mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 22:05:35 +00:00
9d0a50175b
svn path=/trunk/gtk-sharp/; revision=16463
342 lines
13 KiB
XML
342 lines
13 KiB
XML
<Type Name="ColorPicker" FullName="Gnome.ColorPicker">
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<TypeSignature Language="C#" Value="public class ColorPicker : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gnome-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.Button</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="GetI8">
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<MemberSignature Language="C#" Value="public void GetI8 (byte r, byte g, byte b, byte a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Byte" />
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<Parameter Name="g" Type="System.Byte" />
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<Parameter Name="b" Type="System.Byte" />
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<Parameter Name="a" Type="System.Byte" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'byte'</param>
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<param name="g">To be added: an object of type 'byte'</param>
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<param name="b">To be added: an object of type 'byte'</param>
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<param name="a">To be added: an object of type 'byte'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetD">
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<MemberSignature Language="C#" Value="public void GetD (double r, double g, double b, double a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Double" />
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<Parameter Name="g" Type="System.Double" />
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<Parameter Name="b" Type="System.Double" />
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<Parameter Name="a" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'double'</param>
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<param name="g">To be added: an object of type 'double'</param>
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<param name="b">To be added: an object of type 'double'</param>
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<param name="a">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetD">
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<MemberSignature Language="C#" Value="public void SetD (double r, double g, double b, double a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Double" />
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<Parameter Name="g" Type="System.Double" />
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<Parameter Name="b" Type="System.Double" />
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<Parameter Name="a" Type="System.Double" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'double'</param>
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<param name="g">To be added: an object of type 'double'</param>
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<param name="b">To be added: an object of type 'double'</param>
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<param name="a">To be added: an object of type 'double'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetI16">
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<MemberSignature Language="C#" Value="public void GetI16 (ushort r, ushort g, ushort b, ushort a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.UInt16" />
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<Parameter Name="g" Type="System.UInt16" />
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<Parameter Name="b" Type="System.UInt16" />
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<Parameter Name="a" Type="System.UInt16" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'ushort'</param>
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<param name="g">To be added: an object of type 'ushort'</param>
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<param name="b">To be added: an object of type 'ushort'</param>
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<param name="a">To be added: an object of type 'ushort'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetI8">
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<MemberSignature Language="C#" Value="public void SetI8 (byte r, byte g, byte b, byte a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.Byte" />
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<Parameter Name="g" Type="System.Byte" />
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<Parameter Name="b" Type="System.Byte" />
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<Parameter Name="a" Type="System.Byte" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'byte'</param>
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<param name="g">To be added: an object of type 'byte'</param>
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<param name="b">To be added: an object of type 'byte'</param>
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<param name="a">To be added: an object of type 'byte'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetI16">
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<MemberSignature Language="C#" Value="public void SetI16 (ushort r, ushort g, ushort b, ushort a);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="r" Type="System.UInt16" />
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<Parameter Name="g" Type="System.UInt16" />
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<Parameter Name="b" Type="System.UInt16" />
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<Parameter Name="a" Type="System.UInt16" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="r">To be added: an object of type 'ushort'</param>
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<param name="g">To be added: an object of type 'ushort'</param>
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<param name="b">To be added: an object of type 'ushort'</param>
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<param name="a">To be added: an object of type 'ushort'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ColorPicker (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of ColorPicker, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public ColorPicker ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gnome.ColorPicker'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gnome.ColorPicker</summary>
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<returns>The GLib Type for the Gnome.ColorPicker class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Green">
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<MemberSignature Language="C#" Value="public uint Green { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Alpha">
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<MemberSignature Language="C#" Value="public uint Alpha { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Title">
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<MemberSignature Language="C#" Value="public string Title { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Dither">
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<MemberSignature Language="C#" Value="public bool Dither { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Blue">
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<MemberSignature Language="C#" Value="public uint Blue { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="UseAlpha">
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<MemberSignature Language="C#" Value="public bool UseAlpha { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Red">
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<MemberSignature Language="C#" Value="public uint Red { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'uint'</param>
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<returns>To be added: an object of type 'uint'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ColorSet">
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<MemberSignature Language="C#" Value="public event GnomeSharp.ColorSetHandler ColorSet;" />
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<MemberType>Event</MemberType>
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<ReturnValue><ReturnType>GnomeSharp.ColorSetHandler</ReturnType></ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected ColorPicker (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of ColorPicker, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gnome.ColorPicker" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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