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5a2f08dcc7
Have manually checked the differences for sanity. svn path=/trunk/gtk-sharp/; revision=14397
342 lines
13 KiB
XML
342 lines
13 KiB
XML
<Type Name="ToggleButton" FullName="Gtk.ToggleButton">
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<TypeSignature Language="C#" Value="public class ToggleButton : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>A button that can be toggled on and off.</summary>
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<remarks>
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<para>A <see cref="T:Gtk.ToggleButton" /> is a <see cref="T:Gtk.Button" /> which will remain 'pressed-in' when clicked.
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Clicking again will cause the toggle button to return to it's normal state. This is useful if you need to maintain the state of a button.</para>
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<example>
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<code lang="C#" source="ToggleButton.cs">
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using Gtk;
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using GtkSharp;
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using System;
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public class ToggleButtonApp {
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ToggleButton btn;
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public static int Main (string[] args)
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{
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new ToggleButtonApp();
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return 0;
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}
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public ToggleButtonApp()
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{
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Application.Init ();
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Window win = new Window ("ToggleButton Tester");
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win.SetDefaultSize (200, 150);
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win.DeleteEvent += new DeleteEventHandler (Window_Delete);
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btn = new ToggleButton ("Unselected");
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btn.Active = false;
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btn.Toggled += new EventHandler (btn_toggled);
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win.Add (btn);
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win.ShowAll ();
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Application.Run ();
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}
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void btn_toggled (object obj, EventArgs args)
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{
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Console.WriteLine ("Button Toggled");
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if (btn.Active)
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{
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btn.Label = "Unselected";
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}
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else
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{
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btn.Label = "Selected";
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}
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}
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static void Window_Delete (object obj, DeleteEventArgs args)
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{
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Application.Quit ();
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args.RetVal = true;
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}
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}
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</code>
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</example>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Button</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="NewWithLabel">
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<MemberSignature Language="C#" Value="public static Gtk.ToggleButton NewWithLabel (string label);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.ToggleButton</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="label" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.</summary>
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<param name="label">a <see cref="T:System.String" /> containing the message to be placed in the toggle button.</param>
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<returns>a new <see cref="T:Gtk.ToggleButton" />.</returns>
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<remarks>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Toggle">
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<MemberSignature Language="C#" Value="public void Toggle ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Emits the <see cref="E:Gtk.ToggleButton.Toggled" /> event</summary>
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<remarks>Emits the <see cref="E:Gtk.ToggleButton.Toggled" /> event on the <see cref="T:Gtk.ToggleButton" />. There is no good reason for an application ever to call this function.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ToggleButton (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of <see cref="T:Gtk.ToggleButton" />, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ToggleButton ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.ToggleButton" /> object</summary>
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<returns>an object of type <see cref="T:Gtk.ToggleButton" /></returns>
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<remarks>
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<para>
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Creates a new <see cref="T:Gtk.ToggleButton" />, which is a
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<see cref="T:Gtk.Container" />. A widget should be packed
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inside the toggle button using <see cref="M:Gtk.Container.Add (Gtk.Widget)" />.
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</para>
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<para>
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<example>
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<code lang="C#">
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Label label = new Label();
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ToggleButton btn = new ToggleButton ();
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btn.Add(label);
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</code>
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</example>
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ToggleButton (string label);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="label" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.</summary>
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<param name="label">a <see cref="T:System.String" /> containing the message to be placed in the toggle button.</param>
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<returns>an object of type '<see cref="T:Gtk.ToggleButton" /></returns>
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<remarks>Creates a new <see cref="T:Gtk.ToggleButton" /> with a text label.
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<example>
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<code lang="C#">ToggleButton btn = new ToggleButton ("ToggleButton");</code>
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</example></remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.ToggleButton" /></summary>
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<returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.ToggleButton" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Mode">
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<MemberSignature Language="C#" Value="public bool Mode { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>The Mode of the <see cref="T:Gtk.ToggleButton" /></summary>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>
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<para>The Mode of the <see cref="T:Gtk.ToggleButton" /></para>
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<para>Sets whether the button is displayed as a separate indicator and label.
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You can call this function on a <see cref="Gtk.CheckButton" /> or a <see cref="Gtk.RadioButton" /> with <see cref="P:Gtk.ToggleButton.DrawIndicator" /> = <see langword="false" /> to make the button look like a normal button
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</para>
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<para>This function only effects instances of classes like <see cref="Gtk.CheckButton" /> and <see cref="Gtk.RadioButton" />
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that derive from <see cref="T:Gtk.ToggleButton" />, not instances of <see cref="T:Gtk.ToggleButton" /> itself.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Inconsistent">
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<MemberSignature Language="C#" Value="public bool Inconsistent { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Determines if the <see cref="T:Gtk.ToggleButton" /> has an intermediate state.</summary>
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<param name="value">an object of type 'bool'</param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>
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<para>
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If the user has selected a range of elements (such as some text or spreadsheet cells) that are affected by a toggle button,
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and the current values in that range are inconsistent, you may want to display the toggle in an "in between" state.
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This function turns on "in between" display. Normally you would turn off the inconsistent state again if the user toggles the toggle button.
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This has to be done manually, <see cref="P:Gtk.ToggleButton.Inconsistent" /> only affects visual appearance, it doesn't affect the semantics of the button.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Active">
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<MemberSignature Language="C#" Value="public bool Active { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Get or set the <see cref="T:Gtk.ToggleButton" /> active</summary>
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<param name="value">an object of type 'bool'</param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>
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<para>Get or set the <see cref="T:Gtk.ToggleButton" /> active.</para>
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<para>Get: Queries a <see cref="T:Gtk.ToggleButton" /> and returns it's current state.
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Returns <see langword="true" /> if the toggle button is pressed in and <see langword="false" /> if it is raised.
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</para>
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<example>
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<code lang="C#">
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if (btn.Active) {
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Console.WriteLine("The ToggleButton is pressed in");
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}
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else {
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Console.WriteLine("The ToggleButton is raised");
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}
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</code>
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</example>
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<para>Set: Sets the status of the toggle button. Set to <see langword="true" /> if you want the GtkToggleButton to be 'pressed in', and <see langword="false" /> to raise it.
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This action causes the toggled signal to be emitted.
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</para>
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<example>
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<code lang="C#">
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// set the togglebutton active
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// and appear "pressed in"
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btn.Active = true;
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</code>
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</example>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="DrawIndicator">
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<MemberSignature Language="C#" Value="public bool DrawIndicator { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>Determines the drawing style of a <see cref="T:Gtk.RadioButton" /> or <see cref="T:Gtk.CheckButton" /></summary>
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<param name="value">an object of type <see cref="T:System.Boolean" /></param>
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<returns>an object of type <see cref="T:System.Boolean" /></returns>
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<remarks>The DrawIndicator property can be set to <see langword="false" /> to make
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<see cref="T:Gtk.CheckButton" /> or <see cref="T:Gtk.RadioButton" /> look like a normal <see cref="T:Gtk.Button" />.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Toggled">
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<MemberSignature Language="C#" Value="public event EventHandler Toggled;" />
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<MemberType>Event</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Triggered when the <see cref="T:Gtk.ToggleButton" /> is clicked.</summary>
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<remarks>Should be connected if you wish to perform an action whenever the <see cref="T:Gtk.ToggleButton" />'s state is changed.
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<example>
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<code lang="C#">
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ToggleButton btn = new ToggleButton("ToggleButton");
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btn.Toggled += new EventHandler (btn_toggled);
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void btn_toggled (object obj, EventArgs args)
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{
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// code for toggled event here
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}
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</code>
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</example></remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected ToggleButton (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of <see cref="T:Gtk.ToggleButton" />, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.ToggleButton" /> that would have their own <see cref="T:GLib.Type" /> assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |