mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-29 15:05:30 +00:00
1f555ab568
* configure.in : require gtk+ 2.6. * generator/ReturnValue.cs : invalidate Callback returns for now. * gtk/Gtk.metadata : some renames for conflicting new API. * parser/gapi2xml.pl : whitespace tweak for class VM regexen. * sources/Makefile.am : add new patch, kill atk patch, revise dirs. * sources/atkhyperlink.patch : kill unnecessary patch. * sources/gtkclipboard.patch : add new clipboard patch. * sources/gtk-sharp-sources.xml : parse gtk+-2.6. * */*-api.raw : regen pango, atk, gdk, and gtk for new versions. svn path=/trunk/gtk-sharp/; revision=43412
1065 lines
32 KiB
XML
1065 lines
32 KiB
XML
<Type Name="Role" FullName="Atk.Role">
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<TypeSignature Language="C#" Maintainer="auto" Value="public enum Role;" />
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Describes the role of an object</summary>
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<remarks />
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</Docs>
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<Base>
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<BaseTypeName>System.Enum</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.IComparable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IConvertible</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IFormattable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Invalid">
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<MemberSignature Language="C#" Value="Invalid" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> Invalid role</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="AccelLabel">
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<MemberSignature Language="C#" Value="AccelLabel" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A label which represents an accelerator</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Alert">
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<MemberSignature Language="C#" Value="Alert" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object which is an alert to the user</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Animation">
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<MemberSignature Language="C#" Value="Animation" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object which is an animated image</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Arrow">
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<MemberSignature Language="C#" Value="Arrow" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>An arrow in one of the four cardinal directions</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Calendar">
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<MemberSignature Language="C#" Value="Calendar" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object that displays a calendar and allows the user to select a date</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Canvas">
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<MemberSignature Language="C#" Value="Canvas" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object that can be drawn into and is used to trap events </summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="CheckBox">
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<MemberSignature Language="C#" Value="CheckBox" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A choice that can be checked or unchecked and provides a separate indicator for the current state</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="CheckMenuItem">
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<MemberSignature Language="C#" Value="CheckMenuItem" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A menu item with a check box</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ColorChooser">
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<MemberSignature Language="C#" Value="ColorChooser" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A specialized dialog that lets the user choose a color</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ColumnHeader">
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<MemberSignature Language="C#" Value="ColumnHeader" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> The header for a column of data</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ComboBox">
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<MemberSignature Language="C#" Value="ComboBox" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>A list of choices the user can select from</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="DateEditor">
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<MemberSignature Language="C#" Value="DateEditor" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object whose purpose is to allow a user to edit a date</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="DesktopIcon">
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<MemberSignature Language="C#" Value="DesktopIcon" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An inconifed internal frame within a <see cref="F:Desktop.Pane" /></summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="DesktopFrame">
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<MemberSignature Language="C#" Value="DesktopFrame" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A pane that supports internal frames and iconified versions of those internal frames</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dial">
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<MemberSignature Language="C#" Value="Dial" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object whose purpose is to allow a user to set a value</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dialog">
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<MemberSignature Language="C#" Value="Dialog" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A top level window with title bar and a border</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="DirectoryPane">
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<MemberSignature Language="C#" Value="DirectoryPane" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A pane that allows the user to navigate through and select the contents of a directory</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="DrawingArea">
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<MemberSignature Language="C#" Value="DrawingArea" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object used for drawing custom user interface elements</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="FileChooser">
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<MemberSignature Language="C#" Value="FileChooser" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A specialized dialog that lets the user choose a file</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Filler">
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<MemberSignature Language="C#" Value="Filler" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A object that fills up space in a user interface</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="FontChooser">
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<MemberSignature Language="C#" Value="FontChooser" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A specialized dialog that lets the user choose a font</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Frame">
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<MemberSignature Language="C#" Value="Frame" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A top level window with a title bar, border, menubar, etc.</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="GlassPane">
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<MemberSignature Language="C#" Value="GlassPane" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A pane that is guaranteed to be painted on top of all panes beneath it</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="HtmlContainer">
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<MemberSignature Language="C#" Value="HtmlContainer" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A document container for HTML, whose children represent the document content</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Icon">
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<MemberSignature Language="C#" Value="Icon" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A small fixed size picture, typically used to decorate components</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Image">
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<MemberSignature Language="C#" Value="Image" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object whose primary purpose is to display an image</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="InternalFrame">
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<MemberSignature Language="C#" Value="InternalFrame" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>A frame-like object that is clipped by a desktop pane</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Label">
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<MemberSignature Language="C#" Value="Label" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object used to present an icon or short string in an interface</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="LayeredPane">
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<MemberSignature Language="C#" Value="LayeredPane" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> A specialized pane that allows its children to be drawn in layers, providing a form of stacking order</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="List">
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<MemberSignature Language="C#" Value="List" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary> An object that presents a list of objects to the user and allows the user to select one or more of them</summary>
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<remarks>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="ListItem">
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<MemberSignature Language="C#" Value="ListItem" />
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<MemberType>Field</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
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|
<Parameters />
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<Docs>
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<summary> An object that represents an element of a list</summary>
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<remarks>
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</remarks>
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|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Menu">
|
|
<MemberSignature Language="C#" Value="Menu" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
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|
<ReturnType>Atk.Role</ReturnType>
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</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
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|
<summary> An object usually found inside a menu bar that contains a list of actions the user can choose from</summary>
|
|
<remarks>
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|
</remarks>
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|
</Docs>
|
|
</Member>
|
|
<Member MemberName="MenuBar">
|
|
<MemberSignature Language="C#" Value="MenuBar" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
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|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
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|
<summary>An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="MenuItem">
|
|
<MemberSignature Language="C#" Value="MenuItem" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object usually contained in a menu that presents an action the user can choose</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="OptionPane">
|
|
<MemberSignature Language="C#" Value="OptionPane" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A specialized pane whose primary use is inside a Dialog</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PageTab">
|
|
<MemberSignature Language="C#" Value="PageTab" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that is a child of a page tab list</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PageTabList">
|
|
<MemberSignature Language="C#" Value="PageTabList" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Panel">
|
|
<MemberSignature Language="C#" Value="Panel" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A generic container that is often used to group objects </summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PasswordText">
|
|
<MemberSignature Language="C#" Value="PasswordText" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A text object uses for passwords, or other places where the text content is not shown visibly to the user</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PopupMenu">
|
|
<MemberSignature Language="C#" Value="PopupMenu" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ProgressBar">
|
|
<MemberSignature Language="C#" Value="ProgressBar" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object used to indicate how much of a task has been completed</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="PushButton">
|
|
<MemberSignature Language="C#" Value="PushButton" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object the user can manipulate to tell the application to do something</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RadioButton">
|
|
<MemberSignature Language="C#" Value="RadioButton" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RadioMenuItem">
|
|
<MemberSignature Language="C#" Value="RadioMenuItem" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RootPane">
|
|
<MemberSignature Language="C#" Value="RootPane" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A specialized pane that has a glass pane and a layered pane as its children</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="RowHeader">
|
|
<MemberSignature Language="C#" Value="RowHeader" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> The header for a row of data</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ScrollBar">
|
|
<MemberSignature Language="C#" Value="ScrollBar" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object usually used to allow a user to incrementally view a large amount of data.</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ScrollPane">
|
|
<MemberSignature Language="C#" Value="ScrollPane" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that allows a user to incrementally view a large amount of information</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Separator">
|
|
<MemberSignature Language="C#" Value="Separator" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>An object usually contained in a menu to provide a visible and logical separation of the contents in a menu</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Slider">
|
|
<MemberSignature Language="C#" Value="Slider" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that allows the user to select from a bounded range</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SplitPane">
|
|
<MemberSignature Language="C#" Value="SplitPane" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A specialized panel that presents two other panels at the same time</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="SpinButton">
|
|
<MemberSignature Language="C#" Value="SpinButton" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object used to get an integer or floating point number from the user</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Statusbar">
|
|
<MemberSignature Language="C#" Value="Statusbar" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object which reports messages of minor importance to the user</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Table">
|
|
<MemberSignature Language="C#" Value="Table" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object used to represent information in terms of rows and columns</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TableCell">
|
|
<MemberSignature Language="C#" Value="TableCell" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A cell in a table</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TableColumnHeader">
|
|
<MemberSignature Language="C#" Value="TableColumnHeader" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> The header for a column of a table</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TableRowHeader">
|
|
<MemberSignature Language="C#" Value="TableRowHeader" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> The header for a row of a table</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TearOffMenuItem">
|
|
<MemberSignature Language="C#" Value="TearOffMenuItem" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A menu item used to tear off and reattach its menu</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Terminal">
|
|
<MemberSignature Language="C#" Value="Terminal" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that represents an accessible terminal</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Text">
|
|
<MemberSignature Language="C#" Value="Text" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that presents text to the user</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ToggleButton">
|
|
<MemberSignature Language="C#" Value="ToggleButton" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ToolBar">
|
|
<MemberSignature Language="C#" Value="ToolBar" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A bar or palette usually composed of push buttons or toggle buttons</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="ToolTip">
|
|
<MemberSignature Language="C#" Value="ToolTip" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object that provides information about another object</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Tree">
|
|
<MemberSignature Language="C#" Value="Tree" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object used to represent hierarchical information to the user</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="TreeTable">
|
|
<MemberSignature Language="C#" Value="TreeTable" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object capable of expanding and collapsing rows as well as showing multiple columns of data</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Unknown">
|
|
<MemberSignature Language="C#" Value="Unknown" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> The object contains some Accessible information, but its role is not known</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Viewport">
|
|
<MemberSignature Language="C#" Value="Viewport" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> An object usually used in a scroll pane</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Window">
|
|
<MemberSignature Language="C#" Value="Window" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> A top level window with no title or border.</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="LastDefined">
|
|
<MemberSignature Language="C#" Value="LastDefined" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<summary> not a valid role, used for finding end of enumeration</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Header">
|
|
<MemberSignature Language="C#" Value="Header" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary> An object that serves as a document header.</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Footer">
|
|
<MemberSignature Language="C#" Value="Footer" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary> An object that serves as a document footer.</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Paragraph">
|
|
<MemberSignature Language="C#" Value="Paragraph" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary> An object which is contains a paragraph of text content.</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Ruler">
|
|
<MemberSignature Language="C#" Value="Ruler" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such).</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Application">
|
|
<MemberSignature Language="C#" Value="Application" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary> The object is an application object, which may contain <see cref="F:Atk.Role.Frame" /> objects or other types of accessibles.</summary>
|
|
<remarks>
|
|
</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="value__">
|
|
<MemberSignature Language="C#" Value="value__" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Int32</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>Internal field.</summary>
|
|
<remarks>Do not use.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Autocomplete">
|
|
<MemberSignature Language="C#" Value="Autocomplete" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Editbar">
|
|
<MemberSignature Language="C#" Value="Editbar" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="Embedded">
|
|
<MemberSignature Language="C#" Value="Embedded" />
|
|
<MemberType>Field</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Atk.Role</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>To be added</summary>
|
|
<remarks>To be added</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |