GtkSharp/doc/en/Art/Bpath.xml
Mike Kestner 85cfa02a0f assembly version updates
svn path=/trunk/gtk-sharp/; revision=97047
2008-03-01 02:10:44 +00:00

157 lines
4.9 KiB
XML

<Type Name="Bpath" FullName="Art.Bpath">
<TypeSignature Language="C#" Maintainer="auto" Value="public struct Bpath" />
<AssemblyInfo>
<AssemblyName>art-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.20.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>Support Structure for Bezier Paths</summary>
<remarks />
</Docs>
<Base>
<BaseTypeName>System.ValueType</BaseTypeName>
</Base>
<Interfaces />
<Members>
<Member MemberName="Zero">
<MemberSignature Language="C#" Value="public static Art.Bpath Zero;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="New">
<MemberSignature Language="C#" Value="public static Art.Bpath New (IntPtr raw);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="raw">a <see cref="T:System.IntPtr" /></param>
<returns>a <see cref="T:Art.Bpath" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="AffineTransform">
<MemberSignature Language="C#" Value="public Art.Bpath AffineTransform (double[] matrix);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Art.Bpath</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="matrix" Type="System.Double[]" />
</Parameters>
<Docs>
<summary>Apply an affine transform to the Bezier Path.</summary>
<param name="matrix">An Affine Transformation.</param>
<returns>A new Bezier Path that is the result of the current with the affien transformation applyed to it.</returns>
<remarks>Matrix has to be a six position array.</remarks>
</Docs>
</Member>
<Member MemberName="Code">
<MemberSignature Language="C#" Value="public Art.Pathcode Code;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Art.Pathcode</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X1">
<MemberSignature Language="C#" Value="public double X1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y1">
<MemberSignature Language="C#" Value="public double Y1;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X2">
<MemberSignature Language="C#" Value="public double X2;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y2">
<MemberSignature Language="C#" Value="public double Y2;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="X3">
<MemberSignature Language="C#" Value="public double X3;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="Y3">
<MemberSignature Language="C#" Value="public double Y3;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>To be added</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>