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4ff5ea4ddb
* en/Atk/LinkSelectedArgs.xml * en/Atk/StateSet.xml * en/Atk/TextRange.xml * en/Atk/HyperLink.xml * en/Atk/TextRectangle.xml * en/Atk/NoOpObject.xml * en/Atk/LinkSelectedHandler.xml * en/Atk/StateManager.xml * en/Atk/TextClipType.xml * en/Gtk/FileChooserAction.xml * en/Gtk/FileChooserError.xml: add docs svn path=/trunk/gtk-sharp/; revision=37811
82 lines
3.2 KiB
XML
82 lines
3.2 KiB
XML
<Type Name="StateManager" FullName="Atk.StateManager">
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<TypeSignature Language="C#" Value="public class StateManager" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>atk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>An AtkState describes a component's particular state.</summary>
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<remarks>An AtkState describes a component's particular state. The actual state of an component is described by its AtkStateSet, which is a set of AtkStates.</remarks>
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</Docs>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes />
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<Members>
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<Member MemberName="TypeForName">
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<MemberSignature Language="C#" Value="public static Atk.StateType TypeForName (string name);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.StateType</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Gets the <see cref="T:Atk.StateType" /> corresponding to the description string <paramref name="name" />.</summary>
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<param name="name">a <see cref="T:System.String" /></param>
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<returns>a <see cref="T:Atk.StateType" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="TypeGetName">
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<MemberSignature Language="C#" Value="public static string TypeGetName (Atk.StateType type);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="type" Type="Atk.StateType" />
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</Parameters>
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<Docs>
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<summary>Gets the description string describing the <paramref name="type" />.</summary>
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<param name="type">a <see cref="T:Atk.StateType" /></param>
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<returns>a <see cref="T:System.String" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="TypeRegister">
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<MemberSignature Language="C#" Value="public static Atk.StateType TypeRegister (string name);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Atk.StateType</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="name" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Register a new object state.</summary>
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<param name="name">a <see cref="T:System.String" /> describing the new state.</param>
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<returns>a <see cref="T:Atk.StateType" /></returns>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public StateManager ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Default constructor</summary>
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<returns>a <see cref="T:Atk.StateManager" /></returns>
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<remarks />
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</Docs>
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</Member>
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</Members>
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</Type> |