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fec5eff891
(Generate, AddTypeSignature): fix spelling of "delegate" * en/*: regenerate to update BaseType nodes svn path=/trunk/gtk-sharp/; revision=40721
142 lines
5.4 KiB
XML
142 lines
5.4 KiB
XML
<Type Name="EventScroll" FullName="Gdk.EventScroll">
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<TypeSignature Language="C#" Value="public sealed struct EventScroll;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Generated from button presses for the buttons 4 to 7. Wheel mice are usually configured to generate button press events for buttons 4 and 5 when the wheel is turned.</summary>
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<remarks>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gdk.Event</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Time">
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<MemberSignature Language="C#" Value="public uint Time { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The time of the event in milliseconds.</summary>
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<returns>The time of the event in milliseconds.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="State">
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<MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ModifierType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary>
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<returns>An enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="X">
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<MemberSignature Language="C#" Value="public double X { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The x coordinate of the pointer relative to the window.</summary>
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<returns>The x coordinate of the pointer relative to the window.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Y">
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<MemberSignature Language="C#" Value="public double Y { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The y coordinate of the pointer relative to the window.</summary>
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<returns>The y coordinate of the pointer relative to the window.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="XRoot">
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<MemberSignature Language="C#" Value="public double XRoot { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The x coordinate of the pointer relative to the root of the screen.</summary>
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<returns>The x coordinate of the pointer relative to the root of the screen.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="YRoot">
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<MemberSignature Language="C#" Value="public double YRoot { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The y coordinate of the pointer relative to the root of the screen.</summary>
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<returns>The y coordinate of the pointer relative to the root of the screen.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Direction">
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<MemberSignature Language="C#" Value="public Gdk.ScrollDirection Direction { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ScrollDirection</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The direction to scroll to.</summary>
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<returns>The direction to scroll to.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Device">
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<MemberSignature Language="C#" Value="public Gdk.Device Device { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Device</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The device where the event originated.</summary>
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<returns>The device where the event originated.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public EventScroll (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor.</summary>
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<param name="raw">raw unmanaged pointer.</param>
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<returns>A new <see cref="T:Gdk.EventScroll" />.</returns>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |