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2b6efdc91c
* en/*/*.xml : document GType props via script-fu. 620 TBAs killed. svn path=/trunk/gtk-sharp/; revision=30066
131 lines
4.8 KiB
XML
131 lines
4.8 KiB
XML
<Type Name="TreeIter" FullName="Gtk.TreeIter">
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<TypeSignature Language="C#" Value="public sealed struct TreeIter;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>The <see cref="T:Gtk.TreeIter" /> is the primary structure for accessing a structure.</summary>
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<remarks>Models are expected to put a unique integer in the <see cref="F:Gtk.TreeIter.stamp" /> field, and put model-specific data in the three <see cref="F:Gtk.TreeIter.user_data" /> fields.</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="Zero">
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<MemberSignature Language="C#" Value="public static Gtk.TreeIter Zero;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.TreeIter</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="New">
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<MemberSignature Language="C#" Value="public static Gtk.TreeIter New (IntPtr raw);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.TreeIter</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.TreeIter" /> object.</summary>
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<param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
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<returns>an object of type <see cref="T:Gtk.TreeIter" /></returns>
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<remarks>This is usually called indirectly by other methods.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Free">
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<MemberSignature Language="C#" Value="public void Free ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Copy">
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<MemberSignature Language="C#" Value="public Gtk.TreeIter Copy ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.TreeIter</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>an object of type <see cref="T:Gtk.TreeIter" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetHashCode">
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<MemberSignature Language="C#" Value="public override int GetHashCode ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:System.Int32" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Equals">
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<MemberSignature Language="C#" Value="public override bool Equals (object o);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="o" Type="System.Object" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="o">a <see cref="T:System.Object" /></param>
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<returns>a <see cref="T:System.Boolean" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.TreeIter" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Stamp">
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<MemberSignature Language="C#" Value="public int Stamp;" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>A unique stamp to catch invalid iterators.</summary>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type> |