mirror of
https://github.com/Ryujinx/GtkSharp.git
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99fc829a10
* en/*/*.xml: Removed all the Deprecated nodes now. svn path=/trunk/gtk-sharp/; revision=12345
314 lines
12 KiB
XML
314 lines
12 KiB
XML
<Type Name="Menu" FullName="Gtk.Menu">
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<TypeSignature Language="C#" Value="public class Menu : Gtk.MenuShell, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<Base>
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<BaseTypeName>Gtk.MenuShell</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>Atk.Implementor</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="Detach">
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<MemberSignature Language="C#" Value="public void Detach ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Popdown">
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<MemberSignature Language="C#" Value="public void Popdown ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AttachToWidget">
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<MemberSignature Language="C#" Value="public void AttachToWidget (Gtk.Widget attach_widget, Gtk.MenuDetachFunc detacher);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="attach_widget" Type="Gtk.Widget" />
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<Parameter Name="detacher" Type="Gtk.MenuDetachFunc" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="attach_widget">To be added: an object of type 'Gtk.Widget'</param>
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<param name="detacher">To be added: an object of type 'Gtk.MenuDetachFunc'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Popup">
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<MemberSignature Language="C#" Value="public void Popup (Gtk.Widget parent_menu_shell, Gtk.Widget parent_menu_item, Gtk.MenuPositionFunc func, IntPtr data, uint button, uint activate_time);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="parent_menu_shell" Type="Gtk.Widget" />
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<Parameter Name="parent_menu_item" Type="Gtk.Widget" />
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<Parameter Name="func" Type="Gtk.MenuPositionFunc" />
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<Parameter Name="data" Type="System.IntPtr" />
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<Parameter Name="button" Type="System.UInt32" />
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<Parameter Name="activate_time" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="parent_menu_shell">To be added: an object of type 'Gtk.Widget'</param>
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<param name="parent_menu_item">To be added: an object of type 'Gtk.Widget'</param>
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<param name="func">To be added: an object of type 'Gtk.MenuPositionFunc'</param>
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<param name="data">To be added: an object of type 'IntPtr'</param>
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<param name="button">To be added: an object of type 'uint'</param>
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<param name="activate_time">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Reposition">
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<MemberSignature Language="C#" Value="public void Reposition ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="ReorderChild">
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<MemberSignature Language="C#" Value="public void ReorderChild (Gtk.Widget child, int position);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="child" Type="Gtk.Widget" />
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<Parameter Name="position" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="child">To be added: an object of type 'Gtk.Widget'</param>
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<param name="position">To be added: an object of type 'int'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetActive">
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<MemberSignature Language="C#" Value="public void SetActive (uint index);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="index" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="index">To be added: an object of type 'uint'</param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Menu (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of Menu, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Menu ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.Menu'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static uint GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>The GLib Type for Gtk.Menu</summary>
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<returns>The GLib Type for the Gtk.Menu class.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Active">
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<MemberSignature Language="C#" Value="public Gtk.Widget Active { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.Widget'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AccelPath">
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<MemberSignature Language="C#" Value="public string AccelPath { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AttachWidget">
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<MemberSignature Language="C#" Value="public Gtk.Widget AttachWidget { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.Widget</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<returns>To be added: an object of type 'Gtk.Widget'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="TearoffState">
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<MemberSignature Language="C#" Value="public bool TearoffState { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'bool'</param>
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<returns>To be added: an object of type 'bool'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="AccelGroup">
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<MemberSignature Language="C#" Value="public Gtk.AccelGroup AccelGroup { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.AccelGroup</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="Gtk.AccelGroup" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'Gtk.AccelGroup'</param>
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<returns>To be added: an object of type 'Gtk.AccelGroup'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Title">
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<MemberSignature Language="C#" Value="public string Title { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="TearoffTitle">
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<MemberSignature Language="C#" Value="public string TearoffTitle { set; get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="value" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="value">To be added: an object of type 'string'</param>
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<returns>To be added: an object of type 'string'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Menu (GLib.Type gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.Type" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="gtype">GLib type for the type</param>
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<returns>Creates a new instance of Menu, using the GLib-provided type</returns>
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<remarks>
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<para>This is a constructor used by derivative types of <see cref="T:Gtk.Menu" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para>
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</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |