mirror of
https://github.com/Ryujinx/GtkSharp.git
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9efe6c804f
svn path=/trunk/gtk-sharp/; revision=122790
58 lines
2.1 KiB
XML
58 lines
2.1 KiB
XML
<Type Name="MoveWindowArgs" FullName="Vte.MoveWindowArgs">
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<TypeSignature Language="C#" Value="public class MoveWindowArgs : GLib.SignalArgs" Maintainer="auto" />
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<AssemblyInfo>
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<AssemblyName>vte-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>GLib.SignalArgs</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<summary>Event data.</summary>
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<remarks>
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<para>The <see cref="M:Vte.Terminal.MoveWindow" /> event invokes <see cref="T:Vte.MoveWindowHandler" /> delegates which pass event data via this class.</para>
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</remarks>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public MoveWindowArgs ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Public Constructor.</summary>
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<remarks>Create a new <see cref="T:Vte.MoveWindowArgs" /> instance with this constructor if you need to invoke a <see cref="T:Vte.MoveWindowHandler" /> delegate.</remarks>
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</Docs>
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</Member>
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<Member MemberName="P0">
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<MemberSignature Language="C#" Value="public uint P0 { get; }" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.UInt32" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="P1">
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<MemberSignature Language="C#" Value="public uint P1 { get; }" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>System.UInt32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:System.UInt32" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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