mirror of
https://github.com/Ryujinx/GtkSharp.git
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0e47e78f96
svn path=/trunk/gtk-sharp/; revision=54175
158 lines
5.2 KiB
XML
158 lines
5.2 KiB
XML
<Type Name="CheckButton" FullName="Gtk.CheckButton">
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<TypeSignature Language="C#" Maintainer="Kevin Breit" Value="public class CheckButton : Gtk.ToggleButton" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.8.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A <see cref="T:Gtk.CheckButton" /> places a discrete <see cref="T:Gtk.ToggleButton" /> next to a widget.</summary>
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<remarks>
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<para>
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A <see cref="T:Gtk.CheckButton" /> places a discrete <see cref="T:Gtk.ToggleButton" /> next to a widget, usually a <see cref="T:Gtk.Label" />. See <see cref="T:Gtk.ToggleButton" /> for more information about toggle/check buttons.
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</para>
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<example>
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<code lang="C#">
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using System;
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using Gtk;
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class CheckButtonSample
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{
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CheckButton cb;
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static void Main ()
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{
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new CheckButtonSample ();
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}
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CheckButtonSample ()
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{
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Application.Init ();
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Window win = new Window ("CheckButtonSample");
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win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
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VBox vbox = new VBox (true, 1);
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win.Add (vbox);
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cb = new CheckButton ("Checked");
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cb.Toggled += new EventHandler (OnCheckToggled);
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vbox.Add (cb);
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win.ShowAll ();
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Application.Run ();
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}
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void OnCheckToggled (object obj, EventArgs args)
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{
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if (cb.Label == "Checked")
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{
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cb.Label = "Unchecked";
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}
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else
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{
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cb.Label = "Checked";
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}
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}
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void OnWinDelete (object obj, DeleteEventArgs args)
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{
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Application.Quit ();
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}
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}
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</code>
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</example>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.ToggleButton</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Members>
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<Member MemberName="NewWithLabel">
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<MemberSignature Language="C#" Value="public static Gtk.CheckButton NewWithLabel (string label);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.CheckButton</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="label" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.CheckButton" /> object with a label to the right of it.</summary>
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<param name="label">The label displayed to the right of the <see cref="T:Gtk.CheckButton" />.</param>
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<returns>The newly created <see cref="T:Gtk.CheckButton" />.</returns>
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<remarks>Creates a new <see cref="T:Gtk.CheckButton" /> object with a <see cref="T:Gtk.Label" /> to the
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right of it</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CheckButton (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CheckButton ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Constructor</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public CheckButton (string label);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="label" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Constructor</summary>
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<param name="label">A string for the <see cref="T:Gtk.Label" />.</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.CheckButton" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected CheckButton (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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</Members>
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</Type>
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