mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-30 23:25:49 +00:00
076642e2c7
svn path=/trunk/gtk-sharp/; revision=31721
73 lines
3.3 KiB
XML
73 lines
3.3 KiB
XML
<Type Name="Standard" FullName="Glade.Standard">
|
|
<TypeSignature Language="C#" Value="public class Standard" Maintainer="auto" />
|
|
<AssemblyInfo>
|
|
<AssemblyName>glade-sharp</AssemblyName>
|
|
<AssemblyPublicKey>
|
|
</AssemblyPublicKey>
|
|
<AssemblyVersion>0.0.0.0</AssemblyVersion>
|
|
<AssemblyCulture>neutral</AssemblyCulture>
|
|
<Attributes />
|
|
</AssemblyInfo>
|
|
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
|
|
<Docs>
|
|
<summary>Some standard methods used by glade to build widgets.</summary>
|
|
<remarks />
|
|
</Docs>
|
|
<Base>
|
|
<BaseTypeName>System.Object</BaseTypeName>
|
|
</Base>
|
|
<Interfaces />
|
|
<Attributes />
|
|
<Members>
|
|
<Member MemberName="BuildChildren">
|
|
<MemberSignature Language="C#" Value="public static void BuildChildren (Glade.XML self, Gtk.Widget parent, Glade.WidgetInfo info);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="self" Type="Glade.XML" />
|
|
<Parameter Name="parent" Type="Gtk.Widget" />
|
|
<Parameter Name="info" Type="Glade.WidgetInfo" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>This is the standard child building function.</summary>
|
|
<param name="self">a <see cref="T:Glade.XML" /></param>
|
|
<param name="parent">a <see cref="T:Gtk.Widget" /></param>
|
|
<param name="info">a <see cref="T:Glade.WidgetInfo" /></param>
|
|
<remarks>It simply calls <see cref="M:Gtk.Container.Add()" /> on each child to add them to the parent, and process any packing properties using the generic container packing properties interfaces.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName=".ctor">
|
|
<MemberSignature Language="C#" Value="public Standard ();" />
|
|
<MemberType>Constructor</MemberType>
|
|
<ReturnValue />
|
|
<Parameters />
|
|
<Docs>
|
|
<summary>Default constructor</summary>
|
|
<returns>a <see cref="T:Glade.Standard" /></returns>
|
|
<remarks />
|
|
</Docs>
|
|
</Member>
|
|
<Member MemberName="BuildWidget">
|
|
<MemberSignature Language="C#" Value="public static Gtk.Widget BuildWidget (Glade.XML xml, GLib.GType widget_type, Glade.WidgetInfo info);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>Gtk.Widget</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="xml" Type="Glade.XML" />
|
|
<Parameter Name="widget_type" Type="GLib.GType" />
|
|
<Parameter Name="info" Type="Glade.WidgetInfo" />
|
|
</Parameters>
|
|
<Docs>
|
|
<summary>This is the standard widget building function.</summary>
|
|
<param name="xml">a <see cref="T:Glade.XML" /></param>
|
|
<param name="widget_type">a <see cref="T:GLib.GType" /></param>
|
|
<param name="info">a <see cref="T:Glade.WidgetInfo" /></param>
|
|
<returns>a <see cref="T:Gtk.Widget" /></returns>
|
|
<remarks>It processes all the widget properties using the standard object properties interfaces. This function will be sufficient for most widget types, thus reducing the amount of work needed to wrap a library.</remarks>
|
|
</Docs>
|
|
</Member>
|
|
</Members>
|
|
</Type> |