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d3fb6e0ae8
* en/Gtk/ItemFactory.xml * en/Gtk/MenuShell.xml * en/Gtk/MenuEntry.xml * en/Gtk/Menu.xml * en/Gtk/ItemFactoryEntry.xml * en/Gtk/MenuCallback.xml: Docs for menus and menu creation. * en/Gtk/Notebook.xml: Docs for a 2.4 change. svn path=/trunk/gtk-sharp/; revision=38185
396 lines
16 KiB
XML
396 lines
16 KiB
XML
<Type Name="MenuShell" FullName="Gtk.MenuShell">
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<TypeSignature Language="C#" Value="public class MenuShell : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Hector Gomez M" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A GtkMenuShell is the abstract base class used to derive the GtkMenu and GtkMenuBar subclasses.</summary>
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<remarks>
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<para>
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A <see cref="T:Gtk.MenuShell" /> is a container of <see cref="T:Gtk.MenuItem" /> objects arranged in a list which can be navigated, selected, and activated by the user to perform application functions. A <see cref="T:Gtk.MenuItem" /> can have a submenu associated with it, allowing for nested hierarchical menus.
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</para>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Container</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Prepend">
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<MemberSignature Language="C#" Value="public void Prepend (Gtk.Widget child);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>Adds a new <see cref="T:Gtk.MenuItem" /> to the beginning of the menu shell's item list.</summary>
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<param name="child">The <see cref="T:Gtk.MenuItem" /> to add.</param>
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<remarks>Activates the menu item within the menu shell.
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<para>
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Adds a new <see cref="T:Gtk.MenuItem" /> to the beginning of the menu shell's item list.
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</para></remarks>
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</Docs>
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</Member>
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<Member MemberName="Deactivate">
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<MemberSignature Language="C#" Value="public void Deactivate ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Deactivates the menu shell.</summary>
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<remarks>
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<para>
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Typically this results in the menu shell being erased from the screen.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ActivateItem">
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<MemberSignature Language="C#" Value="public void ActivateItem (Gtk.Widget menu_item, bool force_deactivate);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="menu_item" Type="Gtk.Widget" />
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<Parameter Name="force_deactivate" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Activates the menu item within the menu shell.</summary>
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<param name="menu_item">The <see cref="T:Gtk.MenuItem" /> to activate.</param>
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<param name="force_deactivate">If <see langword="true" />, force the deactivation of the menu shell after the menu item is activated.</param>
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<remarks>
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<para>
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Activates the menu item within the menu shell.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Insert">
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<MemberSignature Language="C#" Value="public void Insert (Gtk.Widget child, int position);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child" Type="Gtk.Widget" />
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<Parameter Name="position" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Adds a new <see cref="T:Gtk.MenuItem" /> to the menu shell's item list at the position indicated by <paramref name="position" />.</summary>
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<param name="child">The <see cref="T:Gtk.MenuItem" /> to add.</param>
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<param name="position">The position in the item list where <paramref name="child" /> is added. Positions are numbered from 0 to n-1.</param>
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<remarks>
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<para>
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Adds a new <see cref="T:Gtk.MenuItem" /> to the menu shell's item list at the position indicated by position.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Deselect">
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<MemberSignature Language="C#" Value="public void Deselect ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Deselects the currently selected item from the menu shell, if any.</summary>
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<remarks>
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<para>
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Deselects the currently selected item from the menu shell, if any.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Append">
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<MemberSignature Language="C#" Value="public void Append (Gtk.Widget child);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>Adds a new <see cref="T:Gtk.MenuItem" /> to the end of the menu shell's item list.</summary>
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<param name="child">The <see cref="T:Gtk.MenuItem" /> to add.</param>
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<remarks>
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<para>
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Adds a new <see cref="T:Gtk.MenuItem" /> to the end of the menu shell's item list.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="SelectItem">
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<MemberSignature Language="C#" Value="public void SelectItem (Gtk.Widget menu_item);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="menu_item" Type="Gtk.Widget" />
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</Parameters>
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<Docs>
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<summary>Selects the menu item from the menu shell.</summary>
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<param name="menu_item">The <see cref="T:Gtk.MenuItem" /> to select.</param>
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<remarks>
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<para>
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Selects the menu item from the menu shell.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public MenuShell (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of MenuShell, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ActivateCurrent">
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<MemberSignature Language="C#" Value="public event Gtk.ActivateCurrentHandler ActivateCurrent;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ActivateCurrentHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>An action signal that activates the current menu item within the menu shell.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="MoveCurrent">
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<MemberSignature Language="C#" Value="public event Gtk.MoveCurrentHandler MoveCurrent;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.MoveCurrentHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>An action signal which moves the current menu item in the direction specified by <paramref name="direction" />.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SelectionDone">
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<MemberSignature Language="C#" Value="public event EventHandler SelectionDone;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>This signal is emitted when a selection has been completed within a menu shell.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Deactivated">
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<MemberSignature Language="C#" Value="public event EventHandler Deactivated;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>This signal is emitted when a menu shell is deactivated.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SelectFirst">
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<MemberSignature Language="C#" Value="public void SelectFirst (bool search_sensitive);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="search_sensitive" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Select the first visible or selectable child of the menu shell;
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don't select tearoff items unless the only item is a tearoff item.
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</summary>
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<param name="search_sensitive">a <see cref="T:System.Boolean" /></param>
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<remarks>If <paramref name="search_sensitive" /> is true,
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search for the first selectable menu item, otherwise select nothing if
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the first item isn't sensitive. This should be false if the
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menu is being popped up initially.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.MenuShell" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnDeactivated">
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<MemberSignature Language="C#" Value="protected virtual void OnDeactivated ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.MenuShell.Deactivated" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.MenuShell.Deactivated" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnSelectionDone">
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<MemberSignature Language="C#" Value="protected virtual void OnSelectionDone ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.MenuShell.SelectionDone" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.MenuShell.SelectionDone" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnMoveCurrent">
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<MemberSignature Language="C#" Value="protected virtual void OnMoveCurrent (Gtk.MenuDirectionType direction);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="direction" Type="Gtk.MenuDirectionType" />
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</Parameters>
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.MenuShell.MoveCurrent" /> event.</summary>
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<param name="direction">a <see cref="T:Gtk.MenuDirectionType" /></param>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.MenuShell.MoveCurrent" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName="OnActivateCurrent">
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<MemberSignature Language="C#" Value="protected virtual void OnActivateCurrent (bool force_hide);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="force_hide" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.MenuShell.ActivateCurrent" /> event.</summary>
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<param name="force_hide">a <see cref="T:System.Boolean" /></param>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.MenuShell.ActivateCurrent" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected MenuShell (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.MenuShell" /></returns>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected MenuShell ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Protected constructor.</summary>
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<returns>a <see cref="T:Gtk.MenuShell" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Canceled">
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<MemberSignature Language="C#" Value="public event EventHandler Canceled;" />
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<MemberType>Event</MemberType>
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<ReturnValue>
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<ReturnType>System.EventHandler</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>An action signal which cancels the selection within the menu shell.Causes the <see cref="F:Gtk.MenuShell.SelectionDone" /> signal to be emitted.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="OnCanceled">
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<MemberSignature Language="C#" Value="protected virtual void OnCanceled ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Default handler for the <see cref="M:Gtk.MenuShell.Canceled" /> event.</summary>
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<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.MenuShell.Canceled" /> event.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Cancel">
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<MemberSignature Language="C#" Value="public void Cancel ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emits the Canceled event.</summary>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type>
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