mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 01:15:38 +00:00
ab07fa8056
svn path=/trunk/gtk-sharp/; revision=46164
67 lines
2.4 KiB
XML
67 lines
2.4 KiB
XML
<Type Name="Render" FullName="Rsvg.Render">
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<TypeSignature Language="C#" Value="public class Render" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>rsvg-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.6.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="PaintServer">
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<MemberSignature Language="C#" Value="public static void PaintServer (Art.Render ar, Rsvg.PaintServer ps, Rsvg.PSCtx ctx);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="ar" Type="Art.Render" />
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<Parameter Name="ps" Type="Rsvg.PaintServer" />
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<Parameter Name="ctx" Type="Rsvg.PSCtx" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="ar">a <see cref="T:Art.Render" /></param>
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<param name="ps">a <see cref="T:Rsvg.PaintServer" /></param>
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<param name="ctx">a <see cref="T:Rsvg.PSCtx" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Path">
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<MemberSignature Language="C#" Value="public static void Path (Rsvg.Handle ctx, string d);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="ctx" Type="Rsvg.Handle" />
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<Parameter Name="d" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="ctx">a <see cref="T:Rsvg.Handle" /></param>
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<param name="d">a <see cref="T:System.String" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Render ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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