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f1005da47c
This way there's less redundancy, and if the library name changes in the future, it will be changed only in one place. Signed-off-by: Bertrand Lorentz <bertrand.lorentz@gmail.com>
68 lines
1.6 KiB
C#
68 lines
1.6 KiB
C#
// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace GLib {
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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[StructLayout(LayoutKind.Sequential)]
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public partial struct PollFD : IEquatable<PollFD> {
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public int Fd;
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public ushort Events;
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public ushort Revents;
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public static GLib.PollFD Zero = new GLib.PollFD ();
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public static GLib.PollFD New(IntPtr raw) {
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if (raw == IntPtr.Zero)
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return GLib.PollFD.Zero;
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return (GLib.PollFD) Marshal.PtrToStructure (raw, typeof (GLib.PollFD));
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}
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[DllImport (Global.GLibNativeDll, CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr g_pollfd_get_type();
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public static GLib.GType GType {
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get {
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IntPtr raw_ret = g_pollfd_get_type();
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GLib.GType ret = new GLib.GType(raw_ret);
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return ret;
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}
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}
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public bool Equals (PollFD other)
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{
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return true && Fd.Equals (other.Fd) && Events.Equals (other.Events) && Revents.Equals (other.Revents);
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}
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public override bool Equals (object other)
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{
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return other is PollFD && Equals ((PollFD) other);
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}
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public override int GetHashCode ()
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{
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return this.GetType().FullName.GetHashCode() ^ Fd.GetHashCode () ^ Events.GetHashCode () ^ Revents.GetHashCode ();
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}
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public static explicit operator GLib.Value (GLib.PollFD boxed)
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{
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GLib.Value val = GLib.Value.Empty;
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val.Init (GLib.PollFD.GType);
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val.Val = boxed;
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return val;
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}
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public static explicit operator GLib.PollFD (GLib.Value val)
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{
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return (GLib.PollFD) val.Val;
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}
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#endregion
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}
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}
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