mirror of
https://github.com/Ryujinx/GtkSharp.git
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622c360576
a constructor or a ref, unref, or destroy method, then it must be a reference type, so mark it "opaque" but then also mark all of its fields public and writable. * */*-api*.raw: Regen * generator/Parser.cs (ParseNamespace): make the opaque attribute check actually look at the value of the attribute rather than just checking if it's there, so that you can change a struct's opaque attribute from "true" to "false" via metadata and have that work. * generator/BoxedGen.cs (Generate): do not generate the boxed's "Free" method (since it's guaranteed to crash when we pass it a stack pointer). If "Copy" is marked deprecated, create a deprecated no-op for it, otherwise just skip it (since otherwise it will just leak memory when we copy its result onto the stack). * pango/Pango.metadata: deprecate Pango.Color.Copy and Pango.Matrix.Copy. Hide some array fields in Pango.GlyphString that we've never generated correctly. Tweak Pango.LayoutLine fields to be the same as they used to be. * pango/GlyphItem.custom (glyphs, item): * pango/GlyphString.custom (Zero, New): * pango/Item.custom (Zero, New): * pango/LayoutRun.custom (glyphs, item): add deprecated API compat * gdk/Gdk.metadata: undo the parser's new opaquification of Gdk.Font; it's been deprecated since pre-gtk# times, and no one should be using it, so there's no point in fixing it now. Fix up a few other things to match how they used to be. Fix RgbCmap's constructor args. * gdk/RgbCmap.custom (Zero, New): deprecated API compat * gdk/PangoAttrEmbossed.custom: * gdk/PangoAttrStipple.custom (Zero, New, Attr): deprecated API compat (explicit operator ...): allow casting back and forth between Pango.Attribute. (We can't usefully make them real subclasses of Pango.Attribute, because there's no way for Pango.Attribute.GetAttribute() to be able to dtrt with them.) * gtk/Gtk.metadata: deprecate Gtk.Requisition.Copy, Gtk.TextIter.Copy, and Gtk.TreeIter.Copy. Mark the return value of TextView.DefaultAttributes as "owned". Mark TargetList's fields private so it stays how it used to be. * gtk/TextAttributes.custom (Zero, New): deprecated API compat * gnomevfs/Gnomevfs.metadata: remove a bunch of opaque declarations that the parser figures out on its own now. * art/Art.metadata: * glade/Glade.metadata: * rsvg/Rsvg.metadata: un-mark everything the parser marked opaque in these libraries, because all of the structs in question would still be unusably broken, so the API churn would be pointless. svn path=/trunk/gtk-sharp/; revision=48387
179 lines
7.4 KiB
XML
179 lines
7.4 KiB
XML
<Type Name="Cursor" FullName="Gdk.Cursor">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class Cursor : GLib.Opaque" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Standard and pixmap cursors</summary>
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<remarks>The <see cref="T:Gdk.Cursor" /> represents cursors.</remarks>
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</Docs>
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<Base>
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<BaseTypeName>GLib.Opaque</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="Ref">
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<MemberSignature Language="C#" Value="public Gdk.Cursor Ref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Cursor</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Adds a reference to the cursor</summary>
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<returns>Same cursor that was passed in.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Unref">
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<MemberSignature Language="C#" Value="public void Unref ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Removes a reference from cursor, deallocating the cursor if no references remain.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Display">
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<MemberSignature Language="C#" Value="public Gdk.Display Display { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Display</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Returns the display on which the <see cref="T:Gdk.Cursor" /> is defined.</summary>
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<value>The <see cref="T:Gdk.Display" /> where the cursor is defined.</value>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Cursor (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor.</summary>
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<param name="raw">raw managed pointer.</param>
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<remarks>This is an internal constructor, do not use it.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Cursor (Gdk.CursorType cursor_type);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="cursor_type" Type="Gdk.CursorType" />
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</Parameters>
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<Docs>
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<summary>Creates a cursor from standard definitions.</summary>
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<param name="cursor_type">The cursor type.</param>
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<remarks>Creates a new cursor from the set of builtin cursors for the default display. See gdk_cursor_new_for_display().
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<para>
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To make the cursor invisible, use gdk_cursor_new_from_pixmap() to create a cursor with no pixels in it.
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</para></remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.CursorType cursor_type);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="display" Type="Gdk.Display" />
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<Parameter Name="cursor_type" Type="Gdk.CursorType" />
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</Parameters>
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<Docs>
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<summary>Creates a new cursor from the set of builtin cursors.</summary>
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<param name="display">The <see cref="T:Gdk.Display" /> for which the cursor will be created.</param>
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<param name="cursor_type">Cursor to create.</param>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Cursor (Gdk.Pixmap source, Gdk.Pixmap mask, Gdk.Color fg, Gdk.Color bg, int x, int y);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="source" Type="Gdk.Pixmap" />
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<Parameter Name="mask" Type="Gdk.Pixmap" />
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<Parameter Name="fg" Type="Gdk.Color" />
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<Parameter Name="bg" Type="Gdk.Color" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Creates a new cursor from a given pixmap and mask.</summary>
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<param name="source">The <see cref="T:Gdk.Pixmap" /> the pixmap specifying the cursor. </param>
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<param name="mask">The <see cref="T:Gdk.Pixmap" /> specifying the mask, which must be the same size as source.</param>
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<param name="fg">the foreground color, used for the bits in the source which are 1. The color does not have to be allocated first.</param>
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<param name="bg"> the background color, used for the bits in the source which are 0. The color does not have to be allocated first.</param>
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<param name="x"> the horizontal offset of the 'hotspot' of the cursor.</param>
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<param name="y"> the vertical offset of the 'hotspot' of the cursor.</param>
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<remarks>Creates a new cursor from a given pixmap and mask. Both the pixmap and mask must have a depth of 1 (i.e. each pixel has only 2 values - on or off). The standard cursor size is 16 by 16 pixels.
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<example>
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<code lang="C#">
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Gdk.Pixmap pixmap = GetPixmap ();
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Gdk.Bitmap mask = GetMask ();
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Gdk.Cursor cursor = new Gdk.Cursor (pixmap, mask);
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</code>
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</example></remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Cursor" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.Pixbuf pixbuf, int x, int y);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="display" Type="Gdk.Display" />
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<Parameter Name="pixbuf" Type="Gdk.Pixbuf" />
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="display">a <see cref="T:Gdk.Display" /></param>
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<param name="pixbuf">a <see cref="T:Gdk.Pixbuf" /></param>
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<param name="x">a <see cref="T:System.Int32" /></param>
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<param name="y">a <see cref="T:System.Int32" /></param>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.4" />
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</Docs>
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</Member>
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<Member MemberName="Type">
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<MemberSignature Language="C#" Value="public Gdk.CursorType Type { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.CursorType</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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