mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-23 22:55:28 +00:00
c9eaab1cf3
makes it safe to create tree nodes in a worker thread as long as you reparent them into the tree with another thread. Thanks to mk for allowing a bit of threadedness in :-). svn path=/trunk/gtk-sharp/; revision=48683
135 lines
2.6 KiB
C#
135 lines
2.6 KiB
C#
// TreeNode.cs - Abstract base class to subclass for TreeNode types
|
|
//
|
|
// Author: Mike Kestner <mkestner@ximian.com>
|
|
//
|
|
// Copyright (c) 2003 Novell, Inc.
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of version 2 of the Lesser GNU General
|
|
// Public License as published by the Free Software Foundation.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this program; if not, write to the
|
|
// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
// Boston, MA 02111-1307, USA.
|
|
|
|
|
|
namespace Gtk {
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Threading;
|
|
|
|
public abstract class TreeNode : ITreeNode {
|
|
|
|
// Only use interlocked operations
|
|
static int next_idx = 0;
|
|
|
|
int id;
|
|
ITreeNode parent;
|
|
ArrayList children = new ArrayList ();
|
|
|
|
public TreeNode ()
|
|
{
|
|
id = Interlocked.Increment (ref next_idx);
|
|
}
|
|
|
|
public int ID {
|
|
get {
|
|
return id;
|
|
}
|
|
}
|
|
|
|
public ITreeNode Parent {
|
|
get {
|
|
return parent;
|
|
}
|
|
}
|
|
|
|
public int ChildCount {
|
|
get {
|
|
return children.Count;
|
|
}
|
|
}
|
|
|
|
public int IndexOf (object o)
|
|
{
|
|
return children.IndexOf (o);
|
|
}
|
|
|
|
internal void SetParent (ITreeNode parent)
|
|
{
|
|
this.parent = parent;
|
|
}
|
|
|
|
public ITreeNode this [int index] {
|
|
get {
|
|
if (index >= ChildCount)
|
|
return null;
|
|
|
|
return children [index] as ITreeNode;
|
|
}
|
|
}
|
|
|
|
public event EventHandler Changed;
|
|
|
|
protected void OnChanged ()
|
|
{
|
|
if (Changed == null)
|
|
return;
|
|
|
|
Changed (this, new EventArgs ());
|
|
}
|
|
|
|
public event TreeNodeAddedHandler ChildAdded;
|
|
|
|
private void OnChildAdded (ITreeNode child)
|
|
{
|
|
if (ChildAdded == null)
|
|
return;
|
|
|
|
ChildAdded (this, child);
|
|
}
|
|
|
|
public event TreeNodeRemovedHandler ChildRemoved;
|
|
|
|
private void OnChildRemoved (TreeNode child, int old_position)
|
|
{
|
|
if (ChildRemoved == null)
|
|
return;
|
|
|
|
ChildRemoved (this, child, old_position);
|
|
}
|
|
|
|
public void AddChild (TreeNode child)
|
|
{
|
|
children.Add (child);
|
|
child.SetParent (this);
|
|
OnChildAdded (child);
|
|
}
|
|
|
|
public void AddChild (TreeNode child, int position)
|
|
{
|
|
children.Insert (position, child);
|
|
child.SetParent (this);
|
|
OnChildAdded (child);
|
|
}
|
|
|
|
public void RemoveChild (TreeNode child)
|
|
{
|
|
int idx = children.IndexOf (child);
|
|
if (idx < 0)
|
|
return;
|
|
|
|
children.Remove (child);
|
|
child.SetParent (null);
|
|
OnChildRemoved (child, idx);
|
|
}
|
|
}
|
|
}
|