mirror of
https://github.com/Ryujinx/GtkSharp.git
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460b3e5623
* generator/AliasGen.cs : stub new Generate overload. * generator/BoxedGen.cs : implement new Generate overload. * generator/CallbackGen.cs (Generate):implement new overload. * generator/ClassBase.cs : implement new Generate overload and pass around the gen_info. * generator/ClassGen.cs : implement new Generate overload. * generator/Ctor.cs (Generate): s/sw/gen_info. * generator/EnumGen.cs : implement new Generate overload. * generator/GenBase.cs : expose NSElem, add gen_info param to AppendCustom. kill CreateWriter. (GenWrapper): add gen_info param and use it to open stream. * generator/GenerationInfo.cs : new class to pass around generation related information and perform tasks like opening streams. * generator/IGeneratable.cs : add Generate(gen_info) overload. * generator/InterfaceGen.cs : implement new Generate overload. * generator/ManualGen.cs : stub new Generate overload. * generator/Method.cs (Generate): accept gen_info. kill GenerateComments. * generator/ObjectGen.cs : implement new Generate overload. * generator/OpaqueGen.cs : implement new Generate overload. * generator/Parameters.cs (Initialize): s/sw/gen_info. * generator/Property.cs (Generate): accept gen_info. * generator/Signal.cs (Generate): accept gen_info. * generator/SimpleGen.cs : stub new Generate overload. * generator/StructBase.cs : s/sw/gen_info * generator/StructGen.cs : implement new Generate overload. svn path=/trunk/gtk-sharp/; revision=18615
126 lines
2.7 KiB
C#
126 lines
2.7 KiB
C#
// GtkSharp.Generation.EnumGen.cs - The Enumeration Generatable.
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//
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// Author: Mike Kestner <mkestner@speakeasy.net>
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//
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// (c) 2001 Mike Kestner
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namespace GtkSharp.Generation {
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using System;
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using System.IO;
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using System.Xml;
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public class EnumGen : GenBase, IGeneratable {
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public EnumGen (XmlElement ns, XmlElement elem) : base (ns, elem) {}
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public String MarshalType {
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get
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{
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return "int";
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}
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}
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public String MarshalReturnType {
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get
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{
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return MarshalType;
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}
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}
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public String CallByName (String var_name)
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{
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return "(int) " + var_name;
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}
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public String FromNative(String var)
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{
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return "(" + QualifiedName + ")" + var;
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}
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public String FromNativeReturn(String var)
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{
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return FromNative (var);
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}
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public virtual String ToNativeReturn(String var)
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{
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return CallByName (var);
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}
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public void Generate ()
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{
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GenerationInfo gen_info = new GenerationInfo (NSElem);
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Generate (gen_info);
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}
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public void Generate (GenerationInfo gen_info)
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{
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StreamWriter sw = gen_info.OpenStream (Name);
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sw.WriteLine ("namespace " + NS + " {");
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sw.WriteLine ();
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sw.WriteLine ("\tusing System;");
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sw.WriteLine ();
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if (Elem.GetAttribute("type") == "flags") {
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sw.WriteLine ();
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sw.WriteLine ("\t[Flags]");
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}
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// Ok, this is obscene. We need to go through the enums first
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// to find "large" values. If we find some, we need to change
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// the base type of the enum.
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string enum_type = null;
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foreach (XmlNode node in Elem.ChildNodes) {
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if (!(node is XmlElement) || node.Name != "member") {
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continue;
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}
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XmlElement member = (XmlElement) node;
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if (member.HasAttribute("value")) {
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string value = member.GetAttribute("value");
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if (value.EndsWith("U")) {
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enum_type = "uint";
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member.SetAttribute("value", value.TrimEnd('U'));
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}
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}
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}
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sw.WriteLine ("#region Autogenerated code");
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if (enum_type != null)
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sw.WriteLine ("\tpublic enum " + Name + " : " + enum_type + " {");
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else
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sw.WriteLine ("\tpublic enum " + Name + " {");
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sw.WriteLine ();
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foreach (XmlNode node in Elem.ChildNodes) {
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if (!(node is XmlElement) || node.Name != "member") {
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continue;
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}
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XmlElement member = (XmlElement) node;
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sw.Write ("\t\t" + member.GetAttribute("name"));
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if (member.HasAttribute("value")) {
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sw.WriteLine (" = " + member.GetAttribute("value") + ",");
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} else {
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sw.WriteLine (",");
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}
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}
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sw.WriteLine ("\t}");
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sw.WriteLine ("#endregion");
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sw.WriteLine ("}");
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sw.Close ();
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Statistics.EnumCount++;
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}
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}
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}
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