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ec87d5d92d
* en/GLib/GType.xml: * en/GLib/DefaultSignalHandlerAttribute.xml: added * */*/.xml: run updater svn path=/trunk/gtk-sharp/; revision=21469
270 lines
11 KiB
XML
270 lines
11 KiB
XML
<Type Name="IconFactory" FullName="Gtk.IconFactory">
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<TypeSignature Language="C#" Value="public class IconFactory : GLib.Object, IWrapper, IDisposable" Maintainer="duncan" />
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<AssemblyInfo>
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<AssemblyName>gtk-sharp</AssemblyName>
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<AssemblyPublicKey>
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</AssemblyPublicKey>
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<AssemblyVersion>0.0.0.0</AssemblyVersion>
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<AssemblyCulture>neutral</AssemblyCulture>
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<Attributes />
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Docs>
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<summary>An icon factory manages a collection of Gtk.IconSet</summary>
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<remarks />
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</Docs>
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<Base>
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<BaseTypeName>GLib.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>GLib.IWrapper</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes />
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<Members>
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<Member MemberName="LookupDefault">
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<MemberSignature Language="C#" Value="public static Gtk.IconSet LookupDefault (string stock_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.IconSet</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="stock_id" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>Looks for an icon in the list of default icon factories.</summary>
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<param name="stock_id">an icon name</param>
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<returns>
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a <see cref="T:Gtk.IconSet" />, or <see langword="null" />.
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</returns>
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<remarks>
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Looks for an icon in the list of default icon factories. For
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display to the user, you should use
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<see cref="M:Gtk.Style.LookupIconSet(System.String)" /> on the <see cref="T:Gtk.Style" /> for the widget
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that will display the icon, instead of using this function
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directly, so that themes are taken into account.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="AddDefault">
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<MemberSignature Language="C#" Value="public void AddDefault ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>
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Adds an icon factory to the list of icon factories searched
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by <see cref="M:Gtk.Style.LookupIconSet" />.
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</summary>
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<remarks>
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Adds an icon factory to the list of icon factories searched
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by <see cref="M:Gtk.Style.LookupIconSet(System.String)" />. This means that, for example, <see cref="C:Gtk.Image(System.String,Gtk.IconSize)" /> will be
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able to find icons in factory. There will normally be an
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icon factory added for each library or application that
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comes with icons. The default icon factories can be
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overridden by themes.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Add">
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<MemberSignature Language="C#" Value="public void Add (string stock_id, Gtk.IconSet icon_set);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="stock_id" Type="System.String" />
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<Parameter Name="icon_set" Type="Gtk.IconSet" />
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</Parameters>
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<Docs>
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<summary>
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Adds the given <paramref name="icon_set" /> to the icon factory, under the name
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<paramref name="stock_id" />.
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</summary>
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<param name="stock_id">The icon's name</param>
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<param name="icon_set"> The icon set</param>
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<remarks>
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Adds the given <paramref name="icon_set" /> to the icon factory, under the name
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<paramref name="stock_id" />. <paramref name="stock_id" /> should be namespaced for your
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application, e.g. "myapp-name-of-icon". Normally
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applications create a <see cref="T:Gtk.IconFactory" />, then add it to the
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list of default factories with
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<see cref="M:Gtk.IconFactory.AddDefault" />. They pass the
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<paramref name="stock_id" /> to widgets such as <see cref="T:Gtk.Image" /> to display the icon. Themes can
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provide an icon with the same name (such as
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"myapp-name-of-icon") to override your application's
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default icons. If an icon already existed in factory for
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<paramref name="stock_id" />, it is unreferenced and replaced with the new
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<paramref name="icon_set" />.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Lookup">
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<MemberSignature Language="C#" Value="public Gtk.IconSet Lookup (string stock_id);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>Gtk.IconSet</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="stock_id" Type="System.String" />
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</Parameters>
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<Docs>
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<summary>
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Looks up a Stock ID in the icon factory.
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</summary>
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<param name="stock_id">an icon name</param>
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<returns>
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a <see cref="T:Gtk.IconSet" />, or <see langword="null" />.
