkObjectNamePropertyHypertextNumLinks">
|
|
<MemberSignature Language="C#" Value="public int AtkObjectNamePropertyHypertextNumLinks { get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Int32</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>a <see cref="T:System.Int32" /></returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="AtkObjectNamePropertyTableCaptionObject">
|
|
<MemberSignature Language="C#" Value="public Atk.Object AtkObjectNamePropertyTableCaptionObject { set; get; };" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Object</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<returns>a <see cref="T:Atk.Object" /></returns>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |