mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-26 18:15:41 +00:00
1fbcce1452
* gdk/Screen.custom : manually implement FontOptions property so we can use reflection to access the internal Mono.Cairo ctor. * gdk/Gdk.metadata : list marshaling, method-to-property renames, and some hides form manual implementation. Hide gdk_atom_intern_static_string wrapper since it is pointless outside the context of C code. svn path=/trunk/gtk-sharp/; revision=63366
112 lines
4 KiB
XML
112 lines
4 KiB
XML
<Type Name="EventKey" FullName="Gdk.EventKey">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class EventKey : Gdk.Event" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>2.10.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>Describes a key press or key release event.</summary>
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<remarks>
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</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gdk.Event</BaseTypeName>
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</Base>
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<Interfaces />
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<Members>
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<Member MemberName="Key">
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<MemberSignature Language="C#" Value="public Gdk.Key Key { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Key</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The key that was pressed or released.</summary>
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<value>The key that was pressed or released.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Time">
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<MemberSignature Language="C#" Value="public uint Time { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The time of the event in milliseconds.</summary>
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<value>The time of the event in milliseconds.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="State">
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<MemberSignature Language="C#" Value="public Gdk.ModifierType State { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.ModifierType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>A enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</summary>
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<value>A enum representing the state of the modifier keys (e.g. Control, Shift and Alt) and the pointer buttons.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="KeyValue">
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<MemberSignature Language="C#" Value="public uint KeyValue { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The key that was pressed or released.</summary>
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<value>The key that was pressed or released.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="HardwareKeycode">
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<MemberSignature Language="C#" Value="public ushort HardwareKeycode { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt16</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The raw code of the key that was pressed or released.</summary>
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<value>The raw code of the key that was pressed or released.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Group">
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<MemberSignature Language="C#" Value="public byte Group { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Byte</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>The keyboard group.</summary>
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<value>The keyboard group.</value>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public EventKey (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor.</summary>
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<param name="raw">raw unmanaged pointer.</param>
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<remarks>None.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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