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</returns>
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<remarks>
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Looks up <paramref name="stock_id" /> in the icon factory, returning an icon set
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if found, otherwise <see langword="null" />. For display to the user, you
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should use <see cref="M:Gtk.Style.LookupIconSet(System.String)" /> on the
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<see cref="T:Gtk.Style" /> for
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the widget that will display the icon, instead of using this
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function directly, so that themes are taken into account.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="RemoveDefault">
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<MemberSignature Language="C#" Value="public void RemoveDefault ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>
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Removes an icon factory from the list of default icon factories.
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</summary>
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<remarks>
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Removes an icon factory from the list of default icon
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factories. Not normally used; you might use it for a library
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that can be unloaded or shut down.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="protected override void Finalize ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>Disposes the resources associated with the object.</summary>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public IconFactory (IntPtr raw);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="raw" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<summary>Internal constructor</summary>
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<param name="raw">Pointer to the C object.</param>
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<returns>An instance of IconFactory, wrapping the C object.</returns>
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<remarks>
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<para>This is an internal constructor, and should not be used by user code.</para>
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</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public IconFactory ();" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters />
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<Docs>
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<summary>Creates a new <see cref="T:Gtk.IconFactory" />.</summary>
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<returns>A new <see cref="T:Gtk.IconFactory" />.</returns>
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<remarks>
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Creates a new <see cref="T:Gtk.IconFactory" />. An icon factory manages a
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collection of <see cref="T:Gtk.IconSet" />s; a <see cref="T:Gtk.IconSet" /> manages a set of
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variants of a particular icon (i.e. a GtkIconSet contains
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variants for different sizes and widget states). Icons in an
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icon factory are named by a stock ID, which is a simple
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string identifying the icon. Each <see cref="T:Gtk.Style" /> has a list of
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GtkIconFactorys derived from the current theme; those icon
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factories are consulted first when searching for an icon. If
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the theme doesn't set a particular icon, GTK+ looks for the
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icon in a list of default icon factories, maintained by
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<see cref="M:Gtk.IconFactory.AddDefault" /> and
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<see cref="M:Gtk.IconFactory.RemoveDefault" />. Applications with icons
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should add a default icon factory with their icons, which
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will allow themes to override the icons for the application.
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</remarks>
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</Docs>
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</Member>
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<Member MemberName="LookupIconSize">
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<MemberSignature Language="C#" Value="public void LookupIconSize (Gtk.IconSize size, out int width, out int height);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="size" Type="Gtk.IconSize" />
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<Parameter Name="width" Type="System.Int32&" RefType="out" />
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<Parameter Name="height" Type="System.Int32&" RefType="out" />
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</Parameters>
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<Docs>
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<summary>Obtains the pixel size of a semantic icon size</summary>
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<param name="size">an icon size</param>
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<param name="width">an integer to store the icon's width</param>
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<param name="height">an integer to store the icon's height</param>
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<remarks />
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</Docs>
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</Member>
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<Member MemberName="LookupIconSize">
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<MemberSignature Language="C#" Value="public System.Drawing.Size LookupIconSize (Gtk.IconSize size);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Drawing.Size</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="size" Type="Gtk.IconSize" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="size">a <see cref="T:Gtk.IconSize" /></param>
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<returns>a <see cref="T:System.Drawing.Size" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName="GType">
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<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
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<MemberType>Property</MemberType>
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<ReturnValue>
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<ReturnType>GLib.GType</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<returns>a <see cref="T:GLib.GType" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected IconFactory (GLib.GType gtype);" />
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<MemberType>Constructor</MemberType>
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<ReturnValue />
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<Parameters>
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<Parameter Name="gtype" Type="GLib.GType" />
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</Parameters>
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<Docs>
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<summary>To be added</summary>
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<param name="gtype">a <see cref="T:GLib.GType" /></param>
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<returns>a <see cref="T:Gtk.IconFactory" /></returns>
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<remarks>To be added</remarks>
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</Docs>
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</Member>
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</Members>
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</Type> |