mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-23 10:05:31 +00:00
02c9fb725c
* configure.in, makefile, makefile.win32: add gnome. * doc/index.html, netdoc.xsl: Add gnome. * gdk/Event.cs: New manual wrap for GdkEvent. * generator/ClassBase.cs: Add methods GetProperty, GetPropertyRecursively, GetMethodRecursively. Move Parent property here from ObjectGen.cs. Pass this pointer into Property. * generator/Ctor.cs: Generate docs. * generator/Method.cs, Property.cs: Tag method as "new" if a Method/Property with the same name is found in the class hierarchy. * generator/SignalHandler.cs: Correctly wrap complex signal argument types. Add gnome directory. * generator/SymbolTable.cs: Add manually wrapped types hash (contains GLib.GSList and Gdk.Event). Add method IsManuallyWrapped. * glib/SList.cs: Add constructor from IntPtr. * glue/slist.c, glue/event.c: Added (field accessor glue). * glue/Makefile.am: Update. * parser/Gtk.metadata: Add new signal renames for new signals exposed by GdkEvent changes. * parser/README, parser/build.pl: Add libgnome, libgnomecanvas, libgnomeui. * parser/gapi2xml.pl: Handle literal-length array parameters, and NULL property doc strings. * sample/: Add new test GnomeHelloWorld.cs. * gnome/: Added. * parser/Gnome.metadata: Added. svn path=/trunk/gtk-sharp/; revision=5461
520 lines
17 KiB
XML
520 lines
17 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>glib-sharp</name>
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</assembly>
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<members>
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<member name="T:GtkSharp.SignalCallback">
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<summary>
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SignalCallback Class
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</summary>
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<remarks>
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Base Class for GSignal to C# event marshalling.
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</remarks>
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</member>
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<member name="M:GtkSharp.SignalCallback.#ctor(GLib.Object,System.EventHandler)">
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<summary>
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SignalCallback Constructor
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</summary>
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<remarks>
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Initializes instance data.
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</remarks>
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</member>
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<member name="T:GLib.Boxed">
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<summary>
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Boxed Class
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</summary>
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<remarks>
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An abstract base class to derive structures and marshal them.
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</remarks>
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</member>
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<member name="M:GLib.Boxed.#ctor(System.IntPtr)">
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<summary>
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Boxed Constructor
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</summary>
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<remarks>
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Constructs a Boxed type from a raw ref.
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</remarks>
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</member>
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<member name="M:GLib.Boxed.FromNative(System.IntPtr)">
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<summary>
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FromNative Method
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</summary>
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<remarks>
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Gets a Boxed type from a raw IntPtr.
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</remarks>
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</member>
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<member name="P:GLib.Boxed.Handle">
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<summary>
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Handle Property
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</summary>
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<remarks>
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Gets a marshallable IntPtr.
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</remarks>
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</member>
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<member name="P:GLib.Boxed.Raw">
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<summary>
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Raw Property
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</summary>
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<remarks>
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Gets or sets a marshallable IntPtr.
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</remarks>
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</member>
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<member name="T:GtkSharp.SignalArgs">
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<summary>
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SignalArgs Class
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</summary>
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<remarks>
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Arguments and return value for signals.
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</remarks>
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</member>
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<member name="M:GtkSharp.SignalArgs.#ctor">
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<summary>
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SignalArgs Constructor
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</summary>
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<remarks>
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Creates a SignalArgs object with no return value and
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no arguments.
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</remarks>
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</member>
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<member name="M:GtkSharp.SignalArgs.#ctor(System.Object)">
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<summary>
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SignalArgs Constructor
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</summary>
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<remarks>
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Creates a SignalArgs object with a return value and
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no arguments.
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</remarks>
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</member>
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<member name="M:GtkSharp.SignalArgs.#ctor(System.Object,System.Object[])">
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<summary>
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SignalArgs Constructor
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</summary>
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<remarks>
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Creates a SignalArgs object with a return value and
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a list of arguments.
