mirror of
https://github.com/Ryujinx/GtkSharp.git
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07fc84a409
* en/*/*.xml : add back the enumtype Value__ fields with "Do not use" docs. Monodoc doesn't show these nodes as fields, but needs them for non-int enums. svn path=/trunk/gtk-sharp/; revision=30320
320 lines
13 KiB
XML
320 lines
13 KiB
XML
<Type Name="Component" FullName="Atk.Component">
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<TypeSignature Language="C#" Value="public abstract interface Component;" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>The ATK interface provided by UI components which occupy a physical area on the screen.</summary>
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<remarks>
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<para>
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The ATK interface provided by UI components which occupy a
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physical area on the screen.
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</para>
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<para>
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This should be implemented by most if not all UI elements with
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an actual on-screen presence, i.e. components which can be
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said to have a screen-coordinate bounding box. Virtually all
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widgets will need to have <see cref="T:Atk.Component" /> implementations
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provided for their corresponding <see cref="T:Atk.Object" /> class. In short,
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only UI elements which are* not* GUI elements will omit this
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ATK interface.
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</para>
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<para>
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A possible exception might be textual information with a
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transparent background, in which case text glyph bounding box
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information is provided by <see cref="T:Atk.Text" />.
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</para>
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</remarks>
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</Docs>
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<Base />
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="RemoveFocusHandler">
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<MemberSignature Language="C#" Value="public virtual void RemoveFocusHandler (uint handler_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler_id" Type="System.UInt32" />
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</Parameters>
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<Docs>
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<summary>
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Remove the handler from the list of functions to be executed
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when this object receives focus events (in or out).
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</summary>
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<param name="handler_id">The handler id of the focus handler to be removed from component.</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetPosition">
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<MemberSignature Language="C#" Value="public virtual bool SetPosition (int x, int y, Atk.CoordType coord_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="coord_type" Type="Atk.CoordType" />
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</Parameters>
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<Docs>
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<summary>Sets the postition of this component.</summary>
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<param name="x">X coordinate.</param>
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<param name="y">Y coordinate.</param>
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<param name="coord_type">
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Specifies whether the coordinates are relative to the screen
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or to the components top level window.
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</param>
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<returns>
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<see langword="true" /> or <see langword="false" /> whether or not the position was set or not.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GrabFocus">
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<MemberSignature Language="C#" Value="public virtual bool GrabFocus ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Grabs focus for this component</summary>
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<returns>
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<see langword="true" /> if successful, <see langword="false" /> otherwise.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetExtents">
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<MemberSignature Language="C#" Value="public virtual bool SetExtents (int x, int y, int width, int height, Atk.CoordType coord_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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<Parameter Name="coord_type" Type="Atk.CoordType" />
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</Parameters>
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<Docs>
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<summary>Sets the extents of this component.</summary>
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<param name="x">X coordinate.</param>
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<param name="y">Y coordinate.</param>
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<param name="width">Width to set for this component.</param>
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<param name="height">Height to set for this component.</param>
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<param name="coord_type">
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Specifies whether the coordinates are relative to the screen
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or to the components top level window.
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</param>
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<returns>
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<see langword="true" /> or <see langword="false" /> whether the extents were
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set or not.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="SetSize">
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<MemberSignature Language="C#" Value="public virtual bool SetSize (int width, int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32" />
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<Parameter Name="height" Type="System.Int32" />
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</Parameters>
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<Docs>
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<summary>Set the size of this component in terms of width and height.</summary>
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<param name="width">Width to set for this component.</param>
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<param name="height">Height to set for this component.</param>
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<returns>
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<see langword="true" /> or <see langword="false" /> whether the size was set or not.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="AddFocusHandler">
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<MemberSignature Language="C#" Value="public virtual uint AddFocusHandler (Atk.FocusHandler handler);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="handler" Type="Atk.FocusHandler" />
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</Parameters>
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<Docs>
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<summary>
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Add the specified handler to the set of functions to be
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called when this object receives focus events (in or out).
