mirror of
https://github.com/Ryujinx/GtkSharp.git
synced 2024-12-25 17:55:35 +00:00
0e47e78f96
svn path=/trunk/gtk-sharp/; revision=54175
171 lines
6.7 KiB
XML
171 lines
6.7 KiB
XML
<Type Name="PangoRenderer" FullName="Gdk.PangoRenderer">
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<TypeSignature Language="C#" Maintainer="auto" Value="public class PangoRenderer : Pango.Renderer" />
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<AssemblyInfo>
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<AssemblyName>gdk-sharp</AssemblyName>
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<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
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<AssemblyVersion>2.8.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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<since version="Gtk# 2.6" />
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</Docs>
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<Base>
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<BaseTypeName>Pango.Renderer</BaseTypeName>
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</Base>
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<Interfaces>
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</Interfaces>
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<Members>
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<Member MemberName="GetDefault">
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<MemberSignature Language="C#" Value="public static Gdk.PangoRenderer GetDefault (Gdk.Screen screen);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.PangoRenderer</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="screen" Type="Gdk.Screen" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="screen">a <see cref="T:Gdk.Screen" /></param>
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<returns>a <see cref="T:Gdk.PangoRenderer" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetOverrideColor">
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<MemberSignature Language="C#" Value="public void SetOverrideColor (Pango.RenderPart part, Gdk.Color color);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="part" Type="Pango.RenderPart" />
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<Parameter Name="color" Type="Gdk.Color" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="part">a <see cref="T:System.Int32" /></param>
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<param name="color">a <see cref="T:Gdk.Color" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="SetStipple">
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<MemberSignature Language="C#" Value="public void SetStipple (Pango.RenderPart part, Gdk.Pixmap stipple);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="part" Type="Pango.RenderPart" />
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<Parameter Name="stipple" Type="Gdk.Pixmap" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="part">a <see cref="T:System.Int32" /></param>
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<param name="stipple">a <see cref="T:Gdk.Pixmap" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected PangoRenderer (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>Protected Constructor.</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PangoRenderer (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">a <see cref="T:System.IntPtr" /></param>
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<remarks>This is not typically used by C# code.</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public PangoRenderer (Gdk.Screen screen);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="screen" Type="Gdk.Screen" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="screen">a <see cref="T:Gdk.Screen" /></param>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>GType Property.</summary>
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<value>a <see cref="T:GLib.GType" /></value>
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<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.PangoRenderer" />.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Screen">
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<MemberSignature Language="C#" Value="public Gdk.Screen Screen { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Screen</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:Gdk.Screen" /></value>
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<remarks>To be added</remarks>
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</Docs>
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<Attributes>
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<Attribute>
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<AttributeName>GLib.Property(Name="screen")</AttributeName>
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</Attribute>
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</Attributes>
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</Member>
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<Member MemberName="Drawable">
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<MemberSignature Language="C#" Value="public Gdk.Drawable Drawable { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.Drawable</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:Gdk.Drawable" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="Gc">
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<MemberSignature Language="C#" Value="public Gdk.GC Gc { set; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>Gdk.GC</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added</summary>
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<value>a <see cref="T:Gdk.GC" /></value>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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