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</remarks>
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</member>
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<member name="P:GtkSharp.SignalArgs.Args">
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<summary>
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Args Property
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</summary>
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<remarks>
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A list of arguments.
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</remarks>
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</member>
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<member name="P:GtkSharp.SignalArgs.RetVal">
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<summary>
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RetVal Property
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</summary>
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<remarks>
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The return value.
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</remarks>
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</member>
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<member name="T:GLib.TimeoutHandler">
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<summary>
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TimeoutHandler Delegate
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</summary>
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<remarks>
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Delegate used for Timeouts in the GLib main loop. Return
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true to restart the timeout. Returning false clears the
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timeout.
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</remarks>
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</member>
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<member name="T:GLib.Timeout">
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<summary>
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Timeout Class
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</summary>
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<remarks>
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Allows the installation of Timeout Handlers on the GLib main
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loop.
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</remarks>
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</member>
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<member name="T:GLib.TypeFundamentals">
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<summary>
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TypeFundamentals enumeration
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</summary>
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<remarks>
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The built-in types available in GLib.
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</remarks>
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</member>
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<member name="T:GLib.Object">
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<summary>
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Object Class
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</summary>
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<remarks>
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Wrapper class for GObject.
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</remarks>
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</member>
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<member name="M:GLib.Object.GetObject(System.IntPtr)">
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<summary>
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GetObject Shared Method
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</summary>
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<remarks>
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Used to obtain a CLI typed object associated with a
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given raw object pointer. This method is primarily
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used to wrap object references that are returned
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by either the signal system or raw class methods that
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return GObject references.
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</remarks>
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<returns>
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The wrapper instance.
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</returns>
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</member>
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<member name="M:GLib.Object.#ctor">
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<summary>
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Object Constructor
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</summary>
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<remarks>
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Dummy constructor needed for derived classes.
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</remarks>
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</member>
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<member name="M:GLib.Object.#ctor(System.IntPtr)">
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<summary>
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Object Constructor
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</summary>
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<remarks>
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Creates an object from a raw object reference.
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</remarks>
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</member>
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<member name="M:GLib.Object.Equals(System.Object)">
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<summary>
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Equals Method
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</summary>
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<remarks>
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Checks equivalence of two Objects.
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</remarks>
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</member>
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<member name="M:GLib.Object.GetHashCode">
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<summary>
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GetHashCode Method
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</summary>
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<remarks>
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Calculates a hashing value.
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</remarks>
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</member>
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<member name="M:GLib.Object.GetData(System.String)">
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<summary>
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GetData Method
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</summary>
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<remarks>
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Accesses arbitrary data storage on the Object.
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</remarks>
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</member>
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<member name="M:GLib.Object.SetData(System.String,System.Object)">
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<summary>
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SetData Method
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</summary>
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<remarks>
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Stores arbitrary data on the Object.
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</remarks>
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</member>
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<member name="M:GLib.Object.GetProperty(System.String,GLib.Value)">
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<summary>
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GetProperty Method
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</summary>
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<remarks>
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Accesses a Value Property.
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</remarks>
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</member>
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<member name="M:GLib.Object.SetProperty(System.String,GLib.Value)">
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<summary>
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SetProperty Method
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</summary>
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<remarks>
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Accesses a Value Property.
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</remarks>
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</member>
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<member name="P:GLib.Object.Raw">
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<summary>
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Raw Property
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</summary>
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<remarks>
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The raw GObject reference associated with this wrapper.
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Only subclasses of Object can access this read/write
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property. For public read-only access, use the
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Handle property.
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</remarks>
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</member>
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<member name="P:GLib.Object.Handle">
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<summary>
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Handle Property
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</summary>
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<remarks>
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The raw GObject reference associated with this object.
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Subclasses can use Raw property for read/write
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access.