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</summary>
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<param name="handler">The <see cref="T:Atk.FocusHandler" /> to be attached to this component.</param>
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<returns>
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A handler id which can be used in
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<see cref="M:Atk.Component.RemoveFocusHandler" /> or zero if the handler
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was already added.
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</returns>
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<remarks>
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<para>
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Add the specified handler to the set of functions to be
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called when this object receives focus events (in or out).
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</para>
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<para>
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If the handler is already added it is not added again.
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</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Contains">
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<MemberSignature Language="C#" Value="public virtual bool Contains (int x, int y, Atk.CoordType coord_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="coord_type" Type="Atk.CoordType" />
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</Parameters>
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<Docs>
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<summary>Checks whether the specified point is within the extent of this component.</summary>
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<param name="x">X coordinate</param>
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<param name="y">Y coordinate</param>
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<param name="coord_type">
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Specifies whether the coordinates are relative to the screen
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or to the components top level window.
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</param>
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<returns>
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<see langword="true" /> or <see langword="false" /> indicating whether the specified point is
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within the extent of the component or not.
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</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="RefAccessibleAtPoint">
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<MemberSignature Language="C#" Value="public virtual Atk.Object RefAccessibleAtPoint (int x, int y, Atk.CoordType coord_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Object</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32" />
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<Parameter Name="y" Type="System.Int32" />
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<Parameter Name="coord_type" Type="Atk.CoordType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="x">To be added: an object of type 'int'</param>
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<param name="y">To be added: an object of type 'int'</param>
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<param name="coord_type">To be added: an object of type 'Atk.CoordType'</param>
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<returns>To be added: an object of type 'Atk.Object'</returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="MdiZorder">
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<MemberSignature Language="C#" Value="public virtual int MdiZorder { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets the Z order of the component.</summary>
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<returns>The value G_MININT will be returned if the layer of the component is not ATK_LAYER_MDI or ATK_LAYER_WINDOW.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="Layer">
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<MemberSignature Language="C#" Value="public virtual Atk.Layer Layer { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Atk.Layer</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>Gets the layer of this component.</summary>
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<returns>An <see cref="T:Atk.Layer" /> which is the layer of the component.</returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GetPosition">
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<MemberSignature Language="C#" Value="public virtual void GetPosition (out int x, out int y, Atk.CoordType coord_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32&" RefType="out" />
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<Parameter Name="y" Type="System.Int32&" RefType="out" />
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<Parameter Name="coord_type" Type="Atk.CoordType" />
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</Parameters>
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<Docs>
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<summary>
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Gets the position of component in the form of a point
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specifying this component's top-left corner.
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</summary>
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<param name="x">X coordinate position</param>
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<param name="y">Y coordinate position</param>
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<param name="coord_type">
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Specifies whether the coordinates are relative to the screen
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or to the components top level window.
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</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GetExtents">
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<MemberSignature Language="C#" Value="public virtual void GetExtents (out int x, out int y, out int width, out int height, Atk.CoordType coord_type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="x" Type="System.Int32&" RefType="out" />
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<Parameter Name="y" Type="System.Int32&" RefType="out" />
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<Parameter Name="width" Type="System.Int32&" RefType="out" />
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<Parameter Name="height" Type="System.Int32&" RefType="out" />
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<Parameter Name="coord_type" Type="Atk.CoordType" />
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</Parameters>
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<Docs>
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<summary>Gets the rectangle which gives the extent of this component.</summary>
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<param name="x">X coordinate position</param>
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<param name="y">Y coordinate position</param>
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<param name="width">Width</param>
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<param name="height">Height</param>
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<param name="coord_type">
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Specifies whether the coordinates are relative to the screen
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or to the components top level window.
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</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="GetSize">
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<MemberSignature Language="C#" Value="public virtual void GetSize (out int width, out int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="width" Type="System.Int32&" RefType="out" />
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<Parameter Name="height" Type="System.Int32&" RefType="out" />
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</Parameters>
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<Docs>
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<summary>Gets the size of this component in terms of width and height.</summary>
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<param name="width">Width</param>
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<param name="height">Height</param>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type> |