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</remarks>
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</member>
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<member name="P:GLib.Object.EventList">
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<summary>
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EventList Property
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</summary>
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<remarks>
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A list object containing all the events for this
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object indexed by the Gtk+ signal name.
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</remarks>
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</member>
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<member name="T:GLib.SList">
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<summary>
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SList Class
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</summary>
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<remarks>
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Wrapper class for GSList.
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</remarks>
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</member>
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<member name="P:GLib.SList.Handle">
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<summary>
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Handle Property
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</summary>
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<remarks>
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A raw GSList reference for marshaling situations.
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</remarks>
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</member>
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<member name="T:GLib.Value">
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<summary>
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Value Class
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</summary>
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<remarks>
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An arbitrary data type similar to a CORBA Any which is used
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to get and set properties on Objects.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.IntPtr,System.String)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value corresponding to the type of the
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specified property.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.Boolean)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified boolean.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(GLib.Boxed)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified boxed type.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.Double)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified double.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.Single)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified float.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.Int32)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified integer.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(GLib.Object)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified object.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.IntPtr)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified pointer.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.String)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified string.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.UInt32)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified uint.
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</remarks>
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</member>
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<member name="M:GLib.Value.#ctor(System.IntPtr,System.String,GLib.EnumWrapper)">
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<summary>
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Value Constructor
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</summary>
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<remarks>
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Constructs a Value from a specified enum wrapper.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Boolean">
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<summary>
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Value to Boolean Conversion
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</summary>
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<remarks>
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Extracts a bool from a Value. Note, this method
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will produce an exception if the Value does not hold a
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boolean value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.Boxed">
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<summary>
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Value to Boxed Conversion
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</summary>
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<remarks>
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Extracts a boxed type from a Value. Note, this method
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will produce an exception if the Value does not hold a
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boxed type value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Double">
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<summary>
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Value to Double Conversion
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</summary>
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<remarks>
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Extracts a double from a Value. Note, this method
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will produce an exception if the Value does not hold a
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double value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Single">
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<summary>
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Value to Float Conversion
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</summary>
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<remarks>
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Extracts a float from a Value. Note, this method
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will produce an exception if the Value does not hold a
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float value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.Int32">
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<summary>
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Value to Integer Conversion
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</summary>
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<remarks>
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Extracts an int from a Value. Note, this method
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will produce an exception if the Value does not hold a
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integer value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.Object">
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<summary>
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Value to Object Conversion
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</summary>
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<remarks>
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Extracts an object from a Value. Note, this method
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will produce an exception if the Value does not hold a
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object value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.UnwrappedObject">
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<summary>
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Value to Unresolved Object Conversion
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</summary>
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<remarks>
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Extracts an object from a Value without looking up its wrapping
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class.
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Note, this method will produce an exception if the Value does
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not hold a object value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.IntPtr">
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<summary>
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Value to Pointer Conversion
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</summary>
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<remarks>
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Extracts a pointer from a Value. Note, this method
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will produce an exception if the Value does not hold a
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pointer value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.String">
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<summary>
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Value to String Conversion
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</summary>
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<remarks>
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Extracts a string from a Value. Note, this method
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will produce an exception if the Value does not hold a
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string value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~System.UInt32">
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<summary>
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Value to Unsigned Integer Conversion
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</summary>
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<remarks>
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Extracts an uint from a Value. Note, this method
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will produce an exception if the Value does not hold a
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unsigned integer value.
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</remarks>
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</member>
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<member name="M:GLib.Value.op_Explicit(GLib.Value)~GLib.EnumWrapper">
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<summary>
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Value to Enum Conversion
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</summary>
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<remarks>
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Extracts an enum from a Value. Note, this method
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will produce an exception if the Value does not hold an
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enum value.
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</remarks>
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</member>
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<member name="P:GLib.Value.Handle">
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<summary>
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Handle Property
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</summary>
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<remarks>
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Read only. Accesses a pointer to the raw GValue.
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</remarks>
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</member>
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</members>
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</doc